Dungeon Crawl Stone Soup version 0.33-a0-985-g45e6bba2ff (webtiles) character file. Game seed: 17224017202572610533 5 necrobotica the Tinkerer (level 1, -1/10 HPs) Began as a Deep Elf Forgewright on Feb 21, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:43 (139 turns). necrobotica the Tinkerer (Deep Elf Forgewright) Turns: 139, Time: 00:00:44 Health: -1/10 AC: 2 Str: 7 XL: 1 Next: 66% Magic: 5/6 EV: 11 Int: 19 God: Gold: 13 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Potions c - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.1 Spellcasting + Level 4.4 Forgecraft + Level 0.4 Fire Magic + Level 0.5 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 40% 2d4 3% 2 Launch Clockwork Bee Frge 20% N/A 7% 3 Forge Blazeheart Golem Fire/Frge 12% N/A 47% 4 Forge Lightning Spire Air/Frge 12% 3d4 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The jackal barely misses you. You are too injured to fight recklessly! Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (67% to hit) The kinetic grapnel hits the jackal. The jackal is almost dead. The jackal pauses to sniff the ground. The jackal barely misses you. The grapnel guides your strike. You hit the jackal. You kill the jackal! The jackal bites you. The rat closely misses you. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (70% to hit) The kinetic grapnel hits the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The rat bites you but does no damage. The jackal bites you but does no damage. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, grapneled, 70% to hit) Okay, then. The grapnel guides your strike. You hit the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The rat barely misses you. The jackal closely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. You die... ..### #.# #>..##.## #. #h####...#### .. #........# . ######..## #..# #..# #..# #hr# #@.# #..# ...# ###.# .# ## You could see a jackal and a rat. Vanquished Creatures A jackal (D:1) 3 bats (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | necrobotica the Deep Elf Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 139 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_loops_ring Action || total ---------------------------++------- Melee: Mace || 6 Cast: Kinetic Grapnel || 9 Stab: Sleeping || 1 Armour: Robe || 16 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 141 | 141 | 0 | 0 | 89 | 1 | 141.0 | Dungeon | 141 | 141 | 0 | 0 | 89 | 1 | 141.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 141 daAuts