Dungeon Crawl Stone Soup version 0.26-a0-720-g2a1d101370 (webtiles) character file. Game seed: 9370114256361778319 186 nago the Sneak (level 5, -11/29 HPs) Began as a Vine Stalker Brigand on Nov 2, 2020. Mangled by an ogre ... wielding a +0 giant club (23 damage) ... on level 4 of the Dungeon. The game lasted 00:03:57 (2428 turns). nago the Sneak (Vine Stalker Brigand) Turns: 2428, Time: 00:03:58 Health: -11/29 AC: 3 Str: 14 XL: 5 Next: 66% Magic: 0/6 EV: 11 Int: 11 God: Gold: 140 SH: 0 Dex: 16 Spells: 4/4 levels left rFire . . . SeeInvis . a - +1 dagger (elec) rCold . . . Faith + (no shield) rNeg . . . Spirit + b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . c - +0 cloak rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth +++....... k - amulet of faith {Faith, !P} HPRegen 0.49/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 140 gold pieces. Inventory: Hand Weapons a - a +1 dagger of electrocution (weapon) (You took it off a goblin on level 2 of the Dungeon) Missiles d - 8 poisoned darts e - 2 curare-tipped darts g - 53 stones (quivered) Armour b - a +0 robe (worn) c - a +0 cloak (worn) Jewellery k - an amulet of faith (around neck) {Faith, !P} (You found it on level 4 of the Dungeon) Scrolls i - a scroll of magic mapping {unknown} j - a scroll of amnesia {unknown} t - 2 scrolls of teleportation R - 2 scrolls of remove curse Potions f - a potion of berserk rage {unknown} h - a potion of curing {unknown} l - a potion of haste {unknown} Skills: + Level 3.8 Fighting + Level 3.7 Short Blades - Level 1.7 Throwing - Level 0.7 Dodging - Level 5.0 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Animate Skeleton Necr #..... 34% 1 Apportation Tloc #..... 34% 1 Corona Hex #...... 34% 1 Summon Small Mammal Summ #... 34% 1 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Fedhas Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History You regained 14 hp, and now have 27/29 hp. MP restored: 6 An adder is nearby! An adder is nearby! An adder is nearby! An adder is nearby! You throw a stone. The adder hisses angrily. The stone hits the adder but does no damage. You throw a stone. The stone misses the adder. You throw a stone. The stone hits the adder. The adder is lightly wounded. Health restored: 29 You throw a stone. The stone barely misses the adder. You throw a stone. The stone misses the adder. The adder closely misses you. You hit the adder. Your bite misses the adder. The adder is heavily wounded. The adder bites you. You take 1 damage, and have 28/29 hp. You closely miss the adder. Your bite misses the adder. The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! You take 3 damage, and have 25/29 hp. You now have 5/6 mp. You hit the adder but do no damage. Lightning courses through the adder! You kill the adder! You feel sick. You feel sick. You feel sick. You feel sick. HP restored. You feel sick. You are no longer poisoned. g - 53 stones (gained 1) g - 54 stones (gained 1) R - 2 scrolls of remove curse (gained 1) You now have 140 gold pieces (gained 11). An adder comes into view. You see here a stone. Health restored: 29; MP restored: 6 An adder is nearby! An adder is nearby! An adder is nearby! An adder is nearby! An ogre comes into view. It is wielding a +0 giant club. You see here 17 gold pieces. Spoiler Alert: The ogre (asleep) can hit for high damage in melee! The adder bites you. You are poisoned. The adder poisons you! You take 3 damage, and have 26/29 hp. You hit the adder. Your bite misses the adder. The adder is heavily wounded. You feel sick. The adder closely misses you. You barely miss the adder. The adder is heavily wounded. The adder bites you. You take 2 damage, and have 24/29 hp. You miss the adder. Your bite misses the adder. The adder is heavily wounded. You feel sick. The adder barely misses you. The adder