Dungeon Crawl Stone Soup version 0.28-a0-1524-ge72afd5fc6 (webtiles) character file. Game seed: 10366587510765316051 733 murtidash the Magician (level 8, -6/50 HPs) Began as a Djinni Ice Elementalist on Jan 17, 2022. Mangled by a wight (14 damage) ... on level 4 of the Dungeon. The game lasted 00:13:38 (7514 turns). murtidash the Magician (Djinni Ice Elementalist) Turns: 7514, Time: 00:13:39 Health: -6/50 AC: 2 Str: 7 XL: 8 Next: 4% Gold: 21 EV: 12 Int: 19 God: SH: 0 Dex: 14 rFire + + . SeeInvis . p - +4 long sword of the Several Planets {drain, +Blink} rCold x . . Faith . (no shield) rNeg . . . Spirit . i - +0 robe {Will+} rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ++... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.16/turn m - ring of willpower MPRegen 0.00/turn (no ring) @: on blink cooldown, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: Evoke Blink You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 137 gold pieces. You spent 116 gold pieces at shops. Inventory: Hand Weapons n - a +1 dagger of draining (You took it off a goblin on level 3 of the Dungeon) p - the +4 long sword of the Several Planets (weapon) {drain, +Blink} (You took it off a kobold on level 4 of the Dungeon) A truly terrible weapon, it drains the life of any living foe it strikes. +Blink: It lets you blink. r - a +2 whip of electrocution (You took it off a gnoll on level 4 of the Dungeon) Armour i - a +0 robe of willpower (worn) (You found it on level 2 of the Dungeon) Magical Staves k - a staff of air {rElec} (You took it off a gnoll on level 3 of the Dungeon) Jewellery m - a ring of willpower (left hand) (You found it on level 3 of the Dungeon) Wands q - a wand of charming (8) (You found it on level 4 of the Dungeon) Scrolls a - 3 scrolls of teleportation {unknown} d - 3 scrolls of identify {unknown} f - 2 scrolls of vulnerability {unknown} h - a scroll of enchant armour {unknown} j - a scroll of magic mapping {unknown} l - a scroll of silence {unknown} Potions b - a potion of cancellation {unknown} c - 3 potions of brilliance {unknown} e - 4 potions of mutation {unknown} g - a potion of heal wounds o - 2 potions of curing s - a potion of ambrosia {unknown} Skills: + Level 0.1 Fighting + Level 2.2 Dodging - Level 1.5 Stealth + Level 7.2 Spellcasting + Level 0.0 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Frozen Ramparts Ice 68% 1d8 1% 3 w - Passwall Tmut/Erth 28% N/A 1% 2 A - Ozocubu's Armour Ice 34% N/A 1% 3 M - Gell's Gravitas Tloc 34% N/A 1% 3 U - Sting Tmut/Pois 100% 1d8 1% 1 X - Hailstorm Conj/Ice 34% 3d9 4% 4 Z - Freeze Ice 100% 1d11 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Zin Shops: D:4 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The endoplasm barely misses you. You take 1 damage, and have 48/50 hp. Aim: an endoplasm (lightly wounded) You freeze the endoplasm! You kill the endoplasm! You take 1 damage, and have 47/50 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 club; 4 stones; Health restored: 50 Okay, then. Unknown command. An adder skeleton, a wight and a goblin come into view. There are monsters nearby! The walls around you are covered in ice. The goblin shouts! You take 2 damage, and have 48/50 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc comes into view. It is wielding a +0 dagger. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The orc shouts! Aim: an adder skeleton (84% to hit) The sting hits the adder skeleton. The adder skeleton partially resists. The adder skeleton resists. The wall freezes the adder skeleton. You take 1 damage, and have 47/50 hp. Aim: an adder skeleton (lightly damaged, 84% to hit) The sting misses the adder skeleton. The adder skeleton resists. The wall freezes the adder skeleton. You take 1 damage, and have 46/50 hp. Aim: an adder skeleton (moderately damaged, 84% to hit) The sting hits the adder skeleton. The adder skeleton partially resists. The adder skeleton completely resists. The wall freezes the adder skeleton but does no damage. The adder skeleton bites you. You take 5 damage, and have 41/50 hp. Aim: an adder skeleton (moderately damaged, 84% to hit) The sting hits the adder skeleton. The adder skeleton partially resists. The adder skeleton resists. The wall freezes the adder skeleton. The adder skeleton closely misses you. A dart slug comes into view. Aim: an adder skeleton (heavily damaged, 84% to hit) The sting hits the adder skeleton. The adder skeleton partially resists. The adder skeleton completely resists. The wall freezes the adder skeleton but does no damage. The adder skeleton bites you. You take 2 damage, and have 39/50 hp. Aim: an adder skeleton (severely damaged, 84% to hit) The sting misses the adder skeleton. The frozen ramparts melt away. The adder skeleton bites you. You take 2 damage, and have 37/50 hp. Aim: an adder skeleton (severely damaged, 84% to hit) The sting hits the adder skeleton. The adder skeleton partially resists. The adder skeleton misses you. The adder skeleton closely misses you. You take 1 damage, and have 36/50 hp. Aim: an adder skeleton (almost destroyed, 84% to hit) The sting hits the adder skeleton. The adder skeleton partially resists. You destroy the adder skeleton! You take 1 damage, and have 35/50 hp. There are monsters nearby! There are monsters nearby! You start resting. Health restored: 50 The orc shouts! The walls around you are covered in ice. You take 3 damage, and have 47/50 hp. Aim: a wight, wielding a +0 flail and wearing a +0 robe (78% to hit) The sting hits the wight. The wight completely resists. The wall freezes the wight but does no damage. Aim: a wight, wielding a +0 flail and wearing a +0 robe (lightly damaged, 78% to hit) The sting hits the wight. The wight partially resists. The wight resists. The wall freezes the wight. You take 1 damage, and have 46/50 hp. Aim: a wight, wielding a +0 flail and wearing a +0 robe (moderately damaged) You freeze the wight. The wight resists. x2; The wall freezes the wight. The wight hits you with a +0 flail! You take 10 damage, and have 36/50 hp. Aim: a wight, wielding a +0 flail and wearing a +0 robe (heavily damaged) You freeze the wight. The wight resists. x2; The wall freezes the wight. The wight hits you with a +0 flail! You take 12 damage, and have 24/50 hp. MASSIVE DAMAGE!! Aim: a wight, wielding a +0 flail and wearing a +0 robe (severely damaged) You freeze the wight. The wight resists. The wight completely resists. The wall freezes the wight but does no damage. The wight hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You take 14 damage, and have 10/50 hp. MASSIVE DAMAGE!! Your frozen ramparts will break if you move. Continue? You blink. The frozen ramparts melt away as you move. You take 1 damage, and have 9/50 hp. Okay, then. Unknown command. Okay, then. Unknown command. A rock wall. * * * LOW HITPOINT WARNING * * * You begin to meditate on the wall. You continue meditating on the rock. The wight barely misses you. You continue meditating on the rock. The wight hits you with a +0 flail! You die... ...........#.##.........# ........#..#..#.##......# ..###...########.....#### ...##...#.#....#....## #.........#.88.###### #..##.....#.88.##. #...#.....'....#.# #...##...