Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 4536114361355947488 18 myName the Conjurer (level 2, 0/20 HPs) Began as a Draconian Conjurer on Dec 11, 2024. Slain by a gnoll ... wielding a +0 whip (3 damage) ... on level 1 of the Dungeon. The game lasted 00:03:50 (793 turns). myName the Conjurer (Draconian Conjurer) Turns: 793, Time: 00:03:51 Health: 0/20 AC: 4 Str: 9 XL: 2 Next: 51% Magic: 1/5 EV: 11 Int: 18 God: Gold: 71 SH: 0 Dex: 9 Spells: 2/5 levels left rFire x . . b - +0 whip rCold + . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of ice HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons b - a +0 whip (weapon) Jewellery f - a ring of ice (left hand) Scrolls d - 2 scrolls of teleportation {unknown} Potions a - a potion of magic c - a potion of might {unknown} e - a potion of cancellation {unknown} g - a potion of heal wounds {unknown} Skills: + Level 0.7 Maces & Flails + Level 1.8 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.5 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 40% 1d5 7% 1 Swiftness Air 1% N/A 47% 3 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Airstrike Air 0% 2d(1-17) 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The gnoll is severely wounded. The gnoll hits you with a +0 whip. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (severely wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll hits you with a +0 whip. You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. Your magical contamination has completely faded away. You closely miss the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You closely miss the gnoll. The gnoll is severely wounded. The gnoll misses you. You closely miss the gnoll. Your tail-slap misses the gnoll. The gnoll is severely wounded. The gnoll barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, p - gnoll Okay, then. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. You die... # #.# ##..#..... #...# #..#.##.. #..## #..#.##.# #..# #..#>##.# #..# #..#.##.. #.# #..# #..#.##.. #.# #..# #........ #.# #.######..# #........ #.# .......g@.# #.######. #.# #.######..# #.# #. #.# #.# #..# #.# #. #.###.# #.# #..# #.# #. ).รท.^.# #.# #..# #.# #. ..#######.### #..#######.# #. #...........####..........######. ###########...................... #######..........###### You could see a gnoll. Vanquished Creatures A ball python (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 4 goblins (D:1) 2 hobgoblins (D:1) 3 bats (D:1) A kobold (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | myName the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 211 | D:1 | Reached XP level 2. HP: 5/20 MP: 0/5 522 | D:1 | Learned a level 2 spell: Searing Ray 793 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_loops_ring Action || total ---------------------------++------- Melee: Whip || 77 Tailslap || 13 Unarmed || 5 Cast: Magic Dart || 11 Armour: Skin || 89 Dodge: Dodged || 73