Dungeon Crawl Stone Soup version 0.31-a0-263-ge8cad7f256 (webtiles) character file. Game seed: 8455360190860616406 282 mwobee the Ducker (level 6, -6/40 HPs) Began as a Djinni Hedge Wizard on July 14, 2023. Killed by divine providence ... invoked by an orc priest (17 damage) ... on level 4 of the Dungeon. The game lasted 00:10:13 (910 turns). mwobee the Ducker (Djinni Hedge Wizard) Turns: 910, Time: 00:10:13 Health: -6/40 AC: 2 Str: 9 XL: 6 Next: 53% Gold: 56 EV: 13 Int: 18 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: infuse magic (-7 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 80 gold pieces. You spent 24 gold pieces at shops. Inventory: Hand Weapons a - a +0 dagger (weapon) k - a +1 vampiric dagger l - a +1 vampiric dagger Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls d - a scroll of butterflies {unknown} g - a scroll of identify h - a scroll of fog {unknown} j - a scroll of enchant armour {unknown} Skills: + Level 4.5 Dodging + Level 3.6 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Transmutations + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Slow Hex 64% N/A 3% 1 c - Blink Tloc 32% N/A 4% 2 d - Call Imp Summ 32% N/A 4% 2 e - Mephitic Cloud Conj/Pois/Air 16% N/A 10% 3 f - Shock Conj/Air 64% 1d7 3% 1 g - Momentum Strike Conj/Tloc 32% 3d8 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The zap hits the orc priest but does no damage. The orc priest is lightly wounded. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The orc priest hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 ring mail (lightly wounded, ally target, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest is lightly wounded. * * * LOW HITPOINT WARNING * * * The orc priest splashes around in the water. Your cerulean imp hits the orc priest but does no damage. Your cerulean imp barely misses the orc priest. The orc priest begins to cast a cantrip, but forgets the words! Your cerulean imp hits the orc priest from afar with a -3 spear. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 ring mail (moderately wounded, ally target, 75% to hit) The zap hits the orc priest. The orc priest is heavily wounded. * * * LOW HITPOINT WARNING * * * Your cerulean imp barely misses the orc priest. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 ring mail (heavily wounded, ally target, 75% to hit) The zap hits the orc priest but does no damage. The orc priest is heavily wounded. * * * LOW HITPOINT WARNING * * * The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... ########## #......... #.#...## #@.....### #.o~5~...# #..))~.#.#### . ##..))......# . #.....####.## .# #########...##.## .......gh..... ~~~~~~..o.≈≈~~ ~≈~≈≈~.gg.~≈≈≈ You could see an orc priest (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures An ogre (D:4) A vampire bat (D:3) 7 gnolls (D:4) 2 adders 7 orcs (D:4) An endoplasm (D:2) 6 goblins (D:3) 4 hobgoblins (D:3) 4 jackals (D:4) 4 ball pythons 9 bats 3 kobolds A rat (D:1) 50 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:4) A worm (D:2) A goblin (D:2) A quokka (D:2) 4 creatures vanquished. Grand Total: 54 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mwobee the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | mwobee set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 74 | D:2 | Reached XP level 2. HP: 8/21 MP: 0/0 176 | D:2 | Found Dumpiec's General Store. 187 | D:2 | Bought a scroll of identify for 24 gold pieces 358 | D:2 | Reached XP level 3. HP: 20/25 MP: 0/0 358 | D:2 | Learned a level 1 spell: Shock 521 | D:3 | Reached skill level 3 in Dodging 521 | D:3 | Reached XP level 4. HP: 26/31 MP: 0/0 815 | D:4 | Reached XP level 5. HP: 32/35 MP: 0/0 815 | D:4 | Learned a level 2 spell: Momentum Strike 844 | D:4 | Noticed an ogre 853 | D:4 | HP: 1/35 [jackal (2)] 858 | D:4 | Reached skill level 4 in Dodging 885 | D:4 | Killed an ogre 886 | D:4 | Reached XP level 6. HP: 31/40 MP: 0/0 910 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_loops_corners, nrook_mini_backslash, st_stairs_8 D:2: layout_rooms, serial_shops, shop_statue D:3: cheibrodos_greedy_goblins, layout_loops_ring, roderic_batcave, amcnicky_mini_corridor_feature D:4: lemuel_castle_with_subvaults [lemuel_castle_interior_original], layout_loops_ring, serial_shops, nicolae_stop_n_shop_1, corexii_leaking_fountain, minmay_misc_feat_enclosed Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 | 3.7 Conjurations | 3 | 3.7 Hexes | 3 | 3.7 Summonings | 3 | 3.7 Necromancy | 3 | 3.7 Translocations | 3 | 3.7 Transmutations | 3 | 3.7 Fire Magic | 3 | 3.7 Ice Magic | 3 | 3.7 Air Magic | 3 | 3.7 Earth Magic | 3 | 3.7 Poison Magic | 3 | 3.7 Stealth | 2 3 | 3.6 Dodging | 3 4 | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 1 | || 1 Cast: Magic Dart | 36 | 15 || 51 Call Imp | 2 | 4 || 6 Shock | 5 | 20 || 25 Mephitic Cloud | | 7 || 7 Use: Scroll | | 2 || 2 Potion | | 2 || 2 Armour: Robe | 1 | 7 || 8 Dodge: Dodged | 12 | 19 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 909 | 909 | 0 | 138 | 0 | 4 | 227.2 | Dungeon | 909 | 909 | 0 | 138 | 0 | 4 | 227.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 449 daAuts D:2: 292 daAuts D:4: 100 daAuts D:1: 66 daAuts