Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 10680973225466306110 1126 n0ni the Conjurer (level 8, -2/61 HPs) Began as a Yellow Draconian Conjurer on Mar 6, 2023. Was an Initiate of Vehumet. Slain by a gnoll sergeant ... wielding a +0 spear (6 damage) ... on level 6 of the Dungeon. The game lasted 00:38:41 (8820 turns). n0ni the Conjurer (Yellow Draconian Conjurer) Turns: 8820, Time: 00:38:41 Health: -2/61 AC: 8 Str: 10 XL: 8 Next: 13% Magic: 11/15 EV: 12 Int: 20 God: Vehumet [......] Gold: 308 SH: 0 Dex: 10 Spells: 3/17 levels left rFire . . . SeeInvis + i - +1 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr + Rampage . h - +0 pair of gloves Will ..... e - +0 pair of boots Stlth ++........ c - amulet of magic regeneration HPRegen 0.20/turn k - ring of see invisible MPRegen 0.54/turn n - ring of flight @: flying A: spit acid, AC +6, unfitting armour, cold-blooded, acid resistance a: Breathe Acid, Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 308 gold pieces. Inventory: Hand Weapons i - a +1 mace (weapon) Missiles s - 3 curare-tipped darts t - a throwing net Armour e - a +0 pair of boots (worn) h - a +0 pair of gloves (worn) Jewellery c - an amulet of magic regeneration (around neck) k - a ring of see invisible (left hand) n - a ring of flight (right hand) w - the ring "Jukocs" {rF+ rCorr} (You found it on level 5 of the Dungeon) [ring of resist corrosion] rF: It protects you from fire. rCorr: It protects you from acid and corrosion. Wands b - a wand of digging (3) Scrolls u - a scroll of torment {unknown} v - 2 scrolls of vulnerability {unknown} Potions a - a potion of berserk rage {unknown} d - a potion of cancellation {unknown} f - 3 potions of curing {unknown} g - a potion of brilliance {unknown} j - a potion of might {unknown} l - 2 potions of attraction {unknown} m - 3 potions of flight {unknown} r - a potion of invisibility {unknown} Skills: + Level 2.0 Fighting + Level 2.9 Maces & Flails + Level 3.1 Dodging + Level 3.3 Stealth + Level 5.0 Spellcasting + Level 6.8 Conjurations + Level 1.4 Summonings + Level 0.1 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Call Imp Summ 11% N/A 10% 2 d - Freeze Ice 20% 1d4 11% 1 e - Iskenderun's Mystic Conj/Tloc 18% 2d6 28% 4 f - Hailstorm Conj/Ice 18% 3d6 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 9% 3 Mephitic Cloud Conj/Pois/Air 14% N/A 14% 3 Frozen Ramparts Ice 10% 1d2 32% 3 Tukima's Dance Hex 5% N/A 34% 3 Fulminant Prism Conj/Hex 9% 3d7 28% 4 Passage of Golubria Tloc 5% N/A 75% 4 Yara's Violent Unravell Hex/Tmut 2% 3d3 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You can spit globs of acid. Your golden yellow scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You are resistant to acid. (rCorr) Message History The gnoll sergeant misses you. The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is moderately wounded. The gnoll sergeant hits you from afar with a +0 spear. You are too injured to fight recklessly! Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail (moderately wounded, 86% to hit) The searing ray hits the gnoll sergeant. The gnoll sergeant is heavily wounded. (Press . to maintain the ray.) The gnoll sergeant hits you from afar with a +0 spear. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail (heavily wounded, 86% to hit) The searing ray misses the gnoll sergeant. (Press . to maintain the ray.) The gnoll sergeant hits you from afar with a +0 spear. The searing ray misses the gnoll sergeant. The gnoll sergeant hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The searing ray misses the gnoll sergeant. The scorpion misses you. The gnoll sergeant hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * You hit the scorpion. You tail-slap the scorpion. The scorpion is moderately wounded. The scorpion closely misses you. The gnoll sergeant hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The scorpion stings you but does no damage. You hit the scorpion. Your tail-slap misses the scorpion. The scorpion is heavily wounded. The gnoll sergeant closely misses you. The scorpion barely misses you. You closely miss the scorpion. The scorpion is heavily wounded. The gnoll sergeant completely misses you. The scorpion barely misses you. The gnoll sergeant hits you from afar with a +0 spear. You die... #........... #.....