Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 17889770755530390361 4493 mortz the Thaumaturge (level 10, 0/63 HPs) Began as a Djinni Conjurer on Oct 13, 2022. Was a Priest of Makhleb. Shot with an arrow by a centaur warrior (18 damage) ... on level 8 of the Dungeon. The game lasted 00:50:54 (10628 turns). mortz the Thaumaturge (Djinni Conjurer) Turns: 10628, Time: 00:50:55 Health: 0/63 AC: 7 Str: 6 XL: 10 Next: 65% Gold: 1201 EV: 11 Int: 24 God: Makhleb [***...] SH: 9 Dex: 12 rFire + + . SeeInvis + D - +6 trident rCold x . . Faith . u - +2 kite shield rNeg . . . Spirit . F - +2 robe of the Dungeon {rPois} rPois ∞ Reflect . h - +0 helmet rElec . Harm . o - +0 cloak rCorr + Rampage . B - +0 pair of gloves Will +.... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.20/turn g - ring of resist corrosion MPRegen 0.00/turn y - ring of see invisible @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Minor Destruction, Lesser Servant of Makhleb You were on level 8 of the Dungeon. You worshipped Makhleb. Makhleb was most pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Ossuary. You collected 1300 gold pieces. You spent 99 gold pieces at shops. Inventory: Hand Weapons b - a +0 short sword m - a +0 dagger s - a +3 falchion of freezing z - a +0 war axe D - a +6 trident (weapon) Missiles d - 6 silver boomerangs f - a throwing net Armour h - a +0 helmet (worn) i - a +0 leather armour o - a +0 cloak (worn) u - a +2 kite shield (worn) w - a +2 robe B - a +0 pair of gloves (worn) F - the +2 robe of the Dungeon (worn) {rPois} (You took it off a kobold on level 7 of the Dungeon) rPois: It protects you from poison. Magical Staves a - a staff of air p - a staff of cold Jewellery g - a ring of resist corrosion (left hand) y - a ring of see invisible (right hand) Wands e - a wand of mindburst (13) l - a wand of iceblast (19) v - a wand of digging (5) Scrolls c - 3 scrolls of teleportation q - 3 scrolls of magic mapping I - a scroll of summoning J - a scroll of fear Potions j - 6 potions of curing k - 6 potions of haste r - 3 potions of resistance t - 3 potions of mutation x - a potion of brilliance A - 2 potions of lignification C - a potion of invisibility {unknown} E - a potion of attraction {unknown} H - a potion of flight {unknown} Skills: - Level 1.5 Fighting + Level 0.3 Polearms + Level 3.5 Dodging + Level 5.2 Stealth + Level 1.0 Shields + Level 10.4 Spellcasting * Level 3.8 Invocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 58% 2d12 2% 4 d - Fulminant Prism Conj/Hex 29% 3d14 2% 4 e - Dazzling Flash Conj/Hex 100% N/A 1% 3 f - Summon Small Mammal Summ 100% N/A 1% 1 g - Static Discharge Conj/Air 58% 3-11/arc 1% 2 h - Frozen Ramparts Ice 100% 1d16 1% 3 i - Call Canine Familiar Summ 58% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Zot: 26908 Temple (1/1) D:5 Zot: 5446 Ossuary (visited) Lair: D:8-11 Altars: Fedhas Hepliaklqana Makhleb Nemelex Xobeh Okawaru Ru Uskayaw Wu Jian Xom Yredelemnul Shops: D:4 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A manticore comes into view. