Dungeon Crawl Stone Soup version 0.32-a0-656-g3542139ebd (console) character file. Game seed: 427351718738409047 35 n1000 the Grave Robber (level 3, -5/27 HPs) Began as a Coglin Necromancer on Mar 8, 2024. Slain by a gnoll ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:04:11 (1175 turns). n1000 the Grave Robber (Coglin Necromancer) Turns: 1175, Time: 00:04:11 Health: -5/27 AC: 5 Str: 8 XL: 3 Next: 33% Magic: 5/6 EV: 10 Int: 14 God: Gold: 32 SH: 0 Dex: 16 Spells: 5/6 levels left rFire . . . e - +0 dagger {Tejnoor} rCold . . . j - +0 dagger {Carlos} rNeg . . . q - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 1.5 Stealth - Level 2.0 Spellcasting + Level 4.2 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level Z - Necrotise Necr 52% 1d6 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 13% 2d6 36% 3 Ensorcelled Hibernation Hex/Ice 2% N/A 73% 2 Animate Dead Necr 13% N/A 77% 4 Passwall Erth 1% N/A 91% 3 Swiftness Air 1% N/A 91% 3 Curse of Agony Necr 13% N/A 98% 5 Inventory: Hand Weapons e - a +0 dagger (weapon) {Tejnoor} j - a +0 dagger (offhand) {Carlos} k - a +0 war axe p - a +0 short sword r - a +0 sling Missiles c - 8 stones Armour a - a +0 robe d - a +0 leather armour f - a +0 chain mail g - a +0 leather armour q - a +0 ring mail (worn) Magical Staves l - a staff of alchemy Scrolls h - a scroll of vulnerability n - a scroll of blinking {unknown} Potions b - a potion of magic i - 3 potions of curing m - a potion of mutation {!q} o - a potion of lignification {unknown} Message History You hit the gnoll with your +0 dagger. The gnoll is severely wounded. You hit the gnoll but do no damage. The gnoll hits you with a +0 club. You hit the gnoll with your +0 dagger. The gnoll is severely wounded. You hit the gnoll with your +0 dagger. The gnoll barely misses you. You hit the gnoll with your +0 dagger. You kill the gnoll! Things that are here: a +0 club; a gnoll corpse You start resting. HP restored. There is an open door here. i - 3 potions of curing (gained 2) A frilled lizard comes into view. A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! A gnoll comes into view. It is wielding a +0 whip. You hit the gnoll with your +0 dagger. The gnoll is lightly wounded. You hit the gnoll but do no damage. The gnoll hits you with a +0 flail. You hit the gnoll but do no damage. The gnoll is lightly wounded. You barely miss the gnoll with your +0 dagger. The gnoll hits you with a +0 flail. You barely miss the gnoll with your +0 dagger. The gnoll is lightly wounded. You hit the gnoll but do no damage. The gnoll hits you with a +0 flail! You hit the gnoll with your +0 dagger. The gnoll is moderately wounded. You barely miss the gnoll with your +0 dagger. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Casting: Necrotise (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded, chance to affect: 76%) The gnoll writhes in agony. The gnoll hits you with a +0 flail! You die... ..##.# ..#.# #.#.# #.#.# . #...### l.. ##....##..... ##### #...#..'..... #...# #g######..... ######...##### #@#.# .... #............# #...# ## #.....#'####.# #.#.# #.....#.# #.# ###.# #.....#.# #.# #.# #.....#.# #.#####.# #.....#.# #.......# '.....+.# ######### #.....### You could see a gnoll. Vanquished Creatures A gnoll (D:2) A dart slug (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:1) 2 ball pythons (D:1) 3 frilled lizards (D:1) 2 kobolds (D:1) 3 rats (D:1) 21 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) A rat (D:1) 2 creatures vanquished. Grand Total: 23 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | n1000 the Coglin Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 109 | D:1 | Reached skill level 1 in Fighting 109 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/5 683 | D:1 | Found Orchaelo's Vocational Training. 741 | D:1 | haha 866 | D:1 | Reached XP level 3. HP: 23/27 MP: 4/6 1174 | D:2 | HP: 4/27 [gnoll/+0 flail (8)] 1175 | D:2 | Slain by a gnoll Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_basic, nicolae_shop_vocational D:2: layout_basic Action || total ---------------------------++------- Melee: Unarmed || 34 Dagger || 68 Throw: Stone || 2 Cast: Necrotise || 16 Use: Scroll || 3 Stab: Distracted || 1 Armour: Robe || 32 Ring mail || 6 Dodge: Dodged || 34