Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 4563650391110438663 130 necrobotica the Conjurer (level 4, -14/24 HPs) Began as a Deep Elf Conjurer on Feb 21, 2025. Demolished by an ogre ... wielding a +0 giant club (27 damage) ... on level 3 of the Dungeon. The game lasted 00:03:44 (2008 turns). necrobotica the Conjurer (Deep Elf Conjurer) Turns: 2008, Time: 00:03:44 Health: -14/24 AC: 3 Str: 4 XL: 4 Next: 90% Magic: 8/12 EV: 11 Int: 25 God: Gold: 56 SH: 0 Dex: 13 Spells: 7/12 levels left rFire . . . d - +1 short sword (drain) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . h - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons d - a +1 short sword of draining (weapon) m - a +1 rapier of speed Missiles i - a throwing net Armour a - a +0 robe (worn) h - a +0 pair of boots (worn) Scrolls c - a scroll of amnesia {unknown} e - 2 scrolls of vulnerability {unknown} g - a scroll of teleportation {unknown} k - a scroll of identify {unknown} Potions b - 2 potions of magic f - a potion of might {unknown} j - 2 potions of attraction {unknown} l - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.7 Spellcasting + Level 5.3 Conjurations + Level 2.6 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Fulminant Prism Conj/Alch 12% 3d9 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 64% 2d6 1% 2 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The bombardier beetle is almost dead. The magic dart hits the bombardier beetle. You kill the bombardier beetle! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A frilled lizard comes into view. Found a club. The magic dart hits the frilled lizard! You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A frilled lizard comes into view. The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) An ogre comes into view. It is wielding a +0 giant club. The magic dart hits the ogre. The ogre is lightly wounded. The magic dart hits the ogre. The ogre is moderately wounded. The magic dart hits the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club! The ogre attacks as it pursues you! The ogre closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (astonishingly dangerous; 16% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The ogre hits you with a +0 giant club. Your fulminant prism crackles loudly. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #.# #.# #.....# #.# #.# ####..# #.# #(# #..# #†# ###.##########..# #†####..#............## #......#.##########...# ########.## ##.#.# #...########.#..# #.@O.*......###.# #...###.####.#..# ##### #.# #.#.# #.# ##.# ######.# #.# #.....<# #.####.# #.# #.# You could see an ogre (ally target) and a friendly fulminant prism. Vanquished Creatures A bombardier beetle (D:3) 4 gnolls (D:2) An adder (D:2) 3 ball pythons 4 bats 4 endoplasms (D:1) 3 giant cockroaches A goblin (D:1) 3 hobgoblins (D:1) 6 jackals 4 kobolds (D:1) 3 quokkas (D:1) 5 frilled lizards 3 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | necrobotica the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 146 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 354 | D:1 | Reached skill level 1 in Alchemy 715 | D:1 | Found Dumul's Armour Shoppe. 819 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/10 1307 | D:2 | Found a faded altar of an unknown god. 1636 | D:2 | Reached skill level 5 in Conjurations 1636 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 1772 | D:2 | Learned a level 4 spell: Fulminant Prism 1993 | D:3 | Noticed an ogre 2008 | D:3 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_loops_ring, serial_shops, nicolae_square_shop, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_balcony], aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_balcony], aquarium_window_fake, aquarium_window_1, aquarium_window_double, aquarium_window_2, aquarium_view_2b, aquarium_pool_corner D:2: layout_loops_ring, dreamdust_ecumenical_altar_sealed_demon, minmay_misc_feat_hallway D:3: layout_loops_ring, gammafunk_temple_overflow_statue Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 1 2 | 2.6 Spellcasting | 4 | 4.7 Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 8 | || 8 Cast: Magic Dart | 70 | 19 || 89 Fulminant Prism | | 1 || 1 Armour: Robe | 12 | 5 || 17 Dodge: Dodged | 10 | 1 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2006 | 1934 | 72 | 0 | 1638 | 3 | 668.7 | Dungeon | 2006 | 1934 | 72 | 0 | 1638 | 3 | 668.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 985 daAuts D:2: 847 daAuts D:3: 172 daAuts