Dungeon Crawl Stone Soup version 0.33-a0-1450-g7f3c248699 (webtiles) character file. Game seed: 14940288590439009815 1616 neaderthal the Grave Robber (level 8, 0/65 HPs) Began as a Demonspawn Necromancer on Apr 19, 2025. Killed by divine providence ... invoked by Jeremiah (11 damage) ... on level 6 of the Dungeon. The game lasted 00:16:42 (5579 turns). neaderthal the Grave Robber (DsNe) Turns: 5579, Time: 00:16:43 Health: 0/65 AC: 3 Str: 9 XL: 8 Next: 64% Magic: 1/15 EV: 13 Int: 22 God: Gold: 356 SH: 0 Dex: 19 Spells: 6/16 levels left rFire . . . A - +6 dagger "Abbeunil" {elec, rElec Int+4 Stlth-} rCold . . . (no offhand) rNeg + . . i - +0 robe {rN+} rPois . (no helmet) rElec + (no cloak) rCorr . m - +0 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth + h - +6 ring of dexterity HPRegen 0.30/turn t - ring of willpower MPRegen 0.14/turn %: no passive effects @: lethally poisoned (0 -> -2) A: horns 1, demonic guardian 2 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 356 gold pieces. Inventory: Hand Weapons a - a +0 dagger b - a +0 sling p - a +1 spectral quarterstaff A - the +6 dagger "Abbeunil" (weapon) {elec, rElec Int+4 Stlth-} (You found it on level 4 of the Dungeon) rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). Stlth-: It makes you less stealthy. Armour e - a +0 robe i - a +0 robe of positive energy (worn) m - a +0 pair of gloves (worn) Magical Staves K - a staff of cold Jewellery h - a +6 ring of dexterity (worn) t - a ring of willpower (worn) C - a +6 ring of dexterity G - a ring of flight Wands H - a wand of digging (4) Scrolls d - 8 scrolls of identify {unknown} f - 2 scrolls of noise {unknown} o - a scroll of amnesia {unknown} s - a scroll of enchant armour {unknown} u - 2 scrolls of teleportation {unknown} v - 2 scrolls of enchant weapon {unknown} w - 2 scrolls of fear {unknown} y - 2 scrolls of blinking {unknown} z - a scroll of fog {unknown} B - a scroll of revelation {unknown} D - a scroll of torment {unknown} F - a scroll of poison {unknown} I - a scroll of silence {unknown} Potions c - a potion of magic g - 4 potions of attraction {unknown} j - 4 potions of heal wounds {unknown} k - a potion of lignification {unknown} l - a potion of might {unknown} q - 2 potions of resistance {unknown} r - 2 potions of mutation {unknown} x - 4 potions of curing {unknown} E - 2 potions of haste {unknown} J - 2 potions of brilliance {unknown} L - a potion of enlightenment {unknown} Talismans n - an inkwell talisman Skills: * Level 6.8 Fighting + Level 4.7 Dodging - Level 1.7 Stealth + Level 4.8 Spellcasting + Level 6.9 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 70% 2d12 1% 2 c - Vampiric Draining Necr 35% 2d8 1% 3 d - Animate Dead Necr 35% N/A 6% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Curse of Agony Necr 35% N/A 16% 5 Mephitic Cloud Conj/Alch/Air 5% N/A 30% 3 Tukima's Dance Hex 5% N/A 30% 3 Passage of Golubria Tloc 5% N/A 71% 4 Freezing Cloud Conj/Ice/Air 2% 6-21 96% 5 Yara's Violent Unravell Hex/Alch 2% 3d3 96% 5 Hellfire Mortar Fire/Erth/Frge 2% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Sewer (visited) Temple: D:4-7 Altars: Trog Shops: D:1 = D:6 [ Annotations: D:6 Jeremiah Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. A demonic guardian rushes to your aid. Message History You feel very sick. The scorpion stings you but does no damage. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion You draw life force from the scorpion! You feel life coursing into your body. You feel very sick. The scorpion stings you but does no damage. The scorpion barely misses you. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (heavily wounded) You draw life force from the scorpion! You kill the scorpion! You feel life coursing into your body. You feel sick. The adder barely misses you. You hit the adder. Your headbutt misses the adder. The adder is heavily wounded. You feel sick. Jeremiah shouts, "O dreadful one, destroy my foe!" Something smites you! * * * LOW HITPOINT WARNING * * * The adder misses you. You hit the adder but do no damage. The adder is heavily wounded. You feel sick. The butterfly disappears in a burst of colours! The adder completely misses you. You hit the adder. The adder is almost dead. You feel sick. The adder misses you. Jeremiah asks, "Am I dreaming? Is this real?" Jeremiah cries, "Fearful master, protect me!" Something smites you! You die... Jeremiah wails, "I didn't mean to kill anyone! I'm not a murderer!" ## #####################. #...S@.bbFbbb......... #...