Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 16576380090018781794 1640 newgorp the Shooter (level 8, -5/60 HPs) Began as a Human Hedge Wizard on Apr 28, 2024. Slain by an ice beast (13 damage) ... on level 6 of the Dungeon. The game lasted 00:29:18 (9290 turns). newgorp the Shooter (Human Hedge Wizard) Turns: 9290, Time: 00:29:19 Health: -5/60 AC: 3 Str: 11 XL: 8 Next: 99% Magic: 6/16 EV: 12 Int: 16 God: Gold: 948 SH: 5 Dex: 13 Spells: 2/17 levels left rFire . . . b - +0 sling (heavy) rCold . . . (no shield) rNeg . . . k - +1 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... E - amulet of reflection Stlth ++ q - ring of willpower HPRegen 0.30/turn A - ring of wizardry MPRegen 0.15/turn %: reflection, wizardry (x1) @: mighty, on blink cooldown A: explore regen a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 948 gold pieces. Inventory: Hand Weapons a - a +0 long sword b - a +0 heavy sling (weapon) h - a +3 hand axe of flaming l - a +0 war axe m - a +4 flail of holy wrath o - a +0 mace r - a +1 whip of electrocution t - a +0 short sword D - a +2 whip of flaming Missiles e - 56 stones B - a boomerang Armour c - a +0 hat (worn) i - a +0 leather armour k - a +1 robe (worn) p - a +1 scale mail of willpower s - an orb of energy Jewellery q - a ring of willpower (left hand) A - a ring of wizardry (right hand) C - a ring of positive energy E - an amulet of reflection (around neck) Talismans g - a maw talisman Scrolls y - 3 scrolls of vulnerability z - 2 scrolls of amnesia Potions f - 3 potions of lignification u - a potion of invisibility {unknown} v - 2 potions of might w - a potion of resistance {unknown} x - a potion of cancellation F - a potion of curing Skills: + Level 3.6 Fighting + Level 0.5 Short Blades + Level 6.4 Ranged Weapons + Level 2.7 Dodging + Level 3.0 Stealth + Level 5.4 Spellcasting + Level 2.4 Conjurations + Level 1.2 Hexes + Level 2.0 Summonings + Level 2.4 Translocations + Level 2.0 Air Magic + Level 1.6 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 2% 1 b - Call Imp Summ 20% N/A 4% 2 c - Mephitic Cloud Conj/Alch/Air 10% N/A 8% 3 d - Blink Tloc 24% N/A 3% 2 e - Slow Hex 32% N/A 3% 1 f - Call Canine Familiar Summ 10% N/A 8% 3 g - Summon Ice Beast Ice/Summ 7% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 40% N/A 2% 1 Freeze Ice 16% 1d4 6% 1 Cigotuvi's Dreadful Rot Necr/Alch/Air 16% N/A 6% 2 Hailstorm Conj/Ice 8% 3d5 11% 3 Frozen Ramparts Ice 8% 1d2 17% 3 Summon Blazeheart Golem Fire/Summ 7% N/A 34% 4 Leda's Liquefaction Alch/Erth 3% N/A 38% 4 Petrify Alch/Erth 6% N/A 38% 4 Metabolic Englaciation Hex/Ice 3% N/A 75% 5 Sculpt Simulacrum Ice/Alch 3% N/A 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The water moccasin bites your ice beast but does no damage. The ice beast hits your ice beast but does no damage. Your ice beast hits the water moccasin. Your ice beast freezes the water moccasin. The white imp gestures at you. The puff of frost hits you! * * * LOW HITPOINT WARNING * * * Casting: Summon Ice Beast (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. You feel sick. You are no longer poisoned. The water moccasin closely misses your ice beast. Your ice beast hits the water moccasin. Your ice beast freezes the water moccasin. The water moccasin seems to slow down. The water moccasin bites your ice beast. Your ice beast dies! Your ice beast disappears in a puff of smoke! Casting: Blink (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Fire: b) +0 sling (heavy) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - white imp, p - water moccasin Aim: a white imp (almost dead, 59% to hit) You shoot a sling bullet. The sling bullet barely misses the white imp. Unknown command. Fire: b) +0 sling (heavy) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - white imp Aim: a white imp (almost dead, 59% to hit) You shoot a sling bullet. The sling bullet closely misses the ice beast. The sling bullet barely misses the white imp. The sling bullet closely misses the water moccasin. The water moccasin is no longer moving slowly. Your ice beast hits the ice beast but does no damage. