Dungeon Sprint DCSS version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 14249805822170097144 11 nalyd1 the Grave Robber (level 2, -7/19 (21) HPs) Began as a Vampire Necromancer on Feb 21, 2023. Mangled by a wight ... wielding a +0 battleaxe (15 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:02:06 (77 turns). nalyd1 the Grave Robber (Vampire Necromancer) Turns: 77, Time: 00:02:07 HP: -7/19 (21) AC: 2 Str: 7 XL: 2 Next: 13% MP: 1/5 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +++....... (no amulet) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn (no ring) @: healing quickly, drained A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 2 potions of magic c - a potion of curing e - a potion of haste f - a potion of berserk rage Skills: + Level 1.4 Fighting + Level 3.0 Dodging + Level 4.2 Stealth + Level 2.6 Spellcasting + Level 4.9 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 76% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 19% 2d7 7% 3 Animate Dead Necr 19% N/A 24% 4 Agony Necr 19% N/A 54% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History You feel drained. Magic courses through your body. The bat zombie barely misses you. The bat zombie completely misses you. The bat zombie misses you. The wight hits you with a +0 dagger. You feel drained. The hobgoblin barely misses you. Casting: Necrotise (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight, p - wight Aim: a wight, wielding a +0 dagger and wearing a +0 robe (lightly damaged, not susceptible) The wight is unaffected. The bat zombie hits you but does no damage. x2 The bat zombie barely misses you. The hobgoblin closely misses you. The wight hits you with a +0 dagger. Casting: Necrotise (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat zombie, p - wight Aim: a bat zombie (not susceptible) The bat zombie is unaffected. The bat zombie closely misses you. The bat zombie hits you but does no damage. The hobgoblin misses you. The wight completely misses you. Casting: Necrotise (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin, p - bat zombie Aim: a hobgoblin (chance to affect: 89%) The hobgoblin writhes in agony. The wight closely misses you. The hobgoblin completely misses you. Casting: Necrotise (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded, chance to affect: 89%) The hobgoblin writhes in agony. You kill the hobgoblin! The dead are walking! The bat barely misses you. The wight closely misses you. The wight hits you with a +0 battleaxe! Ouch! That really hurt! You die... +.##......#..# ##########.##.......... #..........†'........... +#####'#####......#..#. #.....##........... #####†#####'#####+ #.....##.......# #..Z..##.......# ###@####.......# #zbzz.##...<...# ...zzZ..##.......# #........##.......# ###########.......# ######### You could see 5 wights, a bat zombie, a bat and a friendly hobgoblin skeleton. Vanquished Creatures A ball python (D) An endoplasm (D) A giant cockroach (D) 2 hobgoblins (D) 3 jackals (D) 8 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D) 1 creature vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | nalyd1 the Vampire Necromancer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 40 | D | Reached skill level 1 in Fighting 49 | D | Reached XP level 2. HP: 14/21 MP: 0/5 62 | D | Noticed a wight 62 | D | Noticed a wight 62 | D | Noticed a wight 62 | D | Noticed a wight 62 | D | Noticed a wight 77 | D | Mangled by a wight Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_1, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_5, golden_pit, hallway_of_sentries, crystal_vault_2, iron_vault_2, final_vault] Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.4 Stealth | 4 | 4.2 Dodging | 3 | 3.0 Spellcasting | | 2.6 Necromancy | | 4.9 Action || total -------------------------++------- Melee: Unarmed || 30 Bite || 2 Cast: Necrotise || 11 Use: Potion || 2 Armor: Robe || 20 Dodge: Dodged || 56