ASSERT(crawl_state.need_save) in 'travel.cc' at line 1342 failed. (Pathfind with mode 0 without a game?) Version: Dungeon Crawl Stone Soup 0.28.0-61-g67df4f89a8 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 10783265020734765345, deterministic pregen: 1 Command line: /usr/games/crawl-0.28 -name nalyd1 -rc /dgldir/rcfiles/crawl-0.28/nalyd1.rc -macro /dgldir/rcfiles/crawl-0.28/nalyd1.macro -morgue /dgldir/morgue/nalyd1/ -webtiles-socket /crawl-master/webserver/sockets/nalyd1:2023-02-16.04:07:47.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 34 stack frames. /usr/games/crawl-0.28(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x55cfad262b2f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.28(_Z13do_crash_dumpv+0x431) [0x55cfad26a721]: do_crash_dump() /usr/games/crawl-0.28(_Z20crash_signal_handleri+0x1fa) [0x55cfad262fba]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7efe54863210]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcb) [0x7efe54a2424b]: /usr/games/crawl-0.28(+0x429e4d) [0x55cfad269e4d]: /usr/games/crawl-0.28(_Z12AssertFailedPKcS0_iS0_z+0x18e) [0x55cfad269fee]: AssertFailed(char const*, char const*, int, char const*, ...) /usr/games/crawl-0.28(_ZN15travel_pathfind8pathfindE13run_mode_typeb+0x361) [0x55cfad8098f1]: travel_pathfind::pathfind(run_mode_type, bool) /usr/games/crawl-0.28(_Z26fill_travel_point_distanceRK9coord_defPSt6vectorIS_SaIS_EE+0x76) [0x55cfad809c06]: fill_travel_point_distance(coord_def const&, std::vector >*) /usr/games/crawl-0.28(+0x9ca11a) [0x55cfad80a11a]: /usr/games/crawl-0.28(_Z23start_translevel_travelRK9level_pos+0x4e8) [0x55cfad80af88]: start_translevel_travel(level_pos const&) /usr/games/crawl-0.28(_Z12click_travelRK9coord_defb+0x140) [0x55cfad80b180]: click_travel(coord_def const&, bool) /usr/games/crawl-0.28(_ZN14TilesFramework23_handle_control_messageE11sockaddr_unNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0xb13) [0x55cfad89e583]: TilesFramework::_handle_control_message(sockaddr_un, std::__cxx11::basic_string, std::allocator >) /usr/games/crawl-0.28(_ZN14TilesFramework24_receive_control_messageEv+0x184) [0x55cfad89eb54]: TilesFramework::_receive_control_message() /usr/games/crawl-0.28(_ZN14TilesFramework11await_inputERjb+0x188) [0x55cfad89f038]: TilesFramework::await_input(unsigned int&, bool) /usr/games/crawl-0.28(_Z8getch_ckv+0xcd) [0x55cfad8a169d]: getch_ck() /usr/games/crawl-0.28(_ZN2ui11pump_eventsEi+0xcc) [0x55cfad81b8dc]: ui::pump_events(int) /usr/games/crawl-0.28(_ZN4Menu7do_menuEv+0x33a) [0x55cfad5400da]: Menu::do_menu() /usr/games/crawl-0.28(_ZN4Menu4showEb+0xf0) [0x55cfad5404b0]: Menu::show(bool) /usr/games/crawl-0.28(_Z17display_inventoryv+0xdd) [0x55cfad41f40d]: display_inventory() /usr/games/crawl-0.28(_Z8end_gameR15scorefile_entry+0x239) [0x55cfad327029]: end_game(scorefile_entry&) /usr/games/crawl-0.28(_Z4ouchi16kill_method_typejPKcbS1_+0x2bad) [0x55cfad6543ed]: ouch(int, kill_method_type, unsigned int, char const*, bool, char const*) /usr/games/crawl-0.28(_Z15process_command12command_typeS_+0x12f9) [0x55cfad8ac899]: process_command(command_type, command_type) /usr/games/crawl-0.28(_ZN14TilesFramework23_handle_control_messageE11sockaddr_unNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0xc3d) [0x55cfad89e6ad]: TilesFramework::_handle_control_message(sockaddr_un, std::__cxx11::basic_string, std::allocator >) /usr/games/crawl-0.28(_ZN14TilesFramework24_receive_control_messageEv+0x184) [0x55cfad89eb54]: TilesFramework::_receive_control_message() /usr/games/crawl-0.28(_ZN14TilesFramework11await_inputERjb+0x188) [0x55cfad89f038]: TilesFramework::await_input(unsigned int&, bool) /usr/games/crawl-0.28(_Z8getch_ckv+0xcd) [0x55cfad8a169d]: getch_ck() /usr/games/crawl-0.28(+0x68a726) [0x55cfad4ca726]: /usr/games/crawl-0.28(_Z25getch_with_command_macrosv+0x180) [0x55cfad4cd650]: getch_with_command_macros() /usr/games/crawl-0.28(+0xa69e64) [0x55cfad8a9e64]: /usr/games/crawl-0.28(+0xa6a4bd) [0x55cfad8aa4bd]: /usr/games/crawl-0.28(main+0x1a5) [0x55cfad1b9b75]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7efe548440b3]: /usr/games/crawl-0.28(_start+0x2e) [0x55cfad1ba69e]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.28/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.28/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.28/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = rooms, absdepth0 = 0 Level vaults: minmay_arrival_widening_spiral_wide layout_basic Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (47, 22): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, nalyd1 the Minotaur Fighter. The breathtaking Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. As you open the door, it creaks loudly! There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. e - a scroll labelled VYCA ZAL ANGI You open the door. There is an open door here. You open the door. There is an open door here. You open the door. Found a quarterstaff. