Dungeon Crawl Stone Soup version 0.33-a0-985-g45e6bba2ff (webtiles) character file. Game seed: 13948211115862698857 33 necrobotica the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Feb 21, 2025. Succumbed to Terence's poison ... on level 2 of the Dungeon. The game lasted 00:01:49 (1273 turns). necrobotica the Conjurer (Deep Elf Conjurer) Turns: 1273, Time: 00:01:49 Health: -2/19 AC: 3 Str: 4 XL: 3 Next: 12% Magic: 4/10 EV: 11 Int: 24 God: Gold: 70 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . d - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: lethally poisoned (-2 -> -24), hasted, very quick A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) c - a +0 helmet (worn) Scrolls e - 2 scrolls of identify {unknown} f - 2 scrolls of teleportation {unknown} g - a scroll of revelation {unknown} Potions b - 3 potions of magic Skills: - Level 2.5 Dodging - Level 2.5 Stealth + Level 3.8 Spellcasting + Level 4.8 Conjurations + Level 1.4 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 54% 2d6 1% 2 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Summon Ice Beast Ice/Summ 4% N/A 30% 3 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Summon Seismosaurus Egg Summ/Erth 4% N/A 69% 4 Summon Mana Viper Hex/Summ 4% N/A 95% 5 Monstrous Menagerie Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits Terence but does no damage. Terence is heavily wounded. The magic dart hits Terence but does no damage. Terence is heavily wounded. The magic dart hits Terence but does no damage. Terence is heavily wounded. The magic dart hits Terence but does no damage. Terence is heavily wounded. A rat comes into view. Terence hits you with a +0 flail of venom. You are poisoned. A frilled lizard comes into view. You feel very sick. You hit Terence but do no damage. Terence is heavily wounded. You feel sick. Terence misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail of venom and wearing a +2 chain mail of fire resistance (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. You feel sick. Terence hits you with a +0 flail of venom. You are lethally poisoned! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail of venom and wearing a +2 chain mail of fire resistance (heavily wounded, 100% to hit) The magic dart hits Terence! Terence is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. Terence hits you with a +0 flail of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. It was a potion of haste. You feel yourself speed up. You die... ..................## .............###### #######......# #.##..## # #####.##..# # #.........###### ###.##.#.........# .##.##...##.####.# ...<...#.##.####@# .##.####.##.##..@# ###.####.##.##.#.......l #..†...##.##.#.###.##r #########... ..# #### ### You could see Terence. Vanquished Creatures 3 dart slugs 2 ball pythons (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:2) 4 hobgoblins 2 quokkas (D:1) 2 bats (D:1) A frilled lizard (D:1) 4 kobolds 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | necrobotica the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 344 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 588 | D:1 | Reached skill level 1 in Alchemy 1179 | D:2 | Reached XP level 3. HP: 15/19 MP: 6/10 1261 | D:2 | Noticed Terence 1273 | D:2 | Succumbed to Terence's poison Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_loops_corners, solitary_fountain D:2: layout_loops_cross, hellmonk_ecumenical_altar_crossroads, nrook_mini_backslash, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 1 | 1.4 Dodging | | 2.5 Stealth | | 2.5 Spellcasting | | 3.8 Conjurations | | 4.8 Action || total ---------------------------++------- Melee: Dagger || 4 Cast: Magic Dart || 56 Use: Potion || 1 Armour: Robe || 5 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1271 | 1271 | 0 | 0 | 1112 | 2 | 635.5 | Dungeon | 1271 | 1271 | 0 | 0 | 1112 | 2 | 635.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1107 daAuts D:2: 163 daAuts