Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 2543977129961448988 861 mortz the Conjurer (level 7, -5/58 HPs) Began as a Demigod Conjurer on Nov 25, 2022. Slain by an ice beast (8 damage) ... on level 5 of the Dungeon. The game lasted 00:20:32 (4809 turns). mortz the Conjurer (Demigod Conjurer) Turns: 4809, Time: 00:20:34 Health: -5/58 AC: 10 Str: 8 XL: 7 Next: 43% Magic: 16/16 EV: 3 Int: 24 God: Gold: 198 SH: 0 Dex: 16 Spells: 11/14 levels left rFire . . . SeeInvis + y - +6 long sword "Taotuuh" {vorpal, rN+} rCold . . . Faith . (no shield) rNeg + + . Spirit . z - +2 chain mail "Xepp" {rN+ SInv} rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... x - amulet of magic regeneration HPRegen 0.19/turn (no ring) MPRegen 0.55/turn (no ring) @: lethally poisoned (-5 -> -8) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 198 gold pieces. Inventory: Hand Weapons f - a +0 short sword i - a +0 dagger k - a +0 hand axe q - a +2 vampiric hand axe u - a +2 whip of draining v - a +0 dagger of venom y - the +6 long sword "Taotuuh" (weapon) {vorpal, rN+} (You took it off a hobgoblin on level 4 of the Dungeon) It inflicts extra damage upon your enemies. rN: It protects you from negative energy. Missiles e - 3 javelins Armour a - a +0 robe d - an orb of energy r - a +1 chain mail of poison resistance t - a +0 ring mail of cold resistance z - the +2 chain mail "Xepp" (worn) {rN+ SInv} (You took it off a hobgoblin on level 4 of the Dungeon) rN: It protects you from negative energy. SInv: It lets you see invisible. Jewellery x - an amulet of magic regeneration (around neck) Wands p - a wand of polymorph (7) Scrolls j - a scroll of fear {unknown} l - 2 scrolls of fog {unknown} m - a scroll of brand weapon {unknown} o - a scroll of magic mapping s - a scroll of silence {unknown} A - 2 scrolls of teleportation {unknown} Potions b - 2 potions of magic c - 4 potions of lignification g - 3 potions of mutation h - a potion of berserk rage n - 2 potions of curing w - a potion of attraction B - a potion of ambrosia {unknown} Skills: + Level 3.7 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.0 Spellcasting * Level 6.8 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 77% 1 b - Searing Ray Conj 74% 2d7 88% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 42% N/A 100% 3 Gell's Gravitas Tloc 4% N/A 100% 3 Lesser Beckoning Tloc 4% N/A 100% 3 Teleport Other Tloc 4% N/A 100% 3 Fulminant Prism Conj/Hex 10% 3d9 100% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 25148 Temple: D:4-7 Annotations: D:3 1 runed translucent door, FizzleBangTC's ghost, amateur MeEE Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You hit the water moccasin but do no damage. The water moccasin bites you. The water moccasin bites you! You hit the water moccasin but do no damage. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You slash the water moccasin! The water moccasin is moderately wounded. You feel very sick. The water moccasin barely misses you. You closely miss the water moccasin. The water moccasin is moderately wounded. You feel very sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! The water moccasin bites you. You barely miss the water moccasin. The water moccasin is moderately wounded. You feel very sick. The scorpion stings you. The water moccasin bites you. You completely miss the water moccasin. The water moccasin is moderately wounded. You feel very sick. The scorpion barely misses you. You hit the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin completely misses you. You barely miss the water moccasin. The water moccasin is heavily wounded. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You slash the water moccasin! The water moccasin is almost dead. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... #...>#..## #...... ......#... ....... .......#.. ....... .. .>#. ....... .. ....... ....... ##....S#### #.....#@#.## ......s.Y..## # ............#.###..#. #.#................... ...........##......... ...#.......##........<.. ...###......##.......... .. #####.###.......... #.##...#.#.......... You could see a water moccasin, an ice beast and a scorpion. Vanquished Creatures Grinder (D:4) Pargi (D:3) A black bear (D:5) 4 scorpions A jelly (D:5) An iguana (D:5) Jessica (D:2) Terence (D:2) An adder (D:5) A white imp (D:5) An ufetubus (D:5) A worm (D:2) 15 orcs 8 ball pythons 5 bats 9 endoplasms 6 giant cockroaches 5 goblins 4 hobgoblins 2 jackals (D:1) 6 kobolds 4 quokkas 2 frilled lizards 5 rats 86 creatures vanquished. Vanquished Creatures (others) A plant (D:1) 1 creature vanquished. Grand Total: 87 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mortz the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 256 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/7 427 | D:1 | Reached skill level 4 in Conjurations 720 | D:1 | Reached skill level 1 in Fighting 935 | D:1 | Reached XP level 3. HP: 28/28 MP: 4/8 1330 | D:2 | You fall into a shaft and drop 2 floors! 1331 | D:4 | Noticed a scorpion 1642 | D:4 | Noticed a scorpion 1728 | D:3 | Noticed FizzleBangTC's ghost (amateur MeEE) 1732 | D:3 | Found a runed translucent door. 1825 | D:1 | Learned a level 2 spell: Searing Ray 1961 | D:2 | Noticed Terence 1964 | D:2 | Noticed Jessica 1977 | D:2 | Killed Jessica 1991 | D:2 | Killed Terence 1992 | D:2 | Reached XP level 4. HP: 21/35 MP: 3/10 3006 | D:3 | Noticed Pargi 3017 | D:3 | Killed Pargi 3018 | D:3 | Reached skill level 5 in Conjurations 3018 | D:3 | Reached XP level 5. HP: 12/41 MP: 1/12 3575 | D:4 | Identified the +6 long sword "Taotuuh" {vorpal, rN+} 3575 | D:4 | Identified the +2 chain mail "Xepp" {rN+ SInv} 3605 | D:4 | Reached XP level 6. HP: 40/50 MP: 13/13 3835 | D:4 | Noticed Grinder 3846 | D:4 | Killed Grinder 3847 | D:4 | Reached skill level 6 in Conjurations 4188 | D:5 | Entered Level 5 of the Dungeon 4208 | D:4 | Reached XP level 7. HP: 31/57 MP: 15/15 4809 | D:5 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic, serial_forest, infiniplex_forest_lined_3_way, infiniplex_forest_lined_corner, infiniplex_forest_clump_small, infiniplex_forest_clump_small, infiniplex_forest_straight_1, infiniplex_forest_lined_room_, infiniplex_forest_clump_small, serial_park_tiny_1, minivault_24 D:2: layout_rooms, basic_altar, minmay_unequal, uniq_terence, uniq_jessica D:3: layout_rooms, hellmonk_ghost_happy_afterlife, roderic_roman_lattice, uniq_pargi D:4: layout_loops_ring, uniq_grinder D:5: layout_cave_pools Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 2 3 4 | 4.0 Conjurations | 4 5 6 | 6.8 Fighting | 1 2 3 | 3.7 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Hand axe | 17 | 8 | || 25 Long sword | | 36 | 36 || 72 Punch | | 1 | || 1 Cast: Magic Dart | 90 | 25 | || 115 Searing Ray | 2 | 8 | || 10 Use: Scroll | 4 | 5 | || 9 Potion | 2 | | || 2 Armor: Robe | 2 | 2 | || 4 Skin | 31 | 10 | || 41 Chain mail | | 24 | 44 || 68 Dodge: Dodged | 28 | 20 | 6 || 54