Dungeon Sprint DCSS version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 17620672581558464209 8 nalyd1 the Caller (level 2, 0/11 HPs) Began as a Felid Summoner on Feb 21, 2023. Succumbed to an adder's poison ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:02:23 (97 turns). nalyd1 the Caller (Felid Summoner) Turns: 97, Time: 00:02:24 Health: 0/11 AC: 1 Str: 4 XL: 2 Next: 0% Magic: 4/6 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/5 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... NoTele + (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -2), quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - 3 potions of magic b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: + Level 3.7 Dodging + Level 3.9 Stealth - Level 2.0 Spellcasting * Level 4.9 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 68% N/A 2% 1 b - Call Imp Summ 17% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 17% N/A 9% 3 Summon Guardian Golem Hex/Summ 9% N/A 22% 3 Summon Lightning Spire Summ/Air 9% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The iron imp hits your quokka but does no damage. An adder comes into view. Your quokka bites the iron imp but does no damage. Your quokka barely misses the iron imp. A kobold comes into view. It is wielding a +0 dagger. The iron imp hits your quokka. Your crimson imp hits the adder. You swap places. A bat comes into view. The bat barely misses your quokka. Your quokka bites the iron imp. The iron imp hits your quokka! Your quokka dies! Your quokka's corpse disappears in a puff of smoke! The adder bites you. Your crimson imp hits the adder but does no damage. The adder completely misses you. Your crimson imp misses the adder. The adder closely misses you. Your crimson imp hits the iron imp but does no damage. The adder misses you. Your crimson imp barely misses the iron imp. The iron imp closely misses your crimson imp. You swap places. The adder bites you. You are lethally poisoned! The adder poisons you! You swap places. You feel sick. The adder misses your crimson imp. The iron imp misses you. Your crimson imp blinks! There is an open door here. You swap places. * * * LOW HITPOINT WARNING * * * You feel sick. The iron imp hits your crimson imp! * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses your crimson imp. Your crimson imp hits the iron imp but does no damage. The adder bites your crimson imp but does no damage. The iron imp closely misses your crimson imp. * * * LOW HITPOINT WARNING * * * You feel sick. Your crimson imp closely misses the iron imp. The adder bites your crimson imp but does no damage. You die... ##########+ #+##.......... +.##......#..# ##########.##.......... #.........†.'.......... #+#####'#####......#..# #..#†)# #.......... #.S5@.+ ####'#####+ ##5#### #.......# #.b.. #.......# #...... #.......# #####+## #...<...# #.......# #.......# #.......# ######### You could see an iron imp, an adder (ally target) and a friendly crimson imp (summoned). Vanquished Creatures A jackal (D) 1 creature vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D) 3 jackals (D) A kobold (D) 5 creatures vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | nalyd1 the Felid Summoner began the quest for the Orb. 0 | D | Reached XP level 1. HP: 7/7 MP: 4/4 70 | D | Reached XP level 2. HP: 11/11 MP: 3/6 73 | D | Learned a level 2 spell: Call Imp 97 | D | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_2, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_5, golden_pit, hallway_of_sentries, crystal_vault_5, iron_vault_4, final_vault] Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.7 Stealth | 3 | 3.9 Spellcasting | | 2.0 Summonings | | 4.9 Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Summon Small Mamm || 6 Call Imp || 1 Dodge: Dodged || 15