Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 18088956161358675502 1346 mortz the Conjurer (level 8, -6/46 HPs) Began as a Human Conjurer on Sept 16, 2022. Was a Follower of Hepliaklqana. Mangled by a two-headed ogre ... wielding a +1 dire flail of holy wrath (27 damage) ... on level 6 of the Dungeon on Sept 17, 2022. The game lasted 00:34:04 (6121 turns). mortz the Conjurer (Human Conjurer) Turns: 6121, Time: 00:34:04 Health: -6/46 AC: 4 Str: 7 XL: 8 Next: 94% Magic: 8/16 EV: 13 Int: 20 God: Hepliaklqana [*.....] Gold: 218 SH: 5 Dex: 13 Spells: 11/18 levels left rFire . . . SeeInvis + i - +0 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . o - +2 robe {Will+} rPois . Reflect + (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth +++....... w - amulet of reflection HPRegen 0.15/turn r - ring of see invisible MPRegen 0.15/turn (no ring) @: no status effects A: reduced essence a: Renounce Religion, Recall Ancestor, Ancestor Identity You were on level 6 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was aware of your devotion. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 299 gold pieces. You spent 81 gold pieces at shops. Inventory: Hand Weapons f - a +0 hand axe i - a +0 dagger of venom (weapon) j - a +0 dagger s - a +1 long sword Armour g - a +1 leather armour o - a +2 robe of willpower (worn) p - the +4 chain mail "Foudamuz" {rElec} (You found it on level 4 of the Dungeon) rElec: It insulates you from electricity. Jewellery r - a ring of see invisible (left hand) w - an amulet of reflection (around neck) Scrolls e - a scroll of poison m - a scroll of teleportation n - a scroll of amnesia v - a scroll of blinking {unknown} Potions a - a potion of resistance {unknown} b - 2 potions of magic c - a potion of ambrosia d - a potion of mutation h - 2 potions of curing k - a potion of brilliance {unknown} l - 2 potions of flight q - a potion of heal wounds {unknown} t - 2 potions of might u - a potion of invisibility {unknown} Skills: + Level 0.3 Fighting + Level 1.1 Short Blades + Level 0.6 Axes + Level 0.8 Armour + Level 3.1 Dodging + Level 4.5 Stealth + Level 5.9 Spellcasting + Level 6.9 Conjurations * Level 2.8 Translocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 25% 2d7 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 34% N/A 3% 1 Dazzling Flash Conj/Hex 38% N/A 8% 3 Summon Small Mammal Summ 20% N/A 11% 1 Scorch Fire 10% 2d6 16% 2 Flame Wave Conj/Fire 19% 2d7 26% 4 Fulminant Prism Conj/Hex 9% 3d7 26% 4 Call Canine Familiar Summ 5% N/A 32% 3 Inner Flame Hex/Fire 5% N/A 32% 3 Summon Guardian Golem Hex/Summ 5% N/A 32% 3 Anguish Hex/Necr 2% N/A 71% 4 Cause Fear Hex 2% N/A 71% 4 Alistair's Intoxication Tmut/Pois 3% N/A 96% 5 Summon Cactus Giant Summ 2% N/A 100% 6 Enfeeble Hex 2% N/A 100% 7 Discord Hex 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26666 Temple (1/1) D:4 Zot: 5903 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Yredelemnul Zin The Shining One Shops: D:3 [ Message History The searing ray hits the orc. The orc is heavily wounded. The searing ray hits the orc. The orc is severely wounded. Glurtz barely misses the orc. Glurtz avoids your attack. The searing ray hits the orc. You kill the orc! Glurtz hits the orc. The orc dies! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a +1 dire flail of holy wrath and a +0 giant spiked club (91% to hit) Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a +1 dire flail of holy wrath and a +0 giant spiked club (91% to hit) Glurtz avoids your attack. The searing ray hits the two-headed ogre. The two-headed ogre is lightly wounded. (Press . to maintain the ray.) Glurtz hits the two-headed ogre but does no damage. Glurtz avoids your attack. The searing ray misses the two-headed ogre. The two-headed ogre hits glurtz with a +1 dire flail of holy wrath!! Glurtz is destroyed! The searing ray hits the two-headed ogre. The two-headed ogre is lightly wounded. The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. You finish channelling your searing ray. The two-headed ogre attacks as you move away! The two-headed ogre hits you with a +1 dire flail of holy wrath!! Ouch! That really hurt! The two-headed ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... # # ##... # #... # #... # #.. ###### #). .....