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! 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Vanquished Creatures Pikel (D:5) Edmund (D:5) Duvessa (D:5) 2 ogres (D:5) A phantom (D:5) A lemure (D:5) A bullfrog (D:5) 2 scorpions (D:5) Dowan (D:5) A howler monkey (D:5) 2 electric eels (D:6) A bombardier beetle (D:4) An orc priest (D:4) A hound (D:5) A sleepcap (D:4) 4 iguanas An orc wizard (D:4) 2 adders 2 dart slugs A ribbon worm (D:4) 11 orcs 8 ball pythons 6 bats 6 endoplasms 13 goblins A hobgoblin (D:1) 3 jackals (D:3) 2 frilled lizards 6 kobolds 7 rats 91 creatures vanquished. Vanquished Creatures (collateral kills) An orc wizard (D:4) An ufetubus (D:6) An orc (D:4) 3 endoplasms A giant cockroach (D:1) A jackal (D:3) A kobold (D:2) A quokka (D:2) 2 ball pythons A rat (D:1) 13 creatures vanquished. Grand Total: 104 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | newgorp the Human Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 526 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/6 685 | D:1 | Learned a level 2 spell: Call Imp 688 | D:1 | Learned a level 2 spell: Blink 1519 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/8 1779 | D:1 | Learned a level 3 spell: Mephitic Cloud 1781 | D:1 | Learned a level 1 spell: Slow 3233 | D:2 | Identified a scroll of acquirement 3233 | D:2 | Acquired 670 gold pieces 3767 | D:3 | Reached XP level 4. HP: 29/30 MP: 0/10 5228 | D:4 | Reached skill level 1 in Ranged Weapons 5229 | D:4 | Reached XP level 5. HP: 35/35 MP: 3/11 5233 | D:4 | Learned a level 3 spell: Call Canine Familiar 5352 | D:4 | Reached skill level 2 in Ranged Weapons 5753 | D:4 | Reached skill level 1 in Fighting 5753 | D:4 | Reached XP level 6. HP: 43/43 MP: 10/12 6559 | D:4 | Reached skill level 1 in Hexes 6762 | D:5 | Entered Level 5 of the Dungeon 7175 | D:5 | Noticed an ice beast 7197 | D:5 | Reached skill level 3 in Ranged Weapons 7197 | D:5 | Reached XP level 7. HP: 28/50 MP: 6/14 7460 | D:5 | Noticed Edmund 7479 | D:5 | Killed Edmund 7480 | D:5 | Reached skill level 4 in Ranged Weapons 7480 | D:5 | Reached skill level 5 in Spellcasting 7480 | D:5 | Reached skill level 1 in Air Magic 7480 | D:5 | Reached skill level 1 in Alchemy 7514 | D:5 | Noticed Duvessa 7521 | D:5 | Noticed Dowan 7536 | D:5 | Killed Dowan 7550 | D:5 | Killed Duvessa 7551 | D:5 | Reached XP level 8. HP: 31/57 MP: 6/15 7821 | D:5 | Reached skill level 5 in Ranged Weapons 8547 | D:5 | Noticed Pikel 8599 | D:5 | Killed Pikel 8600 | D:5 | Reached skill level 6 in Ranged Weapons 9014 | D:5 | Learned a level 3 spell: Summon Ice Beast 9290 | D:6 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_rooms, nrook_campfire, chequers_serial_rivers_micro_d, minmay_misc_feat_cross, amcnicky_mini_pool_small D:2: layout_rooms D:3: layout_loops_cross D:4: layout_basic, serial_corexii_hall, chequers_hall_statues_y, corexii_hall_statues_t D:5: layout_basic, uniq_edmund, uniq_duvessa, uniq_pikel D:6: layout_basic, grunt_temple_overflow_open, kennysheep_okawaru_gauntlet, minmay_temple_entry_glassed_door, serial_bayou, serial_bayou_pond_e, serial_bayou_shore_a, serial_bayou_lagoon_a, serial_bayou_pond_e, serial_bayou_lake_a, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 | 5.4 Ranged Weapons | 1 2 3 4 6 | 6.4 Fighting | 1 2 3 | 3.6 Hexes | 1 | 1.2 Translocations | 2 | 2.4 Conjurations | 2 | 2.4 Air Magic | 1 2 | 2.0 Alchemy | 1 | 1.6 Summonings | 2 | 2.0 Stealth | 3 | 3.0 Short Blades | | 0.5 Dodging | | 2.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 4 | | || 4 Short sword | 45 | 8 | || 53 Hand axe | | 1 | || 1 Fire: Sling | | 92 | 92 || 184 Throw: Stone | 4 | | || 4 Cast: Magic Dart | 61 | 9 | 1 || 71 Call Imp | 8 | 3 | 1 || 12 Slow | 11 | 16 | 1 || 28 Mephitic Cloud | 3 | 16 | 16 || 35 Blink | | 3 | 8 || 11 Call Canine Famil | | 2 | 1 || 3 Summon Ice Beast | | | 4 || 4 Evoke: Wand | | | 3 || 3 Use: Scroll | 8 | 5 | 2 || 15 Potion | | 3 | 3 || 6 Armour: Robe | 24 | 31 | 64 || 119 Dodge: Dodged | 24 | 33 | 57 || 114 Block: Other | | | 12 || 12