Dungeon Crawl Stone Soup version 0.33-a0-640-g717b6cd007 (webtiles) character file. Game seed: 13582821371916621091 1486 neaderthal the Destroyer (level 8, -10/41 HPs) Began as a Deep Elf Conjurer on Jan 4, 2025. Mangled by an orc knight ... wielding a +0 war axe (17 damage) ... in a bailey. The game lasted 00:13:31 (5834 turns). neaderthal the Destroyer (Deep Elf Conjurer) Turns: 5834, Time: 00:13:32 Health: -10/41 AC: 11 Str: 6 XL: 8 Next: 50% Magic: 10/19 EV: 25 Int: 24 God: Gold: 360 SH: 0 Dex: 13 Spells: 8/19 levels left rFire . . . l - +1 dagger (elec) rCold + . . (no shield) rNeg . . . g - +2 leather armour of Yredelemnul's Hope {rPois rC+ Will+} rPois + (no helmet) rElec . (no cloak) rCorr . p - +0 pair of gloves SInv + v - +0 pair of boots Will +.... B - amulet of the Tick {Acrobat SInv} Stlth ++ y - +4 ring of protection HPRegen 0.26/turn (no ring) MPRegen 0.32/turn %: acrobat @: acrobatic A: magic regeneration a: no special abilities You were in a bailey. You visited 1 branch of the dungeon, and saw 7 of its levels. You also visited: Bailey. You collected 360 gold pieces. Inventory: Hand Weapons l - a +1 dagger of electrocution (weapon) Missiles t - 3 curare-tipped darts D - a throwing net Armour a - a +0 robe g - the +2 leather armour of Yredelemnul's Hope (worn) {rPois rC+ Will+} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. rC+: It protects you from cold. Will+: It increases your willpower. p - a +0 pair of gloves (worn) v - a +0 pair of boots (worn) Jewellery n - an amulet of regeneration y - a +4 ring of protection (left hand) B - the amulet of the Tick (around neck) {Acrobat SInv} (You found it on level 6 of the Dungeon) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. SInv: It lets you see invisible. Scrolls c - a scroll of noise {unknown} h - a scroll of amnesia {unknown} i - 2 scrolls of blinking {unknown} j - a scroll of summoning {unknown} k - 3 scrolls of identify {unknown} m - a scroll of fear {unknown} q - a scroll of revelation {unknown} r - a scroll of teleportation {unknown} s - a scroll of fog {unknown} w - a scroll of brand weapon {unknown} z - a scroll of enchant armour {unknown} A - a scroll of torment {unknown} C - a scroll of vulnerability {unknown} Potions b - a potion of magic d - 2 potions of attraction {unknown} e - 4 potions of cancellation {unknown} f - 2 potions of heal wounds {unknown} o - 2 potions of curing {unknown} u - 2 potions of mutation {unknown} x - a potion of brilliance {unknown} Skills: * Level 4.3 Armour - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.4 Spellcasting * Level 8.0 Conjurations + Level 3.8 Translocations + Level 3.6 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 92% 2d7 1% 2 c - Fulminant Prism Conj/Alch 17% 3d10 11% 4 d - Iskenderun's Mystic Conj/Tloc 36% 2d9 (+2d4 10% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 52% N/A 2% 1 Blink Tloc 52% N/A 3% 2 Soul Splinter Necr 28% N/A 12% 1 Call Imp Summ 14% N/A 17% 2 Ensorcelled Hibernation Hex/Ice 14% N/A 17% 2 Jinxbite Hex 14% N/A 17% 2 Irradiate Conj/Alch 17% 3d17 28% 5 Inner Flame Hex/Fire 7% N/A 34% 3 Passwall Erth 7% N/A 34% 3 Swiftness Air 7% N/A 34% 3 Vhi's Electric Charge Tloc/Air 34% N/A 45% 4 Arcjolt Conj/Air 13% 1d23 52% 5 Alistair's Intoxication Alch 16% N/A 56% 5 Martyr's Knell Necr/Summ 7% N/A 75% 4 Death Channel Necr 3% N/A 100% 6 Plasma Beam Fire/Air 3% 2x1d13 100% 6 Ignition Fire 3% 3d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Bailey (1/1) Temple: D:4-7 Altars: Cheibriados Dithmenos Makhleb Okawaru Shops: D:6 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The orc knight hits you with a +0 war axe. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc knight but does no damage. The orc knight is lightly wounded. The orc knight closely misses you. Casting: Iskenderun's Mystic Blast (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc knight, wielding a +0 war axe and wearing a +0 scale mail (lightly wounded, 77% to hit) You focus your ray upon the orc knight. The searing ray hits the orc knight. The orc knight is moderately wounded. (Press . to maintain the ray.) The orc knight hits you with a +0 war axe! The searing ray hits the orc knight. The orc knight is moderately wounded. The orc knight hits you with a +0 war axe. Magic courses through your body. You stop channelling your searing ray. The orc knight misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc knight, wielding a +0 war axe and wearing a +0 scale mail (moderately wounded, 77% to hit) You focus your ray upon the orc knight. The searing ray misses the orc knight. (Press . to maintain the ray.) The orc knight hits you with a +0 war axe! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc knight. The orc knight is moderately wounded. The orc knight closely misses you. The searing ray hits the orc knight but does no damage. The orc knight is moderately wounded. The orc knight completely misses you. The searing ray misses the orc knight. You finish channelling your searing ray. The orc knight hits you with a +0 war axe! You die... #......... ........ #..)... ..... ..) ##)#### ##.....## #..o....# ##..@....## #.........# #.........## #.....⌠.....####### ##.........##.....## #......)..#.......# ##......)##)......## #.).....'.........+ ##.....##)))......## You could see an orc knight. Vanquished Creatures A black bear (D:6) An orc warrior (Bailey) 2 ogres (D:4) 2 centaurs 2 bullfrogs A scorpion (D:5) A howler monkey (D:7) A bombardier beetle (D:6) A jelly (D:6) An orc priest (D:3) 2 hounds A gnoll bouda (D:5) 3 sleepcaps 5 iguanas 15 gnolls 7 adders A shadow imp (D:6) A white imp (D:7) 2 ufetubi (D:5) A dart slug (D:4) 2 ribbon worms 10 orcs 6 bats 5 endoplasms 5 giant cockroaches 13 goblins 15 hobgoblins 10 jackals 4 quokkas 10 ball pythons 10 kobolds 4 rats 145 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | neaderthal the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 138 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 141 | D:1 | Learned a level 2 spell: Searing Ray 859 | D:2 | Reached skill level 5 in Conjurations 972 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1021 | D:2 | Identified the +2 leather armour of Yredelemnul's Hope | {rPois rC+ Will+} 1399 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 1404 | D:2 | Learned a level 4 spell: Fulminant Prism 1414 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1763 | D:3 | Reached skill level 1 in Armour 1978 | D:3 | Reached XP level 5. HP: 28/28 MP: 11/13 2098 | D:3 | Reached skill level 6 in Conjurations 2098 | D:3 | Reached skill level 1 in Alchemy 2105 | D:3 | Reached skill level 1 in Translocations 2356 | D:4 | Noticed an ogre 2360 | D:4 | Killed an ogre 2361 | D:4 | Reached XP level 6. HP: 32/32 MP: 9/15 2667 | D:4 | Reached skill level 5 in Spellcasting 2820 | D:4 | Reached XP level 7. HP: 36/36 MP: 10/16 3489 | D:5 | Entered Level 5 of the Dungeon 3715 | D:5 | Reached skill level 7 in Conjurations 4958 | D:6 | Reached XP level 8. HP: 37/41 MP: 13/18 4985 | D:6 | Found Ebraif's Antique Armour Emporium. 4988 | D:6 | Identified the amulet of the Tick {Acrobat SInv} 5478 | D:6 | Found an iron altar of Okawaru. 5485 | D:6 | Found a burning altar of Makhleb. 5486 | D:6 | Found a snail-covered altar of Cheibriados. 5487 | D:6 | Found a shadowy altar of Dithmenos. 5686 | D:7 | Found a flagged portal. 5706 | Bailey | Entered a bailey 5770 | Bailey | Reached skill level 8 in Conjurations 5817 | Bailey | Noticed an orc knight 5834 | Bailey | Mangled by an orc knight Illustrated notes Levels and vault maps discovered: D:1: shiori_shiawase, layout_basic D:2: layout_loops_ring, nicolae_concentric_dashed_squares_wild, chequers_mini_garden, minmay_tetromino_l2 D:3: layout_basic, kennysheep_another_room, guppyfry_early_orc_mine D:4: cheibrodos_barr_body, layout_basic D:5: layout_basic D:6: layout_basic, minitemple, serial_shops, shop, eino_tiny_chamber D:7: layout_cave_pools, lemuel_doored_altar, minmay_temple_entry_glassed_door, enter_bailey_5 Bailey: bailey_axe_minmay_hex_keep, bailey Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 7 8 | 8.0 Spellcasting | 4 5 6 | 6.4 Armour | 1 2 3 4 | 4.3 Alchemy | 1 2 3 | 3.6 Translocations | 1 2 3 | 3.8 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | | | 6 || 6 Cast: Magic Dart | 68 | 62 | 91 || 221 Searing Ray | 3 | 16 | 29 || 48 Iskenderun's Myst | | | 1 || 1 Fulminant Prism | | | 1 || 1 Use: Potion | | | 1 || 1 Armour: Robe | 2 | | || 2 Leather armour | | 15 | 36 || 51 Dodge: Dodged | 1 | 8 | 33 || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5831 | 5676 | 155 | 0 | 4958 | 8 | 728.9 | Dungeon | 5704 | 5549 | 155 | 0 | 4884 | 7 | 814.9 | Bailey | 127 | 127 | 0 | 0 | 74 | 1 | 127.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1182 daAuts D:5: 1133 daAuts D:6: 888 daAuts D:2: 859 daAuts D:1: 851 daAuts D:3: 594 daAuts D:7: 194 daAuts Bailey: 127 daAuts