Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 8256704523379808534 60 newgorp the Magician (level 4, -1/31 HPs) Began as a Human Hedge Wizard on June 2, 2024. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:06:13 (2148 turns). newgorp the Magician (Human Hedge Wizard) Turns: 2148, Time: 00:06:14 Health: -1/31 AC: 2 Str: 10 XL: 4 Next: 6% Magic: 6/9 EV: 12 Int: 16 God: Gold: 44 SH: 4 Dex: 13 Spells: 1/10 levels left rFire . . . a - +0 short sword rCold . . . (no shield) rNeg . . . p - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: explore regen, horns 1, large bone plates 1, deterioration 1, noise suppression a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) b - a +0 sling e - a +0 dagger j - a +0 hand axe Missiles g - 20 stones n - 6 boomerangs (quivered) Armour c - a +0 hat (worn) l - a +0 buckler p - a +0 robe (worn) Scrolls i - a scroll of teleportation {unknown} k - a scroll of noise {unknown} m - a scroll of immolation Potions f - a potion of attraction {unknown} Skills: + Level 0.4 Fighting + Level 0.2 Short Blades + Level 0.6 Throwing + Level 2.4 Dodging + Level 2.2 Stealth + Level 3.9 Spellcasting + Level 1.0 Conjurations + Level 1.2 Summonings + Level 1.0 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 11% 1 b - Call Imp Summ 14% N/A 16% 2 c - Mephitic Cloud Conj/Alch/Air 4% N/A 41% 3 d - Blink Tloc 12% N/A 17% 2 e - Slow Hex 12% N/A 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Cigotuvi's Dreadful Rot Necr/Alch/Air 6% N/A 26% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. You have a pair of small horns on your head. You are partially covered in large bone plates. (SH +4) Your body sometimes deteriorates upon taking damage. You passively dampen the noise of your surroundings. Message History The dart slug dies! The jackal bites you but does no damage. Casting: Call Imp (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (almost dead, ally target, 100% to hit) The magic dart hits the adder. You kill the adder! The jackal completely misses you. Something bites your cerulean imp. Your cerulean imp barely misses the jackal. You have reached level 4! You feel agile. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your cerulean imp disappears in a puff of smoke! The jackal misses your cerulean imp. The jackal bites you. * * * LOW HITPOINT WARNING * * * The endoplasm hits you but does no damage. The jackal barely misses your cerulean imp. Found a stone staircase leading down. The jackal misses your cerulean imp. The endoplasm barely misses your cerulean imp. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the jackal but does no damage. You hit the jackal but do no damage. Your punch misses the jackal. The jackal is heavily wounded. The jackal closely misses your cerulean imp. The jackal bites you. * * * LOW HITPOINT WARNING * * * The endoplasm closely misses your cerulean imp. The jackal barely misses your cerulean imp. Your cerulean imp hits the jackal with a -4 spear. It was a potion of mutation. You feel extremely strange. You feel your surroundings grow quieter. Large bone plates grow over parts of your arms. You feel yourself wasting away. A pair of horns grows on your head! The jackal bites you. You die... #.#...##...##..S........ ......##......##........ ......######..##S##..... ..............##h#...... ....#........§.......... ..#.......†.§†S§........ ..#...........h###...... ..#............5##...... .[............Jh@....... .........†.....##....... #..............# ....... #.##.................... #.##..........###....... #.##..........# .#..... #............... ..>.... ..##...................# #####............ You could see an adder, an endoplasm, 2 jackals and a friendly cerulean imp (summoned). Vanquished Creatures 2 adders (D:2) 3 bats (D:1) 2 endoplasms (D:1) 2 giant cockroaches 2 goblins 3 hobgoblins A kobold (D:1) 2 quokkas A ball python (D:1) 3 rats (D:1) 21 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A dart slug (D:2) 2 endoplasms A hobgoblin (D:2) A jackal (D:2) A frilled lizard (D:2) A rat (D:2) 8 creatures vanquished. Grand Total: 29 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | newgorp the Human Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 489 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/6 492 | D:1 | Learned a level 2 spell: Call Imp 495 | D:1 | Learned a level 2 spell: Blink 1244 | D:1 | Found a faded altar of an unknown god. 1834 | D:2 | Reached XP level 3. HP: 18/25 MP: 2/8 1934 | D:2 | Learned a level 3 spell: Mephitic Cloud 1936 | D:2 | Learned a level 1 spell: Slow 2138 | D:2 | HP: 1/25 [dart slug/slug dart (4)] 2145 | D:2 | Reached XP level 4. HP: 4/31 MP: 7/9 2146 | D:2 | HP: 1/31 [jackal (3)] 2148 | D:2 | Gained mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 2148 | D:2 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 2148 | D:2 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 2148 | D:2 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 2148 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_basic, hellmonk_ecumenical_altar_blasted D:2: layout_rooms Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 6 | || 6 Short sword | 47 | 1 || 48 Fire: Sling | 8 | || 8 Throw: Stone | 2 | || 2 Boomerang | 2 | || 2 Cast: Magic Dart | 41 | || 41 Call Imp | 7 | 1 || 8 Slow | 1 | || 1 Blink | 1 | || 1 Use: Potion | 2 | 1 || 3 Armour: Robe | 57 | 5 || 62 Dodge: Dodged | 52 | || 52