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. A ball python comes into view. There is an open door here. A ball python is nearby! You slash the ball python! You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a ball python corpse. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! The kobold throws a stone. You block the stone. A kobold is nearby! A kobold is nearby! A kobold is nearby! The kobold hits you with a +0 short sword. You barely miss the kobold. You headbutt the kobold. You kill the kobold! No target in view! HP restored. Things that are here: a +0 short sword; 4 stones You now have 5 gold pieces. A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! The bat completely misses you. You slash the bat! You kill the bat! No target in view! No target in view! No target in view! A hobgoblin and a frilled lizard come into view. The hobgoblin shouts! The frilled lizard hisses angrily. There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! The frilled lizard misses you. The hobgoblin closely misses you. You furiously retaliate! You headbutt the hobgoblin. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. You hit the frilled lizard. You kill the frilled lizard! The hobgoblin closely misses you. You closely miss the hobgoblin. Your headbutt misses the hobgoblin. The hobgoblin is moderately wounded. You block the hobgoblin's attack. x2 You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you but does no damage. You slash the hobgoblin! You kill the hobgoblin! No target in view! No target in view! No target in view! You open the door. There is an open door here. You open the door. A gnoll and a kobold come into view. The gnoll shouts! The kobold shouts! You hear a shout! Found a chain mail. There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! The kobold completely misses you. You block the gnoll's attack. There is an open door here. You barely miss the gnoll. You hit the kobold. The kobold hits you but does no damage. The gnoll closely misses you. An endoplasm comes into view. You miss the kobold. Your headbutt misses the kobold. The kobold is moderately wounded. You hit the gnoll but do no damage. The kobold hits you but does no damage. The gnoll hits you with a +0 spear. You barely miss the kobold. The kobold is moderately wounded. You barely miss the gnoll. You block the kobold's attack. The gnoll closely misses you. The gnoll completely misses you. The kobold hits you but does no damage. You hit the gnoll. The gnoll is moderately wounded. You closely miss the kobold. A hobgoblin comes into view. The kobold hits you but does no damage. The gnoll barely misses you. A kobold comes into view. It is wielding a +0 short sword. The hobgoblin shouts! You hit the gnoll. You headbutt the gnoll. The gnoll is severely wounded. You closely miss the kobold. The kobold closely misses you. You furiously retaliate! You headbutt the kobold. The gnoll closely misses you. You furiously retaliate! You headbutt the gnoll. You kill the gnoll! Your Axes skill increases to level 3! You have reached level 2! You closely miss the kobold. You headbutt the kobold. You kill the kobold! You hit the endoplasm. You hit the hobgoblin. The hobgoblin hits you but does no damage. The endoplasm hits you but does no damage. The hobgoblin hits you but does no damage. You slash the endoplasm! You kill the endoplasm! You closely miss the hobgoblin. The hobgoblin closely misses you. You furiously retaliate! You headbutt the hobgoblin, but do no damage. You hit the hobgoblin. You kill the hobgoblin! You closely miss the kobold. You headbutt the kobold, but do no damage. The kobold closely misses you. You block the kobold's attack. You closely miss the kobold. The kobold hits you but does no damage. You hit the kobold but do no damage. The kobold closely misses you. The kobold barely misses you. You hit the kobold. The kobold is severely wounded. The kobold hits you with a +0 short sword. You hit the kobold but do no damage. You headbutt the kobold. You kill the kobold! No target in view! No target in view! Unknown command. Found 13 arrows. Items here: )) ††. You see here a +0 spear. A dart slug comes into view. Found a smoky yellow potion. A dart slug is nearby! The dart slug launches a dart at you. The slug dart misses you. You slash the dart slug! The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart hits you. You hit the dart slug. You kill the dart slug! No target in view! No target in view! f - a smoky yellow potion As you open the door, it creaks loudly! A kobold comes into view. It is wielding a +0 short sword. You hear a shout! A kobold is nearby! There is an open door here. A kobold comes into view. It is wielding a +0 club. You closely miss the kobold. You block the kobold's attack. A bat comes into view. You block the kobold's attack. You closely miss the kobold. The kobold hits you with a +0 short sword. You slash the kobold! You kill the kobold! The bat barely misses you. You barely miss the bat. The bat