Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 16613161687012116535 43 mrsleep the Apothecary (level 3, 0/26 HPs) Began as a Djinni Ice Elementalist on Mar 27, 2024. Slain by a ribbon worm (5 damage) ... on level 4 of the Dungeon. The game lasted 00:13:42 (1095 turns). mrsleep the Apothecary (Djinni Ice Elementalist) Turns: 1095, Time: 00:13:46 Health: 0/26 AC: 2 Str: 7 XL: 3 Next: 82% Gold: 84 EV: 7 Int: 18 God: SH: 0 Dex: 13 rFire + + . e - staff of air rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... h - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying, held A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons c - a +0 dagger Armour a - a +0 robe (worn) Magical Staves e - a staff of air (weapon) j - a staff of earth Jewellery g - an amulet of guardian spirit h - an amulet of magic regeneration (around neck) Potions b - a potion of curing {unknown} d - a potion of haste {unknown} f - a potion of invisibility {unknown} i - a potion of lignification {unknown} Skills: + Level 0.3 Fighting + Level 3.4 Dodging + Level 2.2 Stealth + Level 0.4 Unarmed Combat - Level 3.5 Spellcasting - Level 3.5 Conjurations - Level 3.5 Hexes - Level 3.5 Summonings - Level 3.5 Necromancy - Level 3.5 Translocations - Level 3.5 Fire Magic - Level 3.5 Ice Magic - Level 3.5 Air Magic - Level 3.5 Earth Magic - Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 3% 1 b - Frozen Ramparts Ice 32% 1d5 11% 3 c - Ozocubu's Armour Ice 16% N/A 11% 3 d - Summon Ice Beast Ice/Summ 16% N/A 11% 3 e - Foxfire Conj/Fire 64% 2x1d7 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You freeze the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (heavily wounded) You freeze the ribbon worm. The ribbon worm is severely wounded. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (severely wounded) You freeze the ribbon worm. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Unknown command. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (severely wounded, catching its breath) You freeze the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (almost dead, catching its breath) You freeze the ribbon worm. The ribbon worm is almost dead. * * * LOW HITPOINT WARNING * * * The ribbon worm bites you. You die... #....... ##......# .......# ##. ......# .. ..... .. ....##. #w#... #@##.# ... ####.##.# ..l. #.......# ... #.....).####.# #............# #............# #....†..)†..+.. #...........####.. ................... You could see a ribbon worm (catching breath). Vanquished Creatures 3 dart slugs An orc (D:4) 3 endoplasms 2 giant cockroaches 2 goblins 5 jackals (D:1) 2 kobolds (D:1) A quokka (D:1) 7 ball pythons 3 bats A frilled lizard (D:1) 30 creatures vanquished. Vanquished Creatures (others) 10 foxfires 10 creatures vanquished. Grand Total: 40 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mrsleep the Djinni Ice Elementalist began the quest for the | Orb. 0 | D:1 | mrsleep set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 88 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 437 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 437 | D:1 | Learned a level 1 spell: Foxfire 1036 | D:2 | You are sucked into a shaft and drop 2 floors! 1095 | D:4 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic, minmay_stone_trees_large D:2: layout_loops_corners, grunt_ministairs_1 D:4: layout_basic, nicolae_overflow_crystal_walls, minmay_temple_entry_mist Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Dodging | 3 | 3.4 Fighting | | 0.3 Unarmed Combat | | 0.4 Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Action || total ---------------------------++------- Melee: Unarmed || 32 Punch || 1 Staff || 1 Cast: Freeze || 47 Foxfire || 8 Use: Scroll || 2 Armour: Robe || 37 Dodge: Dodged || 50