######## #)### ####.##.#.#.# #O..# # #.##.#.#.# #@# ####.(.#..#.####.# ..............##.# #############.##.# .. ####.##.# #. #....†..#####. ####.####...#..........# #.......<...############ #.##†####...# You could see a two-headed ogre. Vanquished Creatures A black bear (D:6) 2 ice beasts (D:5) An ogre (D:4) A centaur (D:5) 3 necrophages 2 scorpions A jelly (D:5) 2 hounds (D:5) 2 orc priests (D:5) Jessica (D:3) 3 iguanas 3 orc wizards (D:5) 9 adders An ufetubus (D:5) A worm (D:2) 4 dart slugs 13 orcs 6 ball pythons 6 bats 2 endoplasms 3 giant cockroaches (D:3) 13 goblins 8 hobgoblins 2 jackals 2 frilled lizards 7 kobolds 6 rats A spectral orc (D:3) 106 creatures vanquished. Vanquished Creatures (collateral kills) A scorpion (D:5) A hound (D:5) A white imp (D:6) 2 orcs A jackal (D:5) 6 creatures vanquished. Vanquished Creatures (others) 2 ancestors (D:6) 2 creatures vanquished. Grand Total: 114 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mortz the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 293 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 296 | D:1 | Learned a level 2 spell: Searing Ray 839 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 1190 | D:2 | You fall into a shaft and drop 2 floors! 1409 | D:3 | Found Niamn's Antique Armour Emporium. 1441 | D:3 | Bought a glowing robe for 81 gold pieces 1466 | D:3 | Noticed a necrophage 1473 | D:3 | Killed a necrophage 1474 | D:3 | Reached skill level 5 in Conjurations 1474 | D:3 | Reached XP level 4. HP: 30/30 MP: 0/7 1474 | D:3 | Reached XP level 5. HP: 35/35 MP: 0/8 1729 | D:3 | Noticed Jessica 1734 | D:3 | Killed Jessica 2337 | D:2 | Reached XP level 6. HP: 41/41 MP: 7/10 3177 | D:3 | Found a basalt altar of Yredelemnul. 3243 | D:3 | Found a faded altar of an unknown god. 3248 | D:3 | Found a glowing silver altar of Zin. 3478 | D:4 | Found a staircase to the Ecumenical Temple. 3478 | D:4 | Noticed an ogre 3484 | D:4 | Killed an ogre 3563 | Temple | Entered the Ecumenical Temple 3586 | Temple | Became a worshipper of Hepliaklqana the Forgotten 3789 | D:4 | Identified the +4 chain mail "Foudamuz" {rElec} 4157 | D:5 | Entered Level 5 of the Dungeon 4225 | D:5 | Reached skill level 6 in Conjurations 4225 | D:5 | Reached XP level 7. HP: 38/46 MP: 4/12 4802 | D:5 | Reached * piety under Hepliaklqana 4985 | D:5 | Reached XP level 8. HP: 46/46 MP: 11/15 4990 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 5113 | D:5 | Reached skill level 5 in Spellcasting 5455 | D:5 | Reached skill level 1 in Translocations 5565 | D:5 | Reached skill level 1 in Short Blades 5688 | D:5 | Found an opulent altar of Gozag. 5689 | D:5 | Found a white marble altar of Elyvilon. 6108 | D:6 | Noticed a two-headed ogre 6121 | D:6 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_basic D:2: minmay_angry_zag, layout_basic D:3: layout_rooms, yredelemnul_forgotten_temple_becter, nicolae_overflow_ecumenical_swirl, serial_shops, shop, uniq_jessica D:4: layout_loops_ring, minmay_temple_entry_mist, st_stairs_3 D:5: layout_loops_corners, gammafunk_temple_overflow_statue, minmay_liquid_box D:6: minmay_opposing_rooms, layout_loops_ring, general_overflow_altar, kennysheep_okawaru_gauntlet, grunt_ministairs_1 Temple: jpeg_temple_clearing Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 | 6.9 Spellcasting | 3 4 5 | 5.9 Stealth | 3 4 | 4.5 Dodging | 3 | 3.1 Translocations | 2 | 2.8 Short Blades | 1 | 1.1 Fighting | | 0.3 Axes | | 0.6 Armour | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 2 | 3 | 6 || 11 Hand axe | | 16 | || 16 Long sword | | 1 | || 1 Cast: Magic Dart | 32 | 63 | 5 || 100 Searing Ray | 6 | 21 | 25 || 52 Invok: Ancestor Identity | | | 1 || 1 Use: Scroll | 4 | 6 | 1 || 11 Potion | | 3 | || 3 Stab: Sleeping | 2 | 4 | 6 || 12 Armor: Leather armour | 1 | | || 1 Skin | | 22 | || 22 Robe | | 3 | 4 || 7 Dodge: Dodged | 3 | 15 | 16 || 34