####.. #.....# .## #.....# ..# #.....# ..# #.....# .. ##'#### .## #†#######..#.#.. #...g.@s........ ############.... # You could see a gnoll sergeant and a scorpion. Vanquished Creatures A sky beast (D:5) A kobold brigand (D:6) A scorpion (D:6) A jelly (D:4) 2 orc priests (D:6) 4 hounds 3 iguanas 2 orc wizards Robin (D:4) 8 gnolls 5 adders 3 white imps (D:6) 4 worms (D:2) A dart slug (D:2) 9 orcs 5 bats 10 endoplasms 3 giant cockroaches 15 goblins 8 hobgoblins 2 quokkas (D:4) 10 ball pythons 3 frilled lizards 30 kobolds 6 rats 138 creatures vanquished. Vanquished Creatures (collateral kills) A centaur (D:5) A kobold brigand (D:5) A necrophage (D:6) An orc priest (D:2) Ijyb (D:3) 2 goblins 3 kobolds (D:5) 10 creatures vanquished. Vanquished Creatures (others) A kobold (D:5) 46 plants 47 creatures vanquished. Grand Total: 195 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | n0ni the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 414 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 1649 | D:2 | Reached XP level 3. HP: 24/26 MP: 6/6 1743 | D:2 | Found a faded altar of an unknown god. 2057 | D:2 | Learned a level 2 spell: Searing Ray 2060 | D:2 | Learned a level 2 spell: Call Imp 2349 | D:2 | Reached skill level 5 in Conjurations 2367 | D:2 | Reached XP level 4. HP: 26/33 MP: 7/7 2904 | D:3 | Found a sparkling altar of Nemelex Xobeh. 3230 | D:3 | Noticed Ijyb 3249 | D:3 | Killed Ijyb 3250 | D:3 | Reached XP level 5. HP: 34/38 MP: 9/9 3413 | D:3 | Found a shimmering altar of Xom. 3851 | D:4 | Noticed Robin 3873 | D:4 | Killed Robin 4391 | D:4 | Reached XP level 6. HP: 35/46 MP: 6/10 4974 | D:4 | Found an iron altar of Okawaru. 5001 | D:4 | Reached skill level 1 in Fighting 5001 | D:4 | Reached skill level 1 in Maces & Flails 5531 | D:5 | Entered Level 5 of the Dungeon 5548 | D:5 | Reached skill level 6 in Conjurations 6497 | D:5 | Reached skill level 1 in Summonings 6539 | D:5 | Your scales start taking on a golden yellow colour. 6539 | D:5 | Reached XP level 7. HP: 46/52 MP: 9/12 6539 | D:5 | Gained mutation: You are resistant to acid. (rCorr) [Yellow | Draconian growth] 6545 | D:5 | Identified the ring "Jukocs" {rF+ rCorr} 7127 | D:5 | Learned a level 1 spell: Freeze 7132 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 7137 | D:5 | Learned a level 4 spell: Hailstorm 7145 | D:5 | Found a staircase to the Ecumenical Temple. 7176 | Temple | Entered the Ecumenical Temple 7287 | Temple | Became a worshipper of Vehumet 8752 | D:6 | Reached XP level 8. HP: 59/61 MP: 10/15 8796 | D:6 | Reached skill level 5 in Spellcasting 8820 | D:6 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_basic, serial_bayou_lagoon_b D:2: layout_basic, basic_ecumenical_altar, minmay_circle_x D:3: layout_rooms, mainiacjoe_overflow_boulevard, mainiacjoe_overflow_paths, serial_corexii_hall, chequers_hall_statues_wall_a, corexii_hall_statues_x, chequers_hall_statues_y, chequers_hall_statues_y, minmay_misc_feat_x, uniq_ijyb D:4: kennysheep_six_static_rooms, layout_loops_corners, okawaru_metal_pillars_1_2, uniq_robin D:5: kennysheep_kobold_camp, layout_loops_cross, minmay_temple_entry_hall, nicolae_elevator_lobby_plus D:6: layout_basic, serial_shops, nicolae_take_the_stairs, columned_hall_lemuel, minmay_between Temple: eino_temple_rhombus Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 2 3 | 3.3 Dodging | 2 3 | 3.1 Conjurations | 5 6 | 6.8 Spellcasting | 3 4 5 | 5.0 Fighting | 1 2 | 2.0 Maces & Flails | 1 2 | 2.9 Summonings | 1 | 1.4 Ice Magic | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Spear | 9 | | || 9 Mace | 27 | 68 | 54 || 149 Tailslap | 8 | 5 | 8 || 21 Punch | | 3 | || 3 Cast: Magic Dart | 78 | 90 | 69 || 237 Searing Ray | | 14 | 10 || 24 Call Imp | | 8 | 2 || 10 Freeze | | | 2 || 2 Abil: Breathe Acid | | | 2 || 2 Use: Scroll | 2 | 7 | 1 || 10 Potion | | 2 | 2 || 4 Stab: Distracted | | 1 | || 1 Armor: Skin | 17 | 56 | 49 || 122 Dodge: Dodged | 23 | 91 | 63 || 177