Dungeon Crawl Stone Soup version 0.28-a0-1493-g08698888e4 (webtiles) character file. Game seed: 15492874954292763457 510 murtidash the Magician (level 7, -9/45 HPs) Began as a Djinni Ice Elementalist on Jan 12, 2022. Killed from afar by a white imp (16 damage) ... with a puff of frost ... on level 4 of the Dungeon. The game lasted 00:09:21 (5807 turns). murtidash the Magician (Djinni Ice Elementalist) Turns: 5807, Time: 00:09:21 Health: -9/45 AC: 4 Str: 7 XL: 7 Next: 42% Gold: 186 EV: 12 Int: 15 God: SH: 5 Dex: 13 rFire + + . SeeInvis . b - +4 whip of Naggef {elec, rElec rPois Will- Int-4} rCold x . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois ∞ Reflect + (no helmet) rElec + Harm . n - +0 cloak rCorr . Rampage . f - +0 pair of gloves Will ..... (boots unavailable) Stlth ++........ c - amulet of reflection HPRegen 0.15/turn (no ring) MPRegen 0.00/turn (no ring) @: brilliant, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 186 gold pieces. Inventory: Hand Weapons a - a +2 dagger of freezing (You took it off a goblin on level 3 of the Dungeon) b - the +4 whip of Naggef (weapon) {elec, rElec rPois Will- Int-4} (You found it on level 3 of the Dungeon) It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (-4). rElec: It insulates you from electricity. rPois: It protects you from poison. Will: It decreases your willpower. Armour d - a +0 robe (worn) f - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) m - a +0 buckler (You found it on level 1 of the Dungeon) n - a +0 cloak (worn) (You found it on level 3 of the Dungeon) r - an orb of mayhem (You found it on level 4 of the Dungeon) Jewellery c - an amulet of reflection (around neck) (You found it on level 1 of the Dungeon) Wands g - a wand of digging (4) (You took it off Terence on level 2 of the Dungeon) j - a wand of acid (10) (You found it on level 2 of the Dungeon) Scrolls e - 4 scrolls of identify {unknown} i - a scroll of torment {unknown} k - a scroll of vulnerability {unknown} p - a scroll of teleportation {unknown} q - a scroll of enchant weapon {unknown} t - a scroll of magic mapping {unknown} Potions h - a potion of degeneration {unknown} l - a potion of mutation {unknown} s - a potion of curing {unknown} u - a potion of might {unknown} Skills: + Level 2.4 Maces & Flails - Level 2.1 Dodging - Level 1.5 Stealth * Level 6.0 Spellcasting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Frozen Ramparts Ice 68% 1d8 3% 3 g - Apportation Tloc 68% N/A 1% 1 A - Ozocubu's Armour Ice 34% N/A 3% 3 M - Portal Projectile Hex/Tloc 68% N/A 3% 3 U - Wereblood Tmut 34% N/A 1% 2 X - Hailstorm Conj/Ice 34% 3d9 12% 4 Z - Freeze Ice 100% 1d11 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Makhleb Sif Muna Shops: D:2 [ Annotations: D:4 Strat's ghost, amateur TeAE Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History [Stash: a ring of fire] [the floor.] Unknown command. Unknown command. You see here a +0 flail. The white imp shouts! You see here a +0 morningstar. You see here a +0 whip. You see here a +0 whip. As you open the gate, it creaks loudly! A film of ice covers your body! You block the scorpion simulacrum's attack. You take 3 damage, and have 42/45 hp. The walls around you are covered in ice. The hound simulacrum completely resists. The wall freezes the hound simulacrum but does no damage. The scorpion simulacrum completely resists. The wall freezes the scorpion simulacrum but does no damage. You block the scorpion simulacrum's attack. You take 3 damage, and have 39/45 hp. Your +2 dagger of freezing stops glowing. You feel stupid. You hear the crackle of electricity. b - the +4 whip of Naggef (weapon) {elec, rElec