Dungeon Crawl Stone Soup version 0.28.0-55-gcd9437bce4 (webtiles) character file. Game seed: 3131567374407148926 4 nerdsy the Conjurer (level 1, 15/15 HPs) Began as a Deep Dwarf Conjurer on Jan 1, 2023. Got out of the dungeon alive. The game lasted 00:03:56 (261 turns). nerdsy the Conjurer (Deep Dwarf Conjurer) Turns: 261, Time: 00:03:56 Health: 15/15 AC: 3 Str: 10 XL: 1 Next: 58% Magic: 3/3 EV: 11 Int: 18 God: Gold: 43 SH: 0 Dex: 11 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 43 gold pieces. Inventory: Armour b - a +0 leather armour (worn) Potions a - a potion of curing {unknown} Skills: + Level 2.2 Dodging + Level 2.4 Stealth + Level 1.7 Spellcasting + Level 3.8 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 30% 2d5 8% 2 Dazzling Flash Conj/Hex 16% N/A 34% 3 Inner Flame Hex/Fire 1% N/A 58% 3 Fulminant Prism Conj/Hex 4% 3d6 75% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 75% 4 Cause Fear Hex 0% N/A 94% 4 Discord Hex 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History The magic dart hits the rat. You kill the rat! You open the door. There is an open door here. You pick up a book of Hexes and begin reading... You add the spells Inner Flame, Cause Fear and Discord to your library. You now have 43 gold pieces (gained 19). A hobgoblin comes into view. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin but does no damage. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! Okay, then. You open the door. There is an open door here. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Unknown command. You see here a +0 robe. There is a staircase leading out of the dungeon here. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! , #.#...........# ###### *##.....#.#.....# .....# #......#.#......# , .....# #......#.#......# , ..[..# #....#.#.#.#....# .....# #...##.#.#.##...# ,, .....####.....⌠#.#⌠.,...# * ........#..#####.#####..# , .....##.........@....... , .....####..#####[#####.. .....# #.....⌠#.# ,,...* .....####...##.#.#, #... * .....'..#....#.#.# #.... * .....##.#......#.#...... * ..)..##.#......#.#...... #######.##.....#.#.....# ## #.#.#...........#,* There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nerdsy the Deep Dwarf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 261 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_basic, hellmonk_ecumenical_altar_lost_god, chequers_serial_rivers_room_b Action || total -------------------------++------- Cast: Magic Dart || 7 Dodge: Dodged || 1