Dungeon Sprint DCSS version 0.32-a0-1096-gd1626824a6 (webtiles) character file. Game seed: 2501325842706492687 0 ncactus the Shield-Bearer (level 1, -2/11 HPs) Began as a Vine Stalker Fighter on May 8, 2024. Slain by a merfolk siren ... wielding a +0 spear (13 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:24 (18 turns). ncactus the Shield-Bearer (Vine Stalker Fighter) Turns: 18, Time: 00:00:24 Health: -2/11 AC: 6 Str: 18 XL: 1 Next: 0% Magic: 0/2 EV: 8 Int: 8 God: Gold: 0 SH: 4 Dex: 13 Spells: 0/0 levels left rFire . . . - Unarmed rCold . . . b - +0 buckler rNeg . . . a - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 1.01/turn (no ring) MPRegen 0.08/turn %: no teleportation, guardian spirit @: mighty, mesmerised, hasted, very quick A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 scale mail (worn) b - a +0 buckler (worn) Scrolls h - a scroll of blinking Potions d - a potion of curing f - 2 potions of magic g - a potion of berserk rage Skills: + Level 2.6 Fighting - Level 2.4 Armour - Level 2.6 Shields * Level 2.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! Okay, then. You feel very mighty all of a sudden. The merfolk siren chants its luring song. You feel yourself speed up. The merfolk siren chants its luring song. The merfolk siren chants its luring song. The merfolk siren chants its luring song. The merfolk siren chants its luring song. The merfolk siren chants its luring song. There is an open door here. Found 243 gold pieces. The merfolk siren chants its luring song. You closely miss the merfolk siren. You bite the merfolk siren, but do no damage. The merfolk siren chants its luring song. You closely miss the merfolk siren. You bite the merfolk siren. The merfolk siren's magic leaks into the air. You drain its magic. The merfolk siren is lightly wounded. You closely miss the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. You barely miss the merfolk siren. The merfolk siren is lightly wounded. You punch the merfolk siren! The merfolk siren is moderately wounded. The merfolk siren's magic is no longer disrupted. The merfolk siren chants its luring song. You punch the merfolk siren! You bite the merfolk siren! The merfolk siren's magic leaks into the air. You drain its magic. The merfolk siren is almost dead. The merfolk siren chants its luring song. You hit the merfolk siren. The merfolk siren is almost dead. The merfolk siren hits you with a +0 spear! Ouch! That really hurt! You die... ## #+###.## ##.##...# +.<.'.#$+ ##.##@m.# #+###.## ## You could see a merfolk siren (mesmerising, magic disrupted). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ncactus the Vine Stalker Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 2/2 1 | D | Noticed a merfolk siren 18 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_5, sprint2_obstacle_7, sprint2_obstacle_4, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Unarmed || 7 Bite || 3 Use: Potion || 2 Armour: Scale mail || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 13 | 13 | 0 | 0 | 0 | 1 | 13.0 | Dungeon | 13 | 13 | 0 | 0 | 0 | 1 | 13.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 13 daAuts