Seeded DCSS version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 4104369351992946526 (custom seed) 219 nalyd1 the Conjurer (level 5, -3/41 HPs) Began as a Demigod Conjurer on Feb 21, 2023. Slain by an ogre ... wielding a +0 giant club (27 damage) ... on level 4 of the Dungeon. The game lasted 00:12:49 (4659 turns). nalyd1 the Conjurer (Demigod Conjurer) Turns: 4659, Time: 00:12:49 Health: -3/41 AC: 6 Str: 8 XL: 5 Next: 36% Magic: 0/12 EV: 10 Int: 24 God: Gold: 76 SH: 0 Dex: 12 Spells: 5/9 levels left rFire . . . SeeInvis . k - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . h - +0 ring mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... d - +0 pair of boots Stlth +......... l - amulet of the acrobat HPRegen 0.13/turn e - ring of resist corrosion MPRegen 0.13/turn (no ring) @: very slightly contaminated A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons k - a +0 dagger (weapon) Armour d - a +0 pair of boots (worn) h - a +0 ring mail (worn) Jewellery e - a ring of resist corrosion (left hand) l - an amulet of the acrobat (around neck) Scrolls c - 2 scrolls of identify Potions b - 2 potions of magic f - a potion of mutation {unknown} g - a potion of heal wounds i - a potion of brilliance {unknown} j - a potion of curing {unknown} m - a potion of resistance {unknown} Skills: + Level 2.0 Fighting + Level 2.8 Dodging + Level 3.0 Stealth + Level 2.7 Spellcasting + Level 4.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 6% 1 b - Dazzling Flash Conj/Hex 26% N/A 41% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 9% 2 Poisonous Vapours Pois/Air 6% N/A 45% 2 Fulminant Prism Conj/Hex 6% 3d7 82% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 82% 4 Corpse Rot Necr/Pois/Air 3% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit) The magic dart hits the ogre. The ogre is heavily wounded. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, 100% to hit) The magic dart hits the ogre. The ogre is heavily wounded. The ogre closely misses you. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, 100% to hit) The magic dart hits the ogre. The ogre is severely wounded. The ogre closely misses you. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, 100% to hit) The magic dart hits the ogre. The ogre is severely wounded. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded, 100% to hit) The magic dart hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel much better. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ############## #......<.@...# #........#O..+ ##...##..##..# ### #..# ..# .... )(. #..... <.=. ###### ##.. <. You could see an ogre. Vanquished Creatures 3 vampire bats (D:3) 2 adders (D:2) 2 worms (D:3) 2 orcs (D:3) 2 bats (D:1) 3 bat skeletons (D:3) 2 bat zombies (D:3) 7 endoplasms A giant cockroach (D:1) 16 goblins 6 hobgoblins A quokka (D:2) 7 ball pythons 2 frilled lizards 3 kobolds 7 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nalyd1 the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 419 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/7 1550 | D:2 | Reached skill level 1 in Fighting 1550 | D:2 | Reached XP level 3. HP: 27/28 MP: 6/8 1676 | D:2 | Learned a level 3 spell: Dazzling Flash 3156 | D:3 | Reached skill level 4 in Conjurations 3156 | D:3 | Reached XP level 4. HP: 35/35 MP: 7/10 3423 | D:3 | Reached XP level 5. HP: 41/41 MP: 1/11 4647 | D:4 | Noticed an ogre 4658 | D:4 | HP: 2/41 [ogre/+0 giant club (28)] 4659 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: shiori_shiawase, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_lost_god D:3: layout_basic, nicolae_gozag_seed_capital, kennysheep_vampire_church, chequers_serial_rivers_large_a D:4: layout_gridville Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 3 | 3.0 Dodging | 2 | 2.8 Spellcasting | 2 | 2.7 Fighting | 1 2 | 2.0 Conjurations | 4 | 4.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 15 | || 15 Punch | 1 | || 1 Cast: Magic Dart | 112 | 51 || 163 Use: Scroll | 4 | 1 || 5 Potion | 1 | 1 || 2 Armor: Ring mail | | 13 || 13 Dodge: Dodged | 22 | 15 || 37