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur warrior Aim: a centaur warrior, wielding a +0 shortbow (87% to hit) The searing ray misses the centaur warrior. (Press . to maintain the ray.) The centaur warrior shoots an arrow. The arrow hits you!! The centaur warrior unwields a +0 shortbow. The centaur warrior hits your wolf. The centaur warrior kicks your wolf but does no damage. The manticore flicks its tail. The volley of spikes hits your wolf! Your wolf bites the manticore! The centaur warrior wields a +0 shortbow. The centaur warrior shoots an arrow. The arrow barely misses your wolf. The arrow barely misses you. Your wolf bites the manticore. The manticore bites your wolf! Your wolf dies! Your wolf's corpse disappears in a puff of smoke! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The centaur warrior shoots an arrow. The arrow hits you!! * * * LOW HITPOINT WARNING * * * You feel much better. The centaur warrior shoots an arrow. You block the arrow. The centaur warrior shoots an arrow. The arrow hits your wolf! The centaur warrior shoots an arrow. The arrow misses your wolf. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur warrior shoots an arrow. The arrow hits your wolf!! Your wolf dies! Your wolf's corpse disappears in a puff of smoke! The centaur warrior shoots an arrow. You block the arrow. You feel much better. The centaur warrior shoots an arrow. The arrow hits you!! * * * LOW HITPOINT WARNING * * * The centaur warrior shoots an arrow. The arrow hits you!! You die... ### ###.# ###...# ###...⌠.# .# ###.....§.#...# #<.@.....c'...+ ###......H#...# ###...⌠.#...# ###...# ..# ###.# c.# ### ># ## You could see a centaur warrior and a manticore. Vanquished Creatures Pikel (D:4) Sigmund (D:3) 3 yaks (D:7) 2 steam dragons (D:7) An orc warrior (D:7) An ice beast (D:7) 3 sky beasts (D:7) A black bear (D:4) A phantom (D:6) 2 lemures (D:4) A kobold brigand (D:7) Blork the orc (D:4) A necrophage (D:6) 3 scorpions 3 wights An electric eel (D:7) A howler monkey (D:5) 3 hounds 5 jellies An orc priest (D:4) A gnoll bouda (D:5) 2 iguanas (D:5) Ijyb (D:4) 4 orc wizards 5 gnolls 10 adders 3 white imps An ufetubus (D:5) 3 worms 3 dart slugs (D:1) 18 orcs 6 bats 4 endoplasms (D:1) 2 giant cockroaches 10 goblins 9 hobgoblins 2 jackals (D:1) 2 quokkas 10 ball pythons 7 frilled lizards 14 kobolds 4 rats 157 creatures vanquished. Vanquished Creatures (collateral kills) A yak (D:7) A water moccasin (D:6) An orc warrior (D:7) A black bear (D:7) A scorpion (D:6) 2 bullfrogs 2 wights (D:6) An electric eel (D:7) 3 howler monkeys (D:7) A human zombie (D:6) 2 orc priests (D:7) An orc wizard (D:7) 13 mummies (Ossuary) A gnoll (D:5) A shadow imp (D:6) A white imp (D:6) 6 orcs (D:7) 2 kobolds (D:7) 3 goblin skeletons (Ossuary) 2 kobold skeletons (Ossuary) 3 orc skeletons (Ossuary) 11 rat skeletons (Ossuary) 60 creatures vanquished. Grand Total: 217 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mortz the Djinni Conjurer began the quest for the Orb. 0 | D:1 | mortz set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 187 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 716 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 716 | D:1 | Learned a level 1 spell: Summon Small Mammal 960 | D:1 | Reached skill level 4 in Spellcasting 1793 | D:2 | Reached XP level 4. HP: 24/31 MP: 0/0 2394 | D:2 | Reached XP level 5. HP: 25/35 MP: 0/0 2394 | D:2 | Learned a level 2 spell: Static Discharge 2922 | D:2 | Identified a scroll of acquirement 2922 | D:2 | Acquired 862 gold pieces 3471 | D:3 | Reached skill level 5 in