#####'#.# #.####.....##..#@# #.# ##....##.)#z## ..## #..^..#.####.# # ...###.....#.# #.###..# #.....)....#.# #.#o(# ...##.#....#.####.#.)# ....##).##.##....##### .#..##...#..###### ###..##.)...## You could see a wight. Vanquished Creatures Sigmund (D:3) A necrophage (D:4) 4 hounds (D:4) 2 gnoll shamans (D:4) A jelly (D:4) A centaur skeleton (D:4) 13 gnolls 3 adders An adder skeleton (D:4) 2 worms 5 dart slugs 4 orcs 7 bats 6 endoplasms 5 giant cockroaches 9 goblins 4 hobgoblins 4 jackals (D:1) 5 quokkas 2 ball pythons 3 frilled lizards (D:2) 8 kobolds 9 rats 100 creatures vanquished. Vanquished Creatures (others) 4 fungi (D:2) 2 plants (D:2) 6 creatures vanquished. Grand Total: 106 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | murtidash the Djinni Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 340 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 1158 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 1158 | D:1 | Learned a level 1 spell: Sting 1375 | D:1 | Reached skill level 4 in Spellcasting 3050 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 3542 | D:2 | Found a faded altar of an unknown god. 3672 | D:3 | HP: 5/31 [gnoll (8)] 4036 | D:3 | Reached XP level 5. HP: 19/35 MP: 0/0 4036 | D:3 | Learned a level 2 spell: Passwall 4506 | D:3 | Noticed Sigmund 4516 | D:3 | Killed Sigmund 4517 | D:3 | Reached skill level 5 in Spellcasting 4517 | D:3 | Reached XP level 6. HP: 23/40 MP: 0/0 5169 | D:4 | Noticed a necrophage 5181 | D:4 | Killed a necrophage 5182 | D:4 | Reached skill level 6 in Spellcasting 5182 | D:4 | Reached XP level 7. HP: 28/45 MP: 0/0 5182 | D:4 | Learned a level 3 spell: Gell's Gravitas 5319 | D:4 | Found Zin's Purification Station. 5322 | D:4 | Found a glowing silver altar of Zin. 5325 | D:4 | Bought a potion of curing for 90 gold pieces 5374 | D:4 | HP: 8/45 [centaur skeleton (3)] 5385 | D:4 | HP: 5/45 [centaur skeleton (1)] 5385 | D:4 | HP: 1/45 [centaur skeleton (4)] 6218 | D:4 | Identified the +4 long sword of the Several Planets {drain, | +Blink} 6847 | D:4 | Reached skill level 7 in Spellcasting 7094 | D:4 | Found Baohett's Assorted Antiques. 7106 | D:4 | Bought a scroll labelled DUDDAI DUOCOCA for 26 gold pieces 7264 | D:4 | Reached XP level 8. HP: 46/50 MP: 0/0 7510 | D:4 | HP: 10/50 [wight (13)] 7514 | D:4 | Mangled by a wight Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_basic, minivault_11, chequers_avenue D:2: wad_crossroads, layout_rooms, shapermc_ecumenical_altar_petra, small_statue_intersection D:3: layout_basic, minmay_cupped, uniq_sigmund D:4: minmay_chambers_of_fours, layout_cave_pools, zin_purify, serial_shops, shop Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 7 | 7.2 Fighting | | 0.1 Dodging | | 2.2 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 8 | | || 8 Punch | 1 | | || 1 Dagger | 4 | 22 | || 26 Cast: Freeze | 65 | 36 | 52 || 153 Frozen Ramparts | | 14 | 19 || 33 Sting | | 12 | 13 || 25 Ozocubu's Armour | | 1 | 1 || 2 Gell's Gravitas | | | 13 || 13 Passwall | | | 3 || 3 Abil: Evoke Blink | | | 1 || 1 Use: Scroll | | | 1 || 1 Stab: Sleeping | | 1 | || 1 Armor: Robe | 9 | 5 | 16 || 30 Dodge: Dodged | 34 | 25 | 53 || 112 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7515 | 7383 | 132 | 711 | 5780 | 4 | 1878.8 | Dungeon | 7515 | 7383 | 132 | 711 | 5780 | 4 | 1878.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 2219 daAuts D:1: 2010 daAuts D:4: 1682 daAuts D:2: 1602 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 262.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 262.0 +-------+-------+-------+-------+-------+----------------------