Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 7584969675773702827 876 myName the Conjurer (level 7, -3/56 HPs) Began as a White Draconian Conjurer on Dec 11, 2024. Slain by a hornet (4 damage) ... on level 6 of the Dungeon. The game lasted 00:35:28 (5046 turns). myName the Conjurer (White Draconian Conjurer) Turns: 5046, Time: 00:35:29 Health: -3/56 AC: 12 Str: 9 XL: 7 Next: 74% Magic: 13/15 EV: 11 Int: 20 God: Gold: 241 SH: 0 Dex: 10 Spells: 3/12 levels left rFire . . . n - +9 hand axe of Juss {holy, rCorr MP+4} rCold + . . g - orb {mayhem} rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec + (no cloak) rCorr + q - +1 pair of gloves SInv . (no boots) Will ..... I - amulet of faith Stlth ++ y - ring of Xoepnawu {rElec rCorr AC+4} HPRegen 0.29/turn (no ring) MPRegen 0.14/turn %: mayhem, faith @: lethally poisoned (-3 -> -16), slowed, very slow A: glacial breath, AC +6, unfitting armour, cold resistance 1, cold-blooded a: Glacial Breath You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 241 gold pieces. Inventory: Hand Weapons c - a +0 sling e - a +0 dagger i - a +0 whip of venom l - a +0 sling n - the +9 hand axe of Juss (weapon) {holy, rCorr MP+4} (You took it off a hobgoblin on level 2 of the Dungeon) MP+4: It affects your magic capacity (+4). rCorr: It protects you from acid and corrosion. C - a +0 club J - a +0 giant club K - a +0 trident N - a +0 heavy dire flail O - a +0 giant spiked club Missiles b - 7 poisoned darts h - 54 stones M - 5 large rocks Armour g - an orb of mayhem (worn) p - a +0 robe q - a +1 pair of gloves (worn) r - a +0 helmet x - a +0 helmet Jewellery y - the ring of Xoepnawu (left hand) {rElec rCorr AC+4} (You took it off a kobold on level 4 of the Dungeon) [ring of protection] AC+4: It affects your AC (+4). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. I - an amulet of faith (around neck) Talismans k - a maw talisman Wands u - a wand of roots (11) (quivered) G - a wand of digging (4) Scrolls d - a scroll of fear {unknown} j - 3 scrolls of enchant weapon {unknown} m - 10 scrolls of identify {unknown} o - a scroll of amnesia {unknown} s - a scroll of poison {unknown} t - a scroll of immolation {unknown} D - 3 scrolls of fog {unknown} F - a scroll of teleportation {unknown} Potions a - a potion of magic f - 6 potions of might {unknown} v - a potion of curing {unknown} w - a potion of resistance {unknown} z - a potion of heal wounds {unknown} A - 2 potions of enlightenment {unknown} B - a potion of brilliance {unknown} E - a potion of lignification {unknown} H - a potion of invisibility {unknown} L - a potion of cancellation {unknown} Skills: + Level 2.7 Fighting + Level 0.1 Short Blades + Level 4.4(4.6) Axes + Level 1.7(3.3) Maces & Flails + Level 3.7 Dodging + Level 3.4 Stealth + Level 0.7 Unarmed Combat + Level 3.1 Spellcasting + Level 5.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Hailstorm Conj/Ice 13% 3d6 14% 3 d - Summon Ice Beast Ice/Summ 3% N/A 38% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 52% 1d6 4% 1 Swiftness Air 3% N/A 38% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Airstrike Air 1% 2d(1-17) 80% 4 Passage of Golubria Tloc 3% N/A 80% 4 Lee's Rapid Deconstruct Erth 1% 3d4* 98% 5 Silence Hex/Air 1% N/A 98% 5 Permafrost Eruption Ice/Erth 1% 2x4d2 100% 6 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Magnavolt Erth/Air 1% 4d9 100% 7 Lehudib's Crystal Spear Conj/Erth 6% 10d3 100% 8 Animate Armour Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Wu Jian Innate Abilities, Weirdness & Mutations You can breathe waves of cold which freeze foes solid. Your icy white scales are hard. (AC +6) You cannot fit into any form of body armour. Your flesh is cold resistant. (rC+) You are cold-blooded and may be slowed by cold attacks. Message History The searing ray hits the hornet. The hornet is moderately wounded. (Press . to maintain the ray.) You feel very sick. The hornet stings you. You suddenly lose the ability to move! An orc wizard comes into view. It is wielding a +0 dagger. The hornet stings you but does no damage. You can move again. You feel very sick. The hornet stings you. You feel as though you will be slow longer. The hornet misses you. