Dungeon Crawl Stone Soup version 0.28.0-47-ge53b351184 (webtiles) character file. Game seed: 7265432281784912993 4 nedac the Magician (level 1, 4/15 HPs) Began as a Djinni Hedge Wizard on May 11, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:06:07 (174 turns). nedac the Magician (Djinni Hedge Wizard) Turns: 174, Time: 00:06:08 Health: 4/15 AC: 2 Str: 9 XL: 1 Next: 77% Gold: 27 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) f - a +0 dagger h - a +0 club Missiles e - 20 arrows g - 24 stones i - 4 silver boomerangs Armour b - a +0 robe (worn) c - a +0 hat (worn) Skills: + Level 2.3 Dodging + Level 1.6 Stealth + Level 2.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 8% 1 b - Blink Tloc 18% N/A 11% 2 c - Call Imp Summ 9% N/A 11% 2 d - Slow Hex 36% N/A 8% 1 e - Conjure Flame Conj/Fire 9% 6-21 22% 3 f - Mephitic Cloud Conj/Pois/Air 9% N/A 22% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: a kobold, wielding a +0 dagger (100% to hit) The magic dart hits the kobold. The kobold is severely wounded. The kobold barely misses you. Unknown command. The jackal barks! You hit the kobold but do no damage. The kobold is severely wounded. A jackal comes into view. The kobold closely misses you. The kobold hits you but does no damage. The rat bites you. You hit the rat. You kill the rat! The kobold hits you with a +0 dagger. The jackal barely misses you. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal, p - kobold Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is lightly wounded. The jackal barks! The jackal bites you. The kobold barely misses you. As you read the scroll labelled HIPYPR BYEN, it crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Unknown command. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You aren't experienced enough to cast this spell. Welcome back, nedac the Djinni Hedge Wizard. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### #.........# ..# #.#...?...##### #.## #....>........h # ####.## #§§#...)†....# #. #.....####§§§§.......... #.##.##.......§§§.h....?.#. #.#.#.######§§###....#### #...#######hh###....# ##.......@Kh........# #..###########....... #..# .#.#.#### #..# ..#.. #†.###### ##..# #.......# #.#####.# #.# #.# ####.# #.# You could see 3 jackals and a kobold. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nedac the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 174 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_loops_ring, hellmonk_ecumenical_altar_lost_god Action || total -------------------------++------- Melee: Dagger || 16 Cast: Magic Dart || 6 Use: Scroll || 1 Armor: Robe || 2 Dodge: Dodged || 13