Dungeon Crawl Stone Soup version 0.28.0-55-gcd9437bce4 (webtiles) character file. Game seed: 13200058039792628298 91 nerdsy the Covered (level 4, -6/42 HPs) Began as a Deep Dwarf Fighter on Jan 2, 2023. Succumbed to a scorpion's poison ... on level 3 of the Dungeon. The game lasted 00:07:39 (2005 turns). nerdsy the Covered (Deep Dwarf Fighter) Turns: 2005, Time: 00:07:40 Health: -6/42 AC: 8 Str: 22 XL: 4 Next: 34% Magic: 4/4 EV: 9 Int: 14 God: Gold: 146 SH: 5 Dex: 12 Spells: 3/3 levels left rFire . . . SeeInvis . r - +1 spear (freeze) rCold + . . Faith . c - +0 buckler rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . j - +0 pair of gloves Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn i - +6 ring of intelligence MPRegen 0.09/turn k - ring of protection from cold @: lethally poisoned (-6 -> -31) A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 146 gold pieces. Inventory: Hand Weapons a - a +0 war axe r - a +1 spear of freezing (weapon) v - a +6 hunting sling of flaming Missiles l - 41 stones t - 26 arrows Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) j - a +0 pair of gloves (worn) Jewellery i - a +6 ring of intelligence (left hand) k - a ring of protection from cold (right hand) o - a ring of magical power Scrolls e - a scroll of fog {unknown} f - a scroll of identify {unknown} m - a scroll of silence {unknown} q - a scroll of noise {unknown} s - a scroll of fear {unknown} u - a scroll of amnesia {unknown} Potions d - 2 potions of might g - a potion of mutation {unknown} h - a potion of curing {unknown} n - a potion of haste {unknown} p - a potion of ambrosia {unknown} Skills: + Level 3.2 Fighting + Level 2.8(2.9) Axes + Level 0.3(1.4) Polearms + Level 4.2 Armour + Level 0.6 Dodging + Level 3.8 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 0% N/A 67% 1 Pain Necr 0% 1d4 67% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 82% 2 Passwall Tmut/Erth 0% N/A 82% 2 Static Discharge Conj/Air 0% N/A 82% 2 Swiftness Air 0% N/A 96% 3 Vampiric Draining Necr 0% 2d6 96% 3 Lightning Bolt Conj/Air 0% 1d11 100% 5 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History You feel extremely sick. The water moccasin barely misses you. You block the scorpion's attack. You hit the scorpion but do no damage. The scorpion is heavily wounded. You feel very sick. The water moccasin barely misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you but does no damage. Activating: Heal Wounds (22% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You feel much better. The scorpion stings you. You are more poisoned. The scorpion poisons you! The water moccasin bites you but does no damage. You hit the scorpion but do no damage. The scorpion is heavily wounded. You feel extremely sick. The scorpion stings you but does no damage. The water moccasin bites you. You hit the scorpion. You freeze the scorpion. The scorpion is severely wounded. You feel very sick. The water moccasin barely misses you. The scorpion stings you. You are more poisoned. The scorpion poisons you! The water moccasin bites you! You are lethally poisoned! The water moccasin poisons you! The scorpion stings you. You are more poisoned. The scorpion poisons you! You closely miss the scorpion. The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The water moccasin bites you but does no damage. The scorpion stings you but does no damage. Activating: Heal Wounds (22% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You fail to use your ability. You die... ...........##.....#........#....# ...........##.....#........#....# #...........#...................# #....................#.#.#......# ...#####....#........#.#.#.#..... .... *........#..##.#.#.#.###... ... .......#................. ... , ............##.#.#....... ... #....S@.......##....... ...* #....)s.......##....... ... ........†........#....... ... .................#....... ... ................##+####.. ... ..$.............# , .. ... .................. , .. ... ........###......... ,. ... ....... .......... , You could see a water moccasin and a scorpion. Vanquished Creatures 2 adders (D:2) A worm (D:3) A dart slug (D:2) An orc (D:3) 5 ball pythons 8 endoplasms 6 giant cockroaches 7 goblins 7 hobgoblins 2 quokkas 6 bats 3 frilled lizards 5 kobolds 5 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nerdsy the Deep Dwarf Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 195 | D:1 | Reached XP level 2. HP: 21/27 MP: 2/2 267 | D:1 | Found a faded altar of an unknown god. 445 | D:1 | Reached XP level 3. HP: 17/34 MP: 3/3 1394 | D:2 | Found a stormy altar of Qazlal. 1479 | D:2 | Reached skill level 4 in Armour 1479 | D:2 | Reached XP level 4. HP: 18/42 MP: 4/4 1940 | D:3 | Noticed a scorpion 1942 | D:3 | Noticed a water moccasin 1962 | D:3 | Identified the ring of Ihaqua Agre {Will+ MP+9 Int+7 Dex-2} 2005 | D:3 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, shapermc_ecumenical_altar_mp_highgroup, minmay_liquid_box D:2: minmay_skewed_foursquare, layout_basic, basic_altar D:3: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 | 3.2 Armour | 4 | 4.2 Axes | | 2.8 Polearms | | 0.3 Dodging | | 0.6 Shields | | 3.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 94 | || 94 Spear | 39 | 57 || 96 Abil: Heal Wounds | | 6 || 6 Armor: Scale mail | 93 | 92 || 185 Dodge: Dodged | 75 | 80 || 155 Block: Buckler | 38 | 51 || 89