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The hornet closely misses you. Aiming: Fastroot Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, p - hornet The roots erupt in riotous growth! Roots grab the hornet. Roots grab the orc. The grasping roots constrict the hornet. The grasping roots constrict the orc! You kill the orc! You feel sick. You hear a shout! The hornet stings you. You are lethally poisoned! You feel as though you will be slow longer. An orc comes into view. It is wielding a +0 hand axe. The hornet misses you. The grasping roots constrict the hornet! * * * LOW HITPOINT WARNING * * * You feel extremely sick. The hornet escapes! The hornet attacks as it pursues you! The hornet stings you! * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. The hornet stings you. You die... #.........# #########.# ##.## #...# # #...# #.####### #...# ......####...##### #.##.......$....#. #).y@.............. #......?...........#.. .o..{....##.#...#.### .#.##....##.#...#.# .. ......##.#...#.# . #...#####.#...#.# #.## #.)5... #. ####.### You could see a hornet and an orc. Vanquished Creatures An orc warrior (D:6) 3 ogres A phantom (D:5) A scorpion (D:5) A hound (D:5) 2 orc priests 2 iguanas Natasha (thrice) (D:2) 7 adders 2 ufetubi (D:4) 2 dart slugs 3 ribbon worms 6 orcs 15 ball pythons 7 endoplasms 4 giant cockroaches 12 goblins 6 hobgoblins 8 jackals 5 quokkas 3 bats 4 frilled lizards 4 kobolds 7 rats 109 creatures vanquished. Vanquished Creatures (collateral kills) 2 orcs (D:5) 2 creatures vanquished. Vanquished Creatures (others) 2 goblins (D:5) 2 creatures vanquished. Grand Total: 113 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | myName the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 206 | D:1 | Reached XP level 2. HP: 17/20 MP: 0/5 259 | D:1 | Learned a level 2 spell: Searing Ray 1020 | D:2 | Noticed Natasha 1030 | D:2 | Killed Natasha 1031 | D:2 | Reached XP level 3. HP: 20/26 MP: 0/6 1230 | D:2 | Identified the +9 hand axe of Juss {holy, rCorr MP+4} 1254 | D:2 | Reached skill level 1 in Maces & Flails 1380 | D:2 | Noticed Natasha 1384 | D:2 | Killed Natasha 1385 | D:2 | Reached XP level 4. HP: 28/34 MP: 5/7 1558 | D:2 | Noticed Natasha 1593 | D:2 | Killed Natasha 1594 | D:2 | Reached skill level 1 in Fighting 1692 | D:2 | Learned a level 3 spell: Hailstorm 1844 | D:2 | Reached XP level 5. HP: 15/40 MP: 8/8 2338 | D:3 | Learned a level 3 spell: Summon Ice Beast 2387 | D:3 | Reached skill level 5 in Conjurations 2985 | D:3 | Reached skill level 1 in Axes 3564 | D:4 | Identified the ring of Xoepnawu {rElec rCorr AC+4} 3764 | D:4 | Reached XP level 6. HP: 47/47 MP: 9/9 4095 | D:5 | Entered Level 5 of the Dungeon 4344 | D:5 | Your scales start taking on an icy white colour. 4344 | D:5 | Reached XP level 7. HP: 31/55 MP: 7/11 4344 | D:5 | Gained mutation: Your flesh is cold resistant. (rC+) [White | Draconian growth] 4924 | D:6 | Found an ornate altar of the Wu Jian Council. 5038 | D:6 | Noticed a hornet 5043 | D:6 | Paralysed by a hornet for 1 turns 5046 | D:6 | HP: 1/56 [hornet (11)] 5046 | D:6 | Slain by a hornet Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_loops_ring D:2: layout_loops_corners, st_stairs_11, minmay_misc_feat_nine_boxes, uniq_natasha D:3: layout_basic D:4: layout_loops_corners, minmay_tree_intersection, minmay_misc_feat_ornament D:5: layout_rooms, nrook_loot_triangle, minmay_ogre_servants D:6: layout_loops_cross, mainiacjoe_overflow_chevrons Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 2 3 | 3.4 Dodging | 2 3 | 3.7 Maces & Flails | 1 | 1.7 Fighting | 1 2 | 2.7 Conjurations | 5 | 5.2 Axes | 2 3 4 | 4.4 Spellcasting | 3 | 3.1 Short Blades | | 0.1 Unarmed Combat | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 13 | | || 13 Unarmed | 7 | | || 7 Tailslap | 6 | 9 | 4 || 19 Whip | 51 | | || 51 Hand axe | 15 | 95 | 25 || 135 Cast: Magic Dart | 16 | 22 | 3 || 41 Searing Ray | 4 | 8 | 2 || 14 Hailstorm | | 2 | 2 || 4 Ability: Glacial Breath | | | 1 || 1 Evoke: Wand | | | 2 || 2 Stab: Sleeping | | 5 | || 5 Armour: Skin | 88 | 82 | 15 || 185 Dodge: Dodged | 53 | 78 | 21 || 152 Form: | | 1 | || 1 Maw | | 1 | || 1