Spellcasting 3912 | D:3 | Reached XP level 6. HP: 38/40 MP: 0/0 4029 | D:4 | Noticed Sigmund 4037 | D:3 | Killed Sigmund 4201 | D:4 | Noticed Pikel 4259 | D:4 | Noticed Ijyb 4259 | D:4 | Noticed a black bear 4267 | D:4 | Killed a black bear 4268 | D:4 | Reached skill level 6 in Spellcasting 4268 | D:4 | Reached XP level 7. HP: 21/46 MP: 0/0 4268 | D:4 | Learned a level 3 spell: Frozen Ramparts 4271 | D:4 | Killed Ijyb 4545 | D:4 | Found Vypongoy's Antique Armour Shop. 4549 | D:4 | Bought a runed robe for 99 gold pieces 4696 | D:4 | Killed Pikel 4697 | D:4 | Reached skill level 1 in Fighting 4697 | D:4 | Reached skill level 7 in Spellcasting 4697 | D:4 | Reached XP level 8. HP: 26/52 MP: 0/0 5034 | D:4 | Noticed Blork the orc 5041 | D:4 | Killed Blork the orc 5879 | D:4 | Found Vypongoy's Antique Armour Shop. 6257 | D:5 | Entered Level 5 of the Dungeon 6591 | D:5 | Found a staircase to the Ecumenical Temple. 6600 | Temple | Entered the Ecumenical Temple 7143 | Temple | Became a worshipper of Makhleb the Destroyer 7335 | D:5 | Reached XP level 9. HP: 52/57 MP: 0/0 7335 | D:5 | Learned a level 3 spell: Call Canine Familiar 7381 | D:5 | Reached skill level 8 in Spellcasting 7874 | D:6 | Reached * piety under Makhleb 7893 | D:6 | Found a sand-covered staircase. 7918 | Ossuary | Entered an ossuary 8247 | Ossuary | Reached ** piety under Makhleb 8446 | D:6 | Reached skill level 1 in Invocations 8492 | D:6 | Reached skill level 9 in Spellcasting 8841 | D:7 | Reached XP level 10. HP: 42/63 MP: 0/0 9459 | D:7 | Reached skill level 5 in Stealth 9695 | D:7 | Identified the +2 robe of the Dungeon {rPois} 9759 | D:7 | Reached skill level 10 in Spellcasting 10206 | D:7 | Reached *** piety under Makhleb 10394 | D:7 | Reached skill level 1 in Shields 10617 | D:8 | Noticed a centaur warrior 10619 | D:8 | Noticed a manticore 10628 | D:8 | Shot with an arrow by a centaur warrior Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_basic, minmay_tall_x D:2: layout_rooms D:3: layout_loops_corners, reono_crystal_passage D:4: layout_loops_ring, serial_shops, shop, uniq_blork_the_orc, uniq_pikel, uniq_ijyb, uniq_sigmund D:5: layout_loops_ring, minmay_temple_entry_large_hall D:6: layout_rooms, enter_ossuary_3, kennysheep_generic_room_12 D:7: layout_loops_ring, nicolae_water_bricks, hangedman_misty_isle D:8: minmay_diamond_stairs, layout_gridville, erik_lair_dragon, serial_glass, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_c, item_on_display_a, minmay_strange_pillars, due_unseen_surprise, minmay_manual_mares Temple: chequers_temple_sunken Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Spellcasting | 4 5 6 7 9 10 | 10.4 Stealth | 2 3 4 5 | 5.2 Fighting | 1 | 1.5 Dodging | 3 | 3.5 Invocations | 1 3 | 3.8 Shields | 1 | 1.0 Polearms | | 0.3 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Short sword | 1 | | | || 1 Dagger | | 1 | 1 | || 2 Trident | | | 1 | 5 || 6 Cast: Magic Dart | 67 | 64 | 82 | 32 || 245 Searing Ray | 1 | 16 | 38 | 18 || 73 Static Discharge | | | 4 | || 4 Dazzling Flash | | | 1 | || 1 Call Canine Famil | | | 10 | 14 || 24 Iskenderun's Myst | | | 4 | 9 || 13 Use: Scroll | 4 | 2 | 12 | || 18 Potion | | 1 | | 2 || 3 Stab: Sleeping | 1 | 1 | 1 | || 3 Armor: Robe | 8 | 2 | 8 | 2 || 20 Dodge: Dodged | 8 | 8 | 11 | 6 || 33 Block: Kite shield | | | 6 | 11 || 17