Dungeon Crawl Stone Soup version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 8951420213074211894 584 newgorp the Magician (level 7, -1/48 HPs) Began as a Human Hedge Wizard on Aug 4, 2024. Slain by a water moccasin (9 damage) ... on level 5 of the Dungeon. The game lasted 00:25:20 (7323 turns). newgorp the Magician (Human Hedge Wizard) Turns: 7323, Time: 00:25:22 Health: -1/48 AC: 2 Str: 11 XL: 7 Next: 37% Magic: 1/13 EV: 12 Int: 16 God: Gold: 216 SH: 0 Dex: 12 Spells: 3/15 levels left rFire . . . c - +1 trident (heavy) rCold . . . (no shield) rNeg . . . o - +0 robe rPois + m - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ q - ring of poison resistance HPRegen 0.28/turn k - ring of see invisible MPRegen 0.13/turn %: no passive effects @: very slightly contaminated A: explore regen a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 216 gold pieces. Inventory: Hand Weapons a - a +0 heavy great sword b - a +1 sling of freezing c - a +1 heavy trident (weapon) u - a +0 dagger w - a +0 morningstar y - a +0 hand axe Missiles f - 35 stones j - 9 poisoned darts p - 6 javelins Armour d - a +0 cloak i - a +0 leather armour m - a +0 hat (worn) n - an orb of energy o - a +0 robe (worn) Magical Staves g - a staff of conjuration Jewellery k - a ring of see invisible (right hand) q - a ring of poison resistance (left hand) Scrolls h - a scroll of noise l - 2 scrolls of identify r - 2 scrolls of enchant weapon z - a scroll of poison {unknown} Potions e - 2 potions of curing v - a potion of lignification x - a potion of enlightenment A - a potion of haste Skills: + Level 1.1 Fighting + Level 0.4(1.2) Short Blades + Level 1.8(1.9) Long Blades + Level 1.2 Polearms + Level 1.7 Ranged Weapons + Level 0.5 Throwing