bites you. You are more poisoned. The adder poisons you! You take 1 damage, and have 23/29 hp. You hit the adder. The adder is severely wounded. The adder misses you. You closely miss the adder. The adder is severely wounded. You feel sick. The adder bites you but does no damage. You hit the adder. You bite the adder. You kill the adder! You start resting. You feel sick. x10 You are no longer poisoned. You regained 3 hp, and now have 26/29 hp. Unknown command. You start resting. HP restored. Health restored: 29 Spoiler Alert: The ogre (asleep) can hit for high damage in melee! Spoiler Alert: The ogre (asleep) can hit for high damage in melee! The ogre shouts! Spoiler Alert: The ogre can hit for high damage in melee! You throw a stone. The stone hits the ogre but does no damage. You hit the ogre. Lightning courses through the ogre!! You bite the ogre. You drain its power. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You take 18 damage, and have 11/29 hp. MASSIVE DAMAGE!! You now have 3/6 mp. Spoiler Alert: The ogre can hit for high damage in melee! You barely miss the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ##..............###### #...(..........# .......<.##....#### ##(..##.#.##...((..# ... #.#.##.......# (..##.#..#.......# ...........$.....# #...#.#..#.......# (......@........... .......O.#.......### .......#.##.....## ......(#.######.# .........# .# .......... ? .......### ....... ....... You could see an ogre. Vanquished Creatures Terence (D:3) A worker ant (D:4) 5 adders 6 worms A dart slug (D:2) 2 leopard geckos An orc (D:3) A ball python (D:3) 8 bats 2 giant cockroaches 8 goblins 10 hobgoblins 2 jackals (D:1) 9 kobolds A quokka (D:4) A ball python skeleton (D:4) 7 frilled lizards 4 rats 70 creatures vanquished. Vanquished Creatures (others) A plant (D:1) 1 creature vanquished. Grand Total: 71 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nago the Vine Stalker Brigand began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 115 | D:1 | Reached skill level 2 in Fighting 115 | D:1 | Reached skill level 2 in Short Blades 136 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/3 149 | D:1 | Reached skill level 5 in Stealth 327 | D:1 | HP: 3/15 [kobold (2)] 705 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/4 1326 | D:2 | Gained mutation: Your natural rate of healing is unusually | fast. [Vine Stalker growth] 1326 | D:2 | Reached XP level 4. HP: 22/23 MP: 5/5 1345 | D:2 | Reached skill level 3 in Fighting 1379 | D:2 | Reached skill level 3 in Short Blades 1924 | D:3 | Noticed Terence 1929 | D:3 | Killed Terence 1929 | D:3 | Reached XP level 5. HP: 25/28 MP: 4/6 1961 | D:3 | Found a broken altar of Ashenzari. 2162 | D:3 | Found a blossoming altar of Fedhas. 2381 | D:4 | Noticed an ogre 2428 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_loops_ring D:2: layout_basic D:3: layout_rooms, fedhas_altar_fruit_tree, overflow_temple_1_default, uniq_terence D:4: layout_loops_ring, lemuel_temple_firewalk_b, lemuel_angel_altar Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 2 3 | 3.8 Short Blades | 2 3 | 3.7 Stealth | 5 | 5.0 Throwing | | 1.7 Dodging | | 0.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 86 | 86 || 172 Bite | 17 | 20 || 37 Throw: Stone | 7 | 23 || 30 Dart | 2 | || 2 Use: Scroll | 1 | 2 || 3 Stab: Sleeping | 9 | 8 || 17 Armor: Robe | 21 | 9 || 30 Dodge: Dodged | 49 | 34 || 83 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2402 | 2276 | 126 | 34 | 1687 | 4 | 600.5 | Dungeon | 2402 | 2276 | 126 | 34 | 1687 | 4 | 600.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1007 daAuts D:2: 808 daAuts D:3: 427 daAuts D:4: 160 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 66.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 66.8 +-------+-------+-------+-------+-------+----------------------