Seeded DCSS version 0.27-a0-978-g2aa4ecdaef (webtiles) character file. Game seed: 20210414 (custom seed) 7 muata the Insei (level 2, 0/22 HPs) Began as a Djinni Transmuter on Apr 14, 2021. Frozen to death by an endoplasm (7 damage) ... on level 1 of the Dungeon on Apr 15, 2021. The game lasted 00:02:43 (421 turns). muata the Insei (Djinni Transmuter) Turns: 421, Time: 00:02:44 Health: 0/22 AC: 2 Str: 9 XL: 2 Next: 4% Gold: 14 EV: 12 Int: 14 God: SH: 0 Dex: 13 rFire + + . SeeInvis . b - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: appendages (expiring), flying A: horns 2, flying, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: End Transformation You were on level 1 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Skills: - Level 1.0 Fighting + Level 0.2 Short Blades - Level 2.1 Dodging - Level 3.0 Unarmed Combat + Level 2.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 9% 1 b - Wereblood Tmut 7% N/A 14% 2 c - Spider Form Tmut/Pois 3% N/A 26% 3 d - Ice Form Ice/Tmut 7% N/A 65% 4 e - Hydra Form Tmut 3% N/A 94% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. You are flying. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Found a whip. 2 jackals come into view. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. The hobgoblin misses you. You hit the hobgoblin but do no damage. You headbutt the hobgoblin. You kill the hobgoblin! You have reached level 2! The jackal barks! You hear a bark! A jackal comes into view. You see here a hobgoblin corpse. An endoplasm comes into view. You see here a +0 whip. Your transformation is almost over. You see here a hobgoblin corpse. The jackal bites you. A jackal comes into view. You hit the jackal but do no damage. The jackal barely misses you. You miss the jackal. Your headbutt misses the jackal. The jackal barely misses you. The jackal completely misses you. The endoplasm hits you. You hit the endoplasm but do no damage. The jackal bites you but does no damage. The endoplasm freezes you. You are frozen. You feel a terrible chill! You hit the endoplasm but do no damage. The jackal bites you but does no damage. The endoplasm hits you but does no damage. The jackal bites you. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You feel a terrible chill! You closely miss the jackal. You headbutt the jackal, but do no damage. The endoplasm misses you. The jackal bites you. You barely miss the jackal. Your headbutt misses the jackal. The jackal bites you. The endoplasm freezes you. You are frozen! You feel a terrible chill! You die... #.. #.# #.# ####### #.# ....... #.# # ....... #.#.# .. .......####h#.#.... .......)J@hh....... .......####h###...h ####### #.# . ####### #.# .......####.# .......#....# .......#....# ............# ........##### You could see an endoplasm and 4 jackals. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) 2 bats (D:1) A frilled lizard (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | muata the Djinni Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 66 | D:1 | Upgraded the game from 0.27-a0-972-gd1521fd518 to | 0.27-a0-978-g2aa4ecdaef 411 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 421 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_basic, grunt_decor_cap Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.2 Fighting | | 1.0 Short Blades | | 0.2 Dodging | | 2.1 Unarmed Combat | | 3.0 Action || total -------------------------++------- Melee: Dagger || 35 Unarmed || 8 Headbutt || 3 Cast: Beastly Appendage || 4 Armor: Robe || 17 Dodge: Dodged || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 420 | 420 | 0 | 196 | 85 | 1 | 420.0 | Dungeon | 420 | 420 | 0 | 196 | 85 | 1 | 420.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 420 daAuts