Dungeon Sprint DCSS version 0.32-a0-975-g85d4e5bfdb (webtiles) character file. Game seed: 13999587738078293090 0 nel the Vexing (level 1, -10/13 HPs) Began as a Vampire Enchanter on Apr 19, 2024. Mangled by a death yak (23 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:36 (23 turns). nel the Vexing (Vampire Enchanter) Turns: 23, Time: 00:00:36 Health: -10/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.42/turn (no ring) MPRegen 0.08/turn %: no teleportation @: healing quickly, invisible A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions c - a potion of invisibility d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: + Level 1.1 Short Blades + Level 2.1 Dodging + Level 4.4 Stealth - Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History Welcome, nel the Vampire Enchanter. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door to the Entrance Hall (Safe) here. You open the huge gate. A death yak and a cyclops come into view. There is a huge open gate to the Metal Vault (Medium) here. The cyclops shouts! The death yak bellows! There is a huge open gate to the Metal Vault (Medium) here. There is a huge open gate to the Metal Vault (Medium) here. You aren't carrying any items that you can evoke. You don't know any spells. Okay, then. Unknown command. Unknown command. Unknown command. You aren't carrying any items that you can evoke. There is an open door to the Entrance Hall (Safe) here. You fade into invisibility! The death yak gores you!! Ouch! That really hurt! You die... ##########++###### #................# #......#..#......# #................+ +................+ #......#..#......# #....Y..C........# ####@#####C'###### #.......##''# #.......##.Y....+ #.......##C.....+ #...<...##.....## #.......##...### #.......##..## #.......##++# ######### You could see a death yak (unable to see you) and a cyclops (unable to see you). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | nel the Vampire Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 11 | D | Noticed a death yak 11 | D | Noticed a cyclops 23 | D | Mangled by a death yak Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_4, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, crystal_vault_6, iron_vault_4, final_vault] Action || total ---------------------------++------- Use: Potion || 1 Armour: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 23 | 23 | 0 | 0 | 11 | 1 | 23.0 | Dungeon | 23 | 23 | 0 | 0 | 11 | 1 | 23.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 23 daAuts