Dungeon Crawl Stone Soup version 0.28-a0-1616-g050a50673c (webtiles) character file. Game seed: 7316461305683657166 4 murtidash the Covered (level 1, 20/20 HPs) Began as a Minotaur Fighter on Jan 22, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:01:09 (238 turns). murtidash the Covered (Minotaur Fighter) Turns: 238, Time: 00:01:10 Health: 20/20 AC: 7 Str: 20 XL: 1 Next: 50% Magic: 0/0 EV: 9 Int: 5 God: Gold: 0 SH: 4 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls e - a scroll of silence {unknown} f - a scroll of teleportation {unknown} Potions d - a potion of might g - a potion of mutation {unknown} Skills: + Level 3.7 Fighting + Level 2.5 Axes + Level 3.7 Armour + Level 3.7 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History Welcome, murtidash the Minotaur Fighter. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Found a scroll labelled DIGAKK ZUTZE and a club. Found a staircase leading out of the dungeon. Lua error: attempt to yield across metamethod/C-call boundary e - a scroll labelled DIGAKK ZUTZE You see here a +0 club. A bat comes into view. The bat hits you but does no damage. You hit the bat. You kill the bat! Health restored: 20 No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! f - a scroll labelled TEUXZU LEPP As you open the door, it creaks loudly! There is an open door here. g - a brown potion A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! A rat is nearby! The rat barely misses you. You closely miss the rat. You headbutt the rat. You kill the rat! An endoplasm comes into view. The endoplasm quivers. You hit the endoplasm. The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. You take 6 damage, and have 14/20 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the endoplasm! You kill the endoplasm! A bat comes into view. You block the bat's attack. You slash the bat! You kill the bat! A bat comes into view. Health restored: 20 #..†..# ..# #.....# ###.#######...## ........###..## #.# #......# #.# #.###.## #######.# #.# #.# .....[?.###.###.# ...b...@.....##.# ##########...##.. #...#### #...# #...# ....# ##.#.# #.#.# You could see a bat. Vanquished Creatures 2 bats (D:1) An endoplasm (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | murtidash the Minotaur Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 238 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_loops_ring, dreamdust_ecumenical_altar_drowned_temple, minmay_misc_feat_room Action || total -------------------------++------- Melee: War axe || 5 Headbutt || 1 Armor: Scale mail || 1 Dodge: Dodged || 1 Block: Buckler || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 240 | 240 | 0 | 0 | 219 | 1 | 240.0 | Dungeon | 240 | 240 | 0 | 0 | 219 | 1 | 240.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 240 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------