Dungeon Crawl Stone Soup version 0.32.1-3-gfed517dd83 (webtiles) character file. Game seed: 8799572176023623404 0 mrw3rdna the Magician (level 1, 11/11 HPs) Began as an Octopode Wanderer on Nov 11, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:22 (0 turns). mrw3rdna the Magician (Octopode Wanderer) Turns: 0, Time: 00:00:22 Health: 11/11 AC: 1 Str: 7 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 10/10 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles c - 8 boomerangs (quivered) Potions b - a potion of haste Skills: + Level 1.0 Throwing + Level 5.0 Spellcasting + Level 2.0 Fire Magic + Level 1.0 Invocations You had 10 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 28% 2x1d5 10% 1 Sandblast Erth 8% 2d5 14% 1 Sublimation of Blood Necr 4% N/A 22% 2 Volatile Blastmotes Fire/Tloc 14% 2d11 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, mrw3rdna the Octopode Wanderer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of haste, 8 boomerangs; and the following spells available to memorise: Foxfire, Sandblast, Sublimation of Blood, Volatile Blastmotes. Welcome back, mrw3rdna the Octopode Wanderer. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### #@.# #..#...P. #..#.♣.P. #+## .. . ... .. . There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mrw3rdna the Octopode Wanderer began the quest for the Orb. 0 | D:1 | mrw3rdna set off with the following items: a +0 dagger, a | potion of haste, 8 boomerangs; and the following spells | available to memorise: Foxfire, Sandblast, Sublimation of | Blood, Volatile Blastmotes. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 6/6 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_home_sweet_home, layout_basic, corexii_corridor_pit