Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 5876182853962334673 75 necrobotica the Magician (level 4, 0/31 HPs) Began as a Djinni Fire Elementalist on Feb 5, 2025. Slain by an orc ... wielding a +0 hand axe (3 damage) ... on level 3 of the Dungeon. The game lasted 00:04:04 (1794 turns). necrobotica the Magician (Djinni Fire Elementalist) Turns: 1794, Time: 00:04:06 Health: 0/31 AC: 3 Str: 7 XL: 4 Next: 55% Gold: 128 EV: 12 Int: 18 God: SH: 0 Dex: 14 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . m - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-1 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 128 gold pieces. Inventory: Armour a - a +0 robe (worn) m - a +0 cloak (worn) n - the +0 robe of Circular Logic {^Contam rElec rPois SInv} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. ^Contam: It causes magical contamination when unequipped. Scrolls b - a scroll of poison {unknown} c - 3 scrolls of teleportation f - a scroll of noise {unknown} j - a scroll of immolation {unknown} k - a scroll of fog {unknown} Potions e - 2 potions of heal wounds g - a potion of degeneration h - a potion of lignification {unknown} i - a potion of resistance {unknown} l - a potion of enlightenment {unknown} Skills: + Level 3.3 Dodging + Level 2.5 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 b - Scorch Fire 32% 2d6 5% 2 c - Volatile Blastmotes Fire/Tloc 32% 2d12 11% 3 d - Inner Flame Hex/Fire 16% N/A 11% 3 e - Flame Wave Conj/Fire 16% 2d7 34% 4 f - Freeze Ice 64% 1d7 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You conjure some foxfire! The foxfire hits the orc priest. The orc priest is moderately wounded. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The foxfire hits the orc priest. The orc priest is severely wounded. The foxfire hits the orc priest. The orc priest is almost dead. You conjure some foxfire! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 whip (almost dead, ally target) You freeze the orc priest. You kill the orc priest! * * * LOW HITPOINT WARNING * * * The foxfire hits the hobgoblin. The hobgoblin is lightly wounded. The foxfire hits the hobgoblin. You kill the hobgoblin! You have reached level 4! You feel agile. You are too injured to fight recklessly! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 hand axe You freeze the orc. The orc is almost dead. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 hand axe. You die... #.#.<........ #.#.#.####### #.....##### ###.####.. #.# #.# #.####.### #........# ######.#.# #.#@# #.§§oo..... ...##§#...... #.... $.+.).... ##... #.# ..... # .# #.# ..... #.# .... #.# #... ' You could see 2 orcs. Vanquished Creatures An orc priest (D:3) 2 orcs (D:3) 5 endoplasms (D:1) A giant cockroach (D:1) 7 goblins 2 hobgoblins 4 jackals (D:2) A kobold (D:2) 3 quokkas 5 ball pythons 5 bats A frilled lizard (D:1) 2 rats (D:1) 39 creatures vanquished. Vanquished Creatures (collateral kills) A foxfire (D:1) 1 creature vanquished. Vanquished Creatures (others) 148 foxfires 148 creatures vanquished. Grand Total: 188 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | necrobotica the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | necrobotica set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 187 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 474 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 474 | D:1 | Learned a level 1 spell: Freeze 1435 | D:2 | Identified the +0 robe of Circular Logic {^Contam rElec | rPois SInv} 1794 | D:3 | Reached XP level 4. HP: 4/31 MP: 0/0 1794 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_loops_ring D:2: layout_loops_ring, minmay_misc_feat_tiny, nrook_mini_vaults D:3: layout_loops_corners, amcnicky_altar_gilded, mainiacjoe_overflow_large_starburst Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.5 Dodging | 3 | 3.3 Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Cast: Foxfire | 100 | || 100 Scorch | 5 | || 5 Freeze | 2 | 1 || 3 Use: Scroll | 3 | || 3 Armour: Robe | 14 | 1 || 15 Dodge: Dodged | 7 | || 7