closely misses you. The bat hits you but does no damage. The kobold barely misses you. You hit the bat but do no damage. Your headbutt misses the bat. You miss the kobold. The bat hits you but does no damage. The kobold hits you but does no damage. You hit the kobold. You kill the kobold! The bat hits you but does no damage. You block the bat's attack. You block the bat's attack. The bat barely misses you. The bat completely misses you. The bat hits you but does no damage. The bat hits you but does no damage. The bat hits you. You hit the bat. You kill the bat! No target in view! No target in view! Things that are here: a +0 club; 3 stones; a +0 short sword A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! You slash the bat! You kill the bat! Your Shields skill increases to level 4! No target in view! No target in view! You see here a bat corpse. Found a stone staircase leading down. There is a stone staircase leading down here. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! A kobold is nearby! A kobold is nearby! The kobold throws a stone. The stone hits you but does no damage. The kobold hits you but does no damage. You closely miss the kobold. Your headbutt misses the kobold. The kobold hits you with a +0 dagger. You block the kobold's attack. You barely miss the kobold. Your headbutt misses the kobold. The kobold closely misses you. You furiously retaliate! You headbutt the kobold! You kill the kobold! No target in view! No target in view! Things that are here: a +0 dagger; 4 stones; a kobold corpse Key pressed, stopping explore. Found a pair of boots. g - 2 murky sapphire potions h - a scroll labelled ONNETE BOFUTZ Found a stone staircase leading down. You open the door. A rat comes into view. You barely miss the rat. You headbutt the rat. You kill the rat! No target in view! There is an open door here. You see here a rat corpse. There is an open door here. You see here a rat corpse. i - a scroll labelled ZUOCLE GIOHUVU No target in view! No target in view! No target in view! No target in view! No target in view! You open the door. You now have 22 gold pieces (gained 17). Things that are here: a +0 short sword; 4 stones Found an escape hatch in the floor. A kobold comes into view. It is wielding a +0 dagger. Found a stone staircase leading down. The kobold shouts! A kobold is nearby! A kobold is nearby! A kobold is nearby! You block the kobold's attack. You barely miss the kobold. The kobold closely misses you. The kobold hits you but does no damage. You barely miss the kobold. The kobold hits you but does no damage. You closely miss the kobold. The kobold hits you but does no damage. The kobold hits you with a +0 dagger. You hit the kobold. You kill the kobold! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) >>>>>>>>>>>>>>>>>>>>>> Version history: No version history (current version is 0.28.0-61-g67df4f89a8) Game state: mouse_enabled: 0, waiting_for_command: 1, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 1: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_AUTOFIGHT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [nalyd1] Species: Minotaur Job: Fighter HP: 32/33; mods: 0/0 MP: 2/2; mod: 0 Stats: 20 (20) 5 (5) 11 (11) Position: (15, 12), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 20 | 3 | 349 | 137/141 Short Blades | X | 0 | 0 | 0 | 0 | 0/42 Long Blades | X | 0 | 0 | 0 | 0 | 0/35 Axes | X | 2 | 40 | 3 | 254 | 42/141 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/35 Polearms | X | 0 | 0 | 0 | 0 | 0/35 Staves | X | 0 | 0 | 0 | 0 | 0/35 Slings | X | 0 | 0 | 0 | 0 | 0/42 Bows | X | 0 | 0 | 0 | 0 | 0/42 Crossbows | X | 0 | 0 | 0 | 0 | 0/42 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 1 | 20 | 3 | 352 | 140/141 Dodging | X | 0 | 0 | 0 | 0 | 0/42 Stealth | X | 0 | 0 | 0 | 0 | 0/59 Shields | X | 1 | 20 | 4 | 357 | 4/177 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 0 | 0 | 0 | 0 | 0/100 Conjurations | X | 0 | 0 | 0 | 0 | 0/84 Hexes | X | 0 | 0 | 0 | 0 | 0/100 Summonings | X | 0 | 0 | 0 | 0 | 0/84 Necromancy | X | 0 | 0 | 0 | 0 | 0/84 Translocations | X | 0 | 0 | 0 | 0 | 0/84 Transmutations | X | 0 | 0 | 0 | 0 | 0/70 Fire Magic | X | 0 | 0 | 0 | 0 | 0/84 Ice Magic | X | 0 | 0 | 0 | 0 | 0/84 Air Magic | X | 0 | 0 | 0 | 0 | 0/84 Earth Magic | X | 0 | 0 | 0 | 0 | 0/70 Poison Magic | X | 0 | 0 | 0 | 0 | 0/84 Invocations | X | 0 | 0 | 0 | 0 | 0/50 Evocations | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: Attributes: #12: 22 #49: 34 Mutations: horns: 2 (innate) retaliatory headbutt: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +0 war axe eq slot #5, inv slot #2: +0 buckler eq slot #6, inv slot #1: +0 scale mail }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ## #.## #... ### >.. ... ##.#)########### #....@.........# ### #..#>#########.#####.. # #. #.##....# #. #.##.#### #. ###.##.# # #. ###...##.# # #.#####...#..#.# # #.......###..#.# ...........#....# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>