Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 10753066798049033151 15 mrzisme the Magician (level 2, 0/22 HPs) Began as a Djinni Fire Elementalist on Aug 16, 2021. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:55 (456 turns). mrzisme the Magician (Djinni Fire Elementalist) Turns: 456, Time: 00:01:56 Health: 0/22 AC: 3 Str: 7 XL: 2 Next: 65% Gold: 2 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . b - +0 pair of gloves Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) Potions c - a potion of might {unknown} d - a potion of curing {unknown} Skills: + Level 1.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 2.8 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 44% 2x1d6 6% 1 b - Conjure Flame Conj/Fire 11% 6-21 19% 3 c - Inner Flame Hex/Fire 11% N/A 19% 3 d - Sticky Flame Conj/Fire 11% 2d3 52% 4 e - Fireball Conj/Fire 5% 3d5 86% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The foxfire hits the quokka. You kill the quokka! Your magical contamination has completely faded away. Your foxfire dissipates! You see here a rat corpse. d - a grey potion You start resting. A jackal comes into view. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal barks! * * * LOW HITPOINT WARNING * * * The foxfire hits the jackal but does no damage. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits the jackal. The jackal is severely wounded. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You aren't experienced enough to cast this spell. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. You die... ..........## #..###### ...........## #..# ##.. ............# #..###... ..#.....#.# #..##.... #.....#.# ##..#..... ##..†##.###..##..... #...#...#..#§#..... ##h##.....#≈≈§..... #@#.......#≈#..... ###...#....##..... #..........#..... #...###....##.... ..... #....###... ...## #....# ##.. #.. #....# ### You could see a jackal. Vanquished Creatures 3 endoplasms (D:1) 2 giant cockroaches (D:1) 3 jackals (D:1) A kobold (D:1) A quokka (D:1) A ball python (D:1) A rat (D:1) 12 creatures vanquished. Vanquished Creatures (others) 32 foxfires (D:1) 32 creatures vanquished. Grand Total: 44 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mrzisme the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 298 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 428 | D:1 | Reached skill level 1 in Fighting 455 | D:1 | HP: 1/22 [jackal (2)] 456 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_basic, minmay_misc_feat_ornament, minmay_unequal Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 2.8 Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Foxfire || 20 Armor: Robe || 2 Dodge: Dodged || 3