Dungeon Crawl Stone Soup version 0.29.0-13-gc9e81de378 (webtiles) character file. Game seed: 9546303797860923506 18 mortz the Conjurer (level 2, -1/15 HPs) Began as a Kobold Conjurer on Sept 10, 2022. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:02:27 (1099 turns). mortz the Conjurer (Kobold Conjurer) Turns: 1099, Time: 00:02:28 Health: -1/15 AC: 7 Str: 4 XL: 2 Next: 85% Magic: 0/5 EV: 14 Int: 19 God: Gold: 53 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . f - +0 pair of gloves Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.05/turn d - +4 ring of protection MPRegen 0.09/turn (no ring) @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour e - a +0 robe (worn) f - a +0 pair of gloves (worn) Jewellery d - a +4 ring of protection (left hand) Scrolls g - a scroll of enchant weapon {unknown} h - a scroll of teleportation {unknown} i - a scroll of enchant armour {unknown} Potions b - a potion of magic c - a potion of degeneration {unknown} Skills: + Level 2.4 Dodging + Level 3.0 Stealth + Level 2.2 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 3% 2 Dazzling Flash Conj/Hex 20% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 4901 Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History The endoplasm hits you but does no damage. The endoplasm attacks as you move away! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm closely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm barely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. The goblin is moderately wounded. The goblin misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the goblin. The goblin is severely wounded. The goblin hits you but does no damage. You barely miss the goblin. The goblin is severely wounded. The goblin misses you. You hit the goblin but do no damage. The goblin is severely wounded. The goblin hits you with a +0 club. You die... ##..........#.#.#.# #.# #.... ...........#........ ..# #..#. ..............#.#..# ### #### ###........##.....# #........###.#### ###......>.###.# ...............# .###...##.####.############# # ...............g@..........# # #.........###'###..........###### #..8....'####.####+....8....†.... #......##..##..# ##............. #....#####.###.# ###........... .....#...#...#.# #....####### #...##.#.###.#.## ##...# # #..'#..#.....#..####.##+..# # ...#..######.##......#.#..# You could see a goblin. Vanquished Creatures 2 ball pythons (D:1) 2 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) 5 hobgoblins (D:1) A quokka (D:1) A goblin (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mortz the Kobold Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 385 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/5 1099 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_loops_ring, serial_co_window_serial, co_window_corner_a, co_window_paths_a, co_window_cross_1, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_b, co_window_cross_2, co_window_of_opportunity_c, co_window_unsneaky_path_c, co_window_broadway_a, co_window_broadway_b, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.4 Spellcasting | | 2.2 Conjurations | | 4.6 Action || total -------------------------++------- Melee: Dagger || 8 Cast: Magic Dart || 22 Stab: Sleeping || 6 Armor: Robe || 8 Dodge: Dodged || 16