Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 8614269212544100255 49 myName the Conjurer (level 3, -1/27 HPs) Began as a Ghoul Conjurer on Dec 11, 2024. Was a Believer of Cheibriados. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 2 of the Dungeon. The game lasted 00:09:01 (1506 turns). myName the Conjurer (Ghoul Conjurer) Turns: 1506, Time: 00:09:03 Health: -1/27 AC: 2 Str: 14 XL: 3 Next: 77% Magic: 1/6 EV: 11 Int: 23 God: Cheibriados [**....] Gold: 90 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . d - +0 hand axe rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn %: no passive effects @: inhibited regen, very slow A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: Renounce Religion, Bend Time You were on level 2 of the Dungeon. You worshipped Cheibriados. Cheibriados was pleased with you. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons d - a +0 hand axe (weapon) e - a +0 whip l - a +0 short sword Missiles i - 10 stones Armour a - a +0 robe (worn) j - a +0 robe Scrolls c - a scroll of teleportation {unknown} g - a scroll of revelation {unknown} h - a scroll of enchant weapon {unknown} k - 2 scrolls of identify {unknown} m - a scroll of vulnerability {unknown} Potions b - a potion of magic f - a potion of heal wounds {unknown} Skills: + Level 0.8 Fighting + Level 1.1 Axes + Level 2.1 Dodging + Level 2.3 Stealth + Level 0.6 Unarmed Combat + Level 2.0 Spellcasting + Level 3.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Cheibriados Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. A gnoll comes into view. It is wielding a +0 club. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, 81% to hit) The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll! The gnoll is severely wounded. The gnoll shouts! (Press . to maintain the ray.) The gnoll shouts! The gnoll hits you from afar with a +0 spear. The searing ray misses the gnoll. x2; The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear! The gnoll closely misses you. The gnoll hits you with a +0 spear. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll, p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, 81% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll closely misses you. The gnoll hits you from afar with a +0 spear. The gnoll hits you but does no damage. The gnoll barely misses you. You hit the gnoll. The gnoll is severely wounded. You barely miss the gnoll. You hit the gnoll. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. You die... Cheibriados appreciates the motionlessness of death. ######......#####..##.## #......'..........# #......####.......# #......# #.......# ######.# #.......# #.####.......# #......####### ######.# #@# #.ggg..# #..g...# #......# ..[.....# ##.......# #.......# #........ You could see 4 gnolls. Vanquished Creatures 2 adders (D:2) 4 bats 2 endoplasms (D:1) 4 giant cockroaches 2 goblins (D:1) 2 hobgoblins 2 jackals (D:2) A quokka (D:1) 3 ball pythons 6 frilled lizards A kobold (D:2) 2 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | myName the Ghoul Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 194 | D:1 | Reached XP level 2. HP: 10/20 MP: 0/4 396 | D:1 | Found a faded altar of an unknown god. 405 | D:1 | Prayed at the altar of an unknown god. 405 | D:1 | Became a worshipper of Cheibriados the Contemplative 405 | D:1 | Reached * piety under Cheibriados 1270 | D:1 | Learned a level 2 spell: Searing Ray 1341 | D:2 | Reached XP level 3. HP: 16/27 MP: 0/6 1430 | D:2 | Reached ** piety under Cheibriados 1434 | D:2 | Reached skill level 1 in Axes 1506 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_rooms, chequers_ecumenical_altar_simple_redux D:2: layout_basic, minmay_lizard_pond Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.1 Spellcasting | 2 | 2.0 Axes | 1 | 1.1 Fighting | | 0.8 Stealth | | 2.3 Unarmed Combat | | 0.6 Conjurations | | 3.5 Action || total ---------------------------++------- Melee: Unarmed || 24 Hand axe || 58 Cast: Magic Dart || 16 Searing Ray || 7 Stab: Sleeping || 1 Armour: Robe || 88 Dodge: Dodged || 87