rPois Will- Int-4} You hit the scorpion simulacrum. The hound simulacrum completely resists. The wall freezes the hound simulacrum but does no damage. The scorpion simulacrum completely resists. The wall freezes the scorpion simulacrum but does no damage. The scorpion simulacrum completely misses you. The hound simulacrum completely resists. The wall freezes the hound simulacrum but does no damage. You hit the scorpion simulacrum. The scorpion simulacrum completely resists. The wall freezes the scorpion simulacrum but does no damage. The scorpion simulacrum hits you but does no damage. The hound simulacrum completely resists. The wall freezes the hound simulacrum but does no damage. You completely miss the scorpion simulacrum. The hound simulacrum completely resists. The wall freezes the hound simulacrum but does no damage. The scorpion simulacrum completely resists. The wall freezes the scorpion simulacrum but does no damage. The scorpion simulacrum hits you. The scorpion simulacrum freezes you! You feel a terrible chill! You take 13 damage, and have 27/45 hp. MASSIVE DAMAGE!! You barely miss the scorpion simulacrum. The hound simulacrum completely resists. The wall freezes the hound simulacrum but does no damage. The scorpion simulacrum completely resists. The wall freezes the scorpion simulacrum but does no damage. The scorpion simulacrum hits you but does no damage. The hound simulacrum completely resists. The wall freezes the hound simulacrum but does no damage. You hit the scorpion simulacrum. Lightning courses through the scorpion simulacrum! The hound simulacrum completely resists. The wall freezes the hound simulacrum but does no damage. You whack the hound simulacrum! The hound simulacrum completely resists. The wall freezes the hound simulacrum but does no damage. The hound simulacrum bites you but does no damage. You hit the hound simulacrum. The white imp completely resists. The wall freezes the white imp but does no damage. Strat's ghost casts a spell at you. The zap misses you. The spell is quite dangerous to miscast (12% risk of failure)! Continue anyway? Okay, then. Unknown command. Unknown command. It was a potion of brilliance. You feel clever all of a sudden. The frozen ramparts melt away. The white imp shouts, "Return whence thou came, thou gleeking onion-eyed measle!" Strat's ghost whispers, "There is no future for you." You feel a surge of power! The walls around you are covered in ice. The white imp resists. The wall freezes the white imp. The wall freezes Strat's ghost. You take 2 damage, and have 26/45 hp. Your icy armour and frozen ramparts will break if you move. Continue? Okay, then. Aim: a white imp (lightly wounded, 71% to hit) The bolt of acid misses the white imp. The white imp resists. The wall freezes the white imp. The white imp gestures at you. The puff of frost hits you!! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * The wall freezes Strat's ghost. Strat's ghost casts a spell at you. The zap hits you but does no damage. You take 19 damage, and have 7/45 hp. MASSIVE DAMAGE!! Okay, then. Unknown command. Your icy armour and frozen ramparts will break if you move. Continue? Your icy armour cracks and falls away as you move. The frozen ramparts melt away as you move. The white imp gestures at you. The puff of frost hits you! You feel a terrible chill! You die... #.# #>#......###### #.###### ####.#..#.#.# ####......# #....#..#.#.# ## .)....)...## #.####..#.#.# #. ###'''###..## #.# #..#.#.#####. #..(ZZ..##..# #.# #..#.#.....#. .........##.## #.####..#.#####.#. ..........#..###.#.....#.###..... .Y####....##.W##@#.###.....#..... .##!?###..