Seeded DCSS version 0.27-a0-1579-g97d2440184 (webtiles) character file. Game seed: 20210715 (custom seed) 44 muata the Conjurer (level 3, -3/24 HPs) Began as a Human Conjurer on July 17, 2021. Slain by a gnoll (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:35 (1621 turns). muata the Conjurer (Human Conjurer) Turns: 1621, Time: 00:03:36 Health: -3/24 AC: 2 Str: 7 XL: 3 Next: 87% Magic: 4/7 EV: 12 Int: 19 God: Gold: 31 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . SeeInvis . b - staff of death rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves b - a staff of death (weapon) Scrolls c - a scroll of enchant armour {unknown} e - a scroll of identify {unknown} Potions d - a potion of brilliance {unknown} Skills: - Level 2.0 Dodging - Level 2.1 Stealth + Level 2.7 Spellcasting + Level 4.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Call Imp Summ 2% N/A 24% 2 Slow Hex 2% N/A 24% 2 Mephitic Cloud Conj/Pois/Air 8% N/A 24% 3 Confusing Touch Hex 2% N/A 43% 3 Vampiric Draining Necr 1% 2d6 43% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Aim: a gnoll, wielding a +0 spear and wearing a +0 chain mail (heavily wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll barely misses you. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear and wearing a +0 chain mail (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 spear! Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear and wearing a +0 chain mail (almost dead, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is almost dead. The gnoll misses you. A gnoll comes into view. It is wielding a +0 spear. The gnoll hits you from afar with a +0 spear. There is an open door here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear and wearing a +0 chain mail (severely wounded, 100% to hit) The magic dart hits the gnoll! You kill the gnoll! The goblin misses you. You miss the goblin. The goblin completely misses you. You closely miss the goblin. The gnoll hits you from afar with a +0 spear! The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear! You die... #......# #.######## #..##### #........# #..# #.######.# ############################.# g..#......g....#...........#.# ##g#.#########g#.#########.#.# g..#..g..#.....#.....#.....#.# ########.#.#########.#.#####.# ...g..g..#....gg@....#.....'.# ############################## You could see a gnoll and a goblin. Vanquished Creatures A gnoll (D:2) A dart slug (D:1) 2 bats (D:1) 4 endoplasms A giant cockroach (D:1) 3 goblins 4 hobgoblins (D:1) 4 kobolds (D:1) 5 ball pythons (D:1) 7 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | muata the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 170 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 790 | D:1 | Reached XP level 3. HP: 22/24 MP: 0/6 1344 | D:1 | Learned a level 2 spell: Searing Ray 1621 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_debris, layout_basic D:2: layout_loops_ring, roderic_serpentine_path Action || total -------------------------++------- Melee: Staff || 17 Cast: Magic Dart || 67 Armor: Robe || 4 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1623 | 1617 | 6 | 519 | 864 | 2 | 811.5 | Dungeon | 1623 | 1617 | 6 | 519 | 864 | 2 | 811.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1347 daAuts D:2: 275 daAuts