Dungeon Sprint DCSS version 0.32-a0-1308-g275cc6b170 (webtiles) character file. Game seed: 11361647979419498894 0 ncactus the Shield-Bearer (level 1, -4/11 HPs) Began as a Vine Stalker Fighter on May 26, 2024. Slain by a merfolk siren ... wielding a +0 spear (15 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:12 (8 turns). ncactus the Shield-Bearer (Vine Stalker Fighter) Turns: 8, Time: 00:00:13 Health: -4/11 AC: 6 Str: 18 XL: 1 Next: 0% Magic: 0/2 EV: 8 Int: 8 God: Gold: 0 SH: 4 Dex: 13 Spells: 0/0 levels left rFire . . . a - +0 rapier rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 1.01/turn (no ring) MPRegen 0.08/turn %: no teleportation, guardian spirit @: mighty, mesmerised A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 rapier (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls i - a scroll of blinking Potions e - a potion of curing f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: - Level 2.6 Fighting + Level 1.7 Short Blades - Level 2.4 Armour - Level 2.6 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Welcome, ncactus the Vine Stalker Fighter. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. A merfolk siren comes into view. It is wielding a +0 spear. The merfolk siren shouts! The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! Found 243 gold pieces. Okay, then. You feel very mighty all of a sudden. The merfolk siren chants its luring song. The merfolk siren chants its luring song. There is an open door here. The merfolk siren chants its luring song. You see here 243 gold pieces. You miss the merfolk siren. The merfolk siren chants its luring song. You puncture the merfolk siren! The merfolk siren is moderately wounded. You block the merfolk siren's attack. You puncture the merfolk siren! Your bite misses the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren chants its luring song. You closely miss the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren hits you with a +0 spear! Ouch! That really hurt! You die... ## #+###.## ##.##...# +.<.'@# ##.##.m.# #+###.## ## You could see a merfolk siren (mesmerising). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ncactus the Vine Stalker Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 2/2 1 | D | Noticed a merfolk siren 8 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_5, sprint2_obstacle_3, sprint2_obstacle_2, sprint2_obstacle_4, sprint2_obstacle_7, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Rapier || 4 Use: Potion || 1 Armour: Scale mail || 1 Block: Buckler || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | Dungeon | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 8 daAuts