[#.5...#.# ###......... # .....##..#.###.#.#####...#..... # ..=...#..#..##.#............... # .....#..##.##.#.###########.## .###....... #..#.#.# #.# .......... ##....#.# #.# ...####..###..##.#.###########.# ####..####...###...............# You could see a white imp. Vanquished Creatures An ogre (D:3) 2 scorpions (D:4) A water moccasin skeleton (D:4) 2 hounds (D:4) Terence (D:2) A hound skeleton (D:4) A scorpion simulacrum (D:4) 5 adders A hound simulacrum (D:4) 2 worms 4 dart slugs 11 orcs 8 ball pythons 6 bats 5 endoplasms 2 giant cockroaches (D:4) 6 goblins 3 hobgoblins 5 jackals (D:1) 6 kobolds A quokka (D:2) 5 rats 79 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | murtidash the Djinni Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 507 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 932 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 932 | D:1 | Learned a level 1 spell: Apportation 1160 | D:1 | Found a faded altar of an unknown god. 1543 | D:2 | Reached skill level 4 in Spellcasting 1543 | D:2 | Noticed Terence 1783 | D:2 | Killed Terence 1784 | D:2 | Reached XP level 4. HP: 16/31 MP: 0/0 2251 | D:2 | Found Sunlim's Armour Shop. 2627 | D:2 | Reached XP level 5. HP: 24/35 MP: 0/0 2627 | D:2 | Learned a level 2 spell: Wereblood 2986 | D:3 | Found a burning altar of Makhleb. 2994 | D:3 | Identified the +4 whip of Naggef {elec, rElec rPois Will- | Int-4} 3673 | D:3 | Noticed an ogre 3688 | D:3 | Killed an ogre 3689 | D:3 | Reached skill level 1 in Maces & Flails 3689 | D:3 | Reached skill level 5 in Spellcasting 3689 | D:3 | Reached XP level 6. HP: 18/40 MP: 0/0 4589 | D:4 | Noticed Strat's ghost (amateur TeAE) 4590 | D:4 | Noticed an ice beast 4621 | D:4 | Found a runed translucent gate. 4621 | D:4 | Found a runed translucent gate. 4621 | D:4 | Found a runed translucent gate. 4857 | D:4 | Reached skill level 2 in Maces & Flails 4857 | D:4 | Reached XP level 7. HP: 45/45 MP: 0/0 4857 | D:4 | Learned a level 3 spell: Portal Projectile 5255 | D:4 | HP: 8/45 [scorpion (5)] 5257 | D:4 | Reached skill level 6 in Spellcasting 5806 | D:4 | HP: 7/45 [white imp/puff of frost (19)] 5807 | D:4 | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_basic, hellmonk_ecumenical_altar_slurped_away, serial_corexii_hall, corexii_hall_statues_s, corexii_hall_statues_x, chequers_hall_statues_wall_a, chequers_hall_statues_corner_a, corexii_hall_statues_t, chequers_hall_statues_y, chequers_serial_rivers_micro_a, due_unseen_surprise D:2: layout_basic, serial_shops, shop, uniq_terence D:3: layout_basic, mainiacjoe_overflow_small_starburst, bloody_makhleb, mrwooster_statue_mirror D:4: layout_loops_ring, gammafunk_ghost_icy, kennysheep_small_square Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 | 6.0 Maces & Flails | 1 2 | 2.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 2 | | || 2 Dagger | 4 | 37 | 12 || 53 Punch | 1 | 1 | || 2 Whip | | 45 | 15 || 60 Cast: Freeze | 42 | 43 | 3 || 88 Ozocubu's Armour | 1 | 1 | 1 || 3 Frozen Ramparts | | 6 | 3 || 9 Wereblood | | 2 | || 2 Evoke: Wand | | | 1 || 1 Use: Potion | | | 1 || 1 Stab: Sleeping | | 2 | 1 || 3 Armor: Robe | 13 | 27 | 7 || 47 Dodge: Dodged | 20 | 64 | 10 || 94 Block: Other | 14 | 18 | 6 || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5799 | 5643 | 156 | 0 | 4985 | 4 | 1449.8 | Dungeon | 5799 | 5643 | 156 | 0 | 4985 | 4 | 1449.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1754 daAuts D:3: 1423 daAuts D:4: 1402 daAuts D:2: 1219 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 182.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 182.2 +-------+-------+-------+-------+-------+----------------------