###############.## #...# #.## .....b....# #.## ..###.###.... #... ... .#.## ##..# #... . # #..## .FS. ## #.##. #.#.. #..## You could see Jeremiah and an adder. Vanquished Creatures Sigmund (D:2) A centaur (D:6) A phantom (D:5) 3 bullfrogs 4 scorpions 2 bombardier beetles (D:5) 2 jellies 3 hounds (D:4) 3 orc priests (D:4) 2 sleepcaps 4 orc wizards 4 gnolls (D:5) 8 adders A shadow imp (D:5) A white imp (D:5) 10 dart slugs 8 orcs 10 endoplasms 9 giant cockroaches 4 hobgoblins 8 jackals 2 quokkas (D:2) 19 ball pythons 6 bats 5 frilled lizards 5 goblins 6 kobolds 4 rats 136 creatures vanquished. Vanquished Creatures (collateral kills) A scorpion (D:4) 2 hounds (D:5) An iguana (D:5) An adder (D:4) A river rat (D:6) A white imp (D:5) 2 dart slugs 2 orcs (D:4) 2 ribbon worms 3 endoplasms 2 giant cockroaches 3 jackals (D:2) 3 ball pythons A bat (D:2) 2 rats 27 creatures vanquished. Grand Total: 163 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | neaderthal the Demonspawn Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 147 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 147 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 158 | D:1 | Reached skill level 1 in Fighting 398 | D:1 | Found Cyst's Jewellery Emporium. 535 | D:1 | Learned a level 2 spell: Grave Claw 973 | D:2 | Reached XP level 3. HP: 25/26 MP: 4/6 1033 | D:2 | Found a bloodstained altar of Trog. 1076 | D:2 | Learned a level 3 spell: Vampiric Draining 1342 | D:2 | Noticed Sigmund 1362 | D:2 | Killed Sigmund 1363 | D:2 | Reached skill level 5 in Necromancy 1363 | D:2 | Reached XP level 4. HP: 22/35 MP: 4/8 1363 | D:2 | Gained mutation: A demonic guardian rushes to your aid. | [demonic ancestry] 1363 | D:2 | Reached XP level 5. HP: 26/41 MP: 4/9 1759 | D:2 | Learned a level 4 spell: Animate Dead 2017 | D:3 | Found a faded altar of an unknown god. 2788 | D:4 | Identified the +6 dagger "Abbeunil" {elec, rElec Int+4 | Stlth-} 2838 | D:4 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 2838 | D:4 | Reached XP level 6. HP: 48/48 MP: 10/10 2861 | D:4 | Identified the +8 dagger of Noon {flame, rPois rF+ Int-4} 3055 | D:4 | Reached XP level 7. HP: 55/55 MP: 12/12 3453 | D:4 | Reached skill level 5 in Fighting 3756 | D:5 | Entered Level 5 of the Dungeon 4450 | D:5 | Reached XP level 8. HP: 38/64 MP: 14/14 4853 | D:6 | Found Fyacihoy's Antique Armour Shoppe. 4910 | D:6 | Found a glowing drain. 4940 | Sewer | Entered a sewer 5546 | D:6 | Noticed Jeremiah 5579 | D:6 | Killed from afar by Jeremiah Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_basic, serial_shops, shop, minmay_tromino_v7 D:2: layout_loops_ring, basic_altar, uniq_sigmund D:3: layout_basic, chequers_ecumenical_altar_simple_redux D:4: layout_loops_ring, minmay_fractal_squares_5 D:5: layout_loops_cross, hangedman_abyss_or_decor_stabs D:6: layout_basic, nicolae_overflows_in_rows, temple_hall, portal_sewer_entry_e, serial_shops, nicolae_shop's_first_dollar, st_stairs_3, minmay_door_square, amcnicky_mini_rare_corridor_liquid, grunt_ministairs_9, chequers_serial_rivers_micro_e, minmay_fractal_squares_gapless_5, uniq_jeremiah Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 3 4 5 6 | 6.8 Dodging | 2 3 4 | 4.7 Spellcasting | 3 4 | 4.8 Necromancy | 5 6 | 6.9 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 104 | 99 | 193 || 396 Headbutt | | 6 | 30 || 36 Fire: Sling | 30 | | || 30 Cast: Soul Splinter | 11 | 15 | 3 || 29 Grave Claw | 4 | | 4 || 8 Vampiric Draining | | 3 | 19 || 22 Stab: Sleeping | 3 | 1 | || 4 Armour: Robe | 60 | 61 | 156 || 277 Dodge: Dodged | 87 | 82 | 173 || 342 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5614 | 5472 | 142 | 33 | 4357 | 7 | 802.0 | Dungeon | 5153 | 5011 | 142 | 33 | 4120 | 6 | 858.8 | Sewer | 461 | 461 | 0 | 0 | 237 | 1 | 461.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1082 daAuts D:4: 1024 daAuts D:2: 1018 daAuts D:1: 951 daAuts D:3: 746 daAuts Sewer: 461 daAuts D:6: 329 daAuts