Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 5523048343474129419 116 neaderthal the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on May 10, 2025. Slain by Pargi (3 damage) ... in a sewer on May 11, 2025. The game lasted 00:04:07 (1831 turns). neaderthal the Conjurer (Deep Elf Conjurer) Turns: 1831, Time: 00:04:08 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 69% Magic: 0/12 EV: 11 Int: 29 God: Gold: 152 SH: 0 Dex: 13 Spells: 1/12 levels left rFire . . . - Nothing wielded rCold + . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - +6 ring of intelligence HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration, cold resistance 1, weak 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 152 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery g - a +6 ring of intelligence (worn) Scrolls d - 2 scrolls of poison {unknown} e - 2 scrolls of identify {unknown} j - a scroll of immolation {unknown} k - 2 scrolls of blinking {unknown} l - a scroll of amnesia {unknown} n - a scroll of noise {unknown} Potions b - a potion of magic h - a potion of brilliance {unknown} i - a potion of curing {unknown} m - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.5 Spellcasting * Level 6.0 Conjurations * Level 0.0 Translocations * Level 0.0 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 c - Fulminant Prism Conj/Alch 12% 3d8 19% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 10% 2 Passwall Erth 6% N/A 21% 3 Swiftness Air 6% N/A 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:2 * Annotations: Sewer Pargi Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are cold resistant. (rC+) You are weak. (Str -2) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Pargi (moderately wounded, 77% to hit) You focus your ray upon Pargi. The searing ray misses Pargi. (Press . to maintain the ray.) Pargi bites you. Pargi misses you. x2 The searing ray hits Pargi! Pargi is heavily wounded. Pargi clenches his claws. Pargi closely misses you. Pargi claws you. x2 The searing ray hits Pargi! Pargi is severely wounded. Pargi closely misses you. x2; Pargi barely misses you. The searing ray hits Pargi. Pargi is severely wounded. You finish channelling your searing ray. Pargi barely misses you. Pargi misses you. Pargi claws you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Pargi (severely wounded, 77% to hit) You focus your ray upon Pargi. The searing ray hits Pargi! Pargi is almost dead. (Press . to maintain the ray.) Pargi closely misses you. Pargi claws you. * * * LOW HITPOINT WARNING * * * Pargi barely misses you. You hit Pargi. Pargi is almost dead. You stop channelling your searing ray. Pargi bites you. * * * LOW HITPOINT WARNING * * * Pargi claws you. * * * LOW HITPOINT WARNING * * * Pargi closely misses you. You barely miss Pargi. Pargi is almost dead. Pargi bites you. You die... ..... ... ... ... ####### #.# ##.†...## #!# #...≈†..## #T# ...≈≈≈...#######@#### ∩.≈≈≈≈≈.............# ...≈≈≈...#######†#### #...≈...## #.# ##.....## #.# ####### #.# #.# #.# #∩# You could see Pargi. Vanquished Creatures A brain worm (Sewer) A dart slug (D:1) An orc (D:3) 6 endoplasms A giant cockroach (D:3) 2 hobgoblins 5 jackals (D:1) 7 quokkas A ball python (D:2) 10 bats 5 frilled lizards 3 goblins 2 kobolds 6 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | neaderthal the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 79 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 228 | D:1 | Reached skill level 5 in Conjurations 624 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 810 | D:2 | Found Estuvak's General Store. 1438 | D:3 | Learned a level 2 spell: Searing Ray 1609 | D:3 | Found a glowing drain. 1626 | Sewer | Entered a sewer 1686 | Sewer | Noticed a brain worm 1698 | Sewer | Gained mutation: You are weak. (Str -2) [potion of | mutation] 1698 | Sewer | Gained mutation: You are cold resistant. (rC+) [potion of | mutation] 1703 | Sewer | Killed a brain worm 1704 | Sewer | Reached skill level 6 in Conjurations 1704 | Sewer | Reached XP level 4. HP: 5/24 MP: 6/12 1709 | Sewer | Learned a level 4 spell: Fulminant Prism 1714 | Sewer | Learned a level 4 spell: Iskenderun's Mystic Blast 1817 | Sewer | Noticed Pargi 1831 | Sewer | Slain by Pargi Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_basic D:2: layout_loops_corners, serial_shops, shop, minmay_misc_feat_enclosed D:3: layout_loops_ring, portal_sewer_entry_f, nicolae_elevator_lobby_asterisk Sewer: sewer_big_baddie Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 | 6.0 Spellcasting | 4 | 4.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 2 || 2 Cast: Magic Dart | 77 | 5 || 82 Searing Ray | 1 | 3 || 4 Use: Potion | 3 | || 3 Armour: Robe | 7 | 11 || 18 Dodge: Dodged | 6 | 13 || 19