Dungeon Crawl Stone Soup version 0.31-a0-844-gdc52ec4e09 (webtiles) character file. Game seed: 9185598251390963087 1011 nebug the Ducker (level 8, -2/60 HPs) Began as a Merfolk Gladiator on Sept 30, 2023. Was an Initiate of Sif Muna. Killed by vampiric draining ... invoked by a vampire (6 damage) ... on level 5 of the Dungeon. The game lasted 00:21:59 (4157 turns). nebug the Ducker (Merfolk Gladiator) Turns: 4157, Time: 00:22:00 Health: -2/60 AC: 6 Str: 18 XL: 8 Next: 21% Magic: 8/8 EV: 13 Int: 8 God: Sif Muna [......] Gold: 274 SH: 0 Dex: 15 Spells: 2/7 levels left rFire . . . r - +4 whip of Dim Light {flame, rN+ Will- Str+2} rCold . . . (no shield) rNeg + . . q - +0 ring mail rPois + c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + s - ring of poison resistance HPRegen 0.30/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 274 gold pieces. Inventory: Hand Weapons a - a +0 trident g - a +2 dagger of speed r - the +4 whip of Dim Light (weapon) {flame, rN+ Will- Str+2} (You found it on level 2 of the Dungeon) Str+2: It affects your strength (+2). rN+: It protects you from negative energy. Will-: It decreases your willpower. v - a +0 flail of protection Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour c - a +0 helmet (worn) q - a +0 ring mail (worn) w - a +0 ring mail Jewellery s - a ring of poison resistance (left hand) Talismans x - a maw talisman Wands y - a wand of polymorph (7) Scrolls h - 3 scrolls of blinking {unknown} k - 3 scrolls of identify {unknown} l - a scroll of fog {unknown} o - 3 scrolls of teleportation {unknown} p - a scroll of enchant armour {unknown} A - 3 scrolls of vulnerability {unknown} B - a scroll of butterflies {unknown} Potions f - a potion of might {unknown} i - 3 potions of degeneration {unknown} j - 2 potions of magic {unknown} m - 2 potions of heal wounds {unknown} n - a potion of invisibility {unknown} t - 4 potions of curing {unknown} u - a potion of brilliance {unknown} z - a potion of enlightenment {unknown} C - a potion of ambrosia {unknown} Skills: + Level 4.3 Fighting + Level 3.5 Short Blades + Level 3.7 Maces & Flails + Level 4.7 Polearms + Level 2.0 Throwing + Level 3.2 Armour + Level 6.3 Dodging + Level 0.8 Stealth You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Fireball Conj/Fire 0% 3d3 100% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 58% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 75% 2 Jinxbite Hex 0% N/A 75% 2 Confusing Touch Hex 0% N/A 92% 3 Inner Flame Hex/Fire 0% N/A 92% 3 Anguish Hex/Necr 0% N/A 100% 4 Cause Fear Hex 0% N/A 100% 4 Dispel Undead Necr 0% 3d6 100% 4 Yara's Violent Unravell Hex/Tmut 0% 3d3 100% 5 Enfeeble Hex 0% N/A 100% 7 Dragon's Call Summ 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Kikubaaqudgha Sif Muna Uskayaw Vehumet Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You add the spells Jinxbite, Ensorcelled Hibernation and Anguish to your library. C - a metallic coppery potion You now have 274 gold pieces (gained 14). There is an open door here. There is a collapsed entrance here. There is a collapsed entrance here. You open the door. A vampire comes into view. There is an open door here. You whack the vampire! You burn the vampire. The vampire is moderately damaged. The vampire hits you! The vampire bites you! The vampire draws strength from your injuries! You barely miss the vampire. The vampire is moderately damaged. The vampire hits you. The vampire closely misses you. You closely miss the vampire. The vampire is moderately damaged. The vampire barely misses you. The vampire bites you. The vampire draws strength from your injuries! You hit the vampire. You burn the vampire. The vampire is moderately damaged. The vampire hits you! The vampire bites you. The vampire draws strength from your injuries! You hit the vampire. You burn the vampire. The vampire is moderately damaged. The vampire completely misses you. The vampire bites you! * * * LOW HITPOINT WARNING * * * The vampire draws strength from your injuries! You closely miss the vampire. The vampire is moderately damaged. You whack the vampire! You burn the vampire. The vampire is severely damaged. The vampire barely misses you. The vampire bites you! * * * LOW HITPOINT WARNING * * * The vampire draws strength from your injuries! You hit the vampire but do no damage. The vampire is heavily damaged. The vampire draws life force from you. You die... ................. .................... .................... ................... .. ................ ####. #'#............ #.... #.#............ ..#....###.###.######... ..'...V@.....+......#... ..#....###.###......#... #..... #.#........#... ....##...#'#....##..#... ### #..........# ..##'# #................#... #................#... #..........#.....##.. #...######.#######... You could see a vampire. Vanquished Creatures Prince Ribbit (D:5) Grinder (D:3) A phantom (D:4) 3 scorpions (D:5) A jelly (D:5) Jessica (D:3) 2 iguanas An orc wizard (D:4) Robin (D:2) 3 gnolls (D:5) 9 adders 2 white imps (D:5) An ufetubus (D:5) A worm (D:3) 5 dart slugs An orc (D:4) 8 endoplasms 4 giant cockroaches 9 goblins 11 hobgoblins 4 kobolds 3 quokkas 7 ball pythons 7 bats 6 frilled lizards 3 rats (D:1) 96 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nebug the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 121 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 505 | D:1 | Reached XP level 3. HP: 25/28 MP: 3/3 1046 | D:2 | Reached skill level 1 in Short Blades 1069 | D:2 | Reached XP level 4. HP: 22/34 MP: 4/4 1073 | D:2 | Noticed Robin 1182 | D:2 | Killed Robin 1412 | D:2 | Reached skill level 5 in Dodging 1627 | D:2 | Identified the +4 whip of Dim Light {flame, rN+ Will- | Str+2} 1693 | D:2 | Reached XP level 5. HP: 41/41 MP: 5/5 2056 | D:3 | Reached skill level 1 in Armour 2177 | D:3 | Noticed Grinder 2192 | D:3 | Paralysed by Grinder for 5 turns 2209 | D:3 | Paralysed by Grinder for 5 turns 2218 | D:3 | Paralysed by Grinder for 4 turns 2230 | D:3 | Paralysed by Grinder for 2 turns 2237 | D:3 | Killed Grinder 2238 | D:3 | Reached skill level 1 in Maces & Flails 2238 | D:3 | Reached XP level 6. HP: 33/48 MP: 6/6 2256 | D:3 | Learned a level 5 spell: Fireball 2435 | D:3 | Noticed Jessica 2442 | D:3 | Found a shimmering blue altar of Sif Muna. 2449 | D:3 | Killed Jessica 2462 | D:3 | Became a worshipper of Sif Muna the Loreminder 2804 | D:4 | Reached XP level 7. HP: 35/53 MP: 7/7 2820 | D:4 | Found a radiant altar of Vehumet. 2820 | D:4 | Found a hide-covered altar of Uskayaw. 3117 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 3176 | D:5 | Entered Level 5 of the Dungeon 3214 | D:5 | Noticed Prince Ribbit 3224 | D:5 | Killed Prince Ribbit 3225 | D:5 | Reached skill level 6 in Dodging 3549 | D:5 | Reached XP level 8. HP: 48/60 MP: 8/8 4148 | D:5 | Noticed a vampire 4157 | D:5 | Killed from afar by a vampire Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_basic, minmay_ruptured D:2: layout_loops_ring, uniq_robin D:3: layout_rooms, tgw_sif, uniq_grinder D:4: layout_basic, marbit_many_paths, gammafunk_temple_overflow_statue D:5: layout_gridville, nicolae_ossuary_entry_plus, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Short Blades | 1 2 3 | 3.5 Fighting | 3 4 | 4.3 Dodging | 5 6 | 6.3 Armour | 1 2 3 | 3.2 Maces & Flails | 1 2 3 | 3.7 Polearms | | 4.7 Throwing | | 2.0 Stealth | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Trident | 13 | | || 13 Dagger | 91 | 91 | || 182 Punch | 3 | 2 | 1 || 6 Whip | | 102 | 81 || 183 Use: Scroll | | 1 | || 1 Armour: Leather armour | 52 | 21 | || 73 Ring mail | | 78 | 75 || 153 Dodge: Dodged | 70 | 115 | 53 || 238 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4081 | 4081 | 0 | 222 | 0 | 5 | 816.2 | Dungeon | 4081 | 4081 | 0 | 222 | 0 | 5 | 816.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 976 daAuts D:2: 919 daAuts D:1: 848 daAuts D:3: 754 daAuts D:4: 583 daAuts