Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 2503290188556171190 18 n0ni the Conjurer (level 2, -4/22 HPs) Began as a Draconian Conjurer on Mar 12, 2023. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:31 (379 turns). n0ni the Conjurer (Draconian Conjurer) Turns: 379, Time: 00:01:32 Health: -4/22 AC: 8 Str: 9 XL: 2 Next: 51% Magic: 4/5 EV: 12 Int: 18 God: Gold: 43 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn c - +4 ring of protection MPRegen 0.09/turn (no ring) @: very slightly contaminated A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 43 gold pieces. Inventory: Missiles d - 10 stones Jewellery c - a +4 ring of protection (left hand) Scrolls b - a scroll of noise {unknown} e - 2 scrolls of teleportation {unknown} f - a scroll of identify {unknown} Skills: * Level 0.8 Fighting + Level 1.8 Dodging + Level 1.8 Stealth * Level 2.1 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Slow Hex 4% N/A 19% 1 Dazzling Flash Conj/Hex 18% N/A 22% 3 Confusing Touch Hex 1% N/A 47% 3 Vampiric Draining Necr 1% 2d6 47% 3 Fulminant Prism Conj/Hex 4% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You hit the endoplasm. You tail-slap the endoplasm, but do no damage. The endoplasm is lightly wounded. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm hits you. x2 You barely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. You feel yourself speed up. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Magic courses through your body. The endoplasm misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (lightly wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You die... .........#..... ..............###.......... ........................... ...............###.##...... ..........$......#.#..##... .............#.......###... ......$...........### ###. ..........†..###..# #. #.....@........ ## #####.J....##.. ##.........# #.....#....... #..........### ###.......>..# #.......#....# #.# #.# ########.#.>...###### #.# #.# ##.....#........##########.# #.# You could see an endoplasm. Vanquished Creatures A dart slug (D:1) 2 bats (D:1) 2 endoplasms (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | n0ni the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 239 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/5 378 | D:1 | HP: 1/22 [frozen (2)] 379 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_rooms Action || total -------------------------++------- Melee: Unarmed || 28 Tailslap || 4 Cast: Magic Dart || 18 Use: Potion || 1 Armor: Skin || 18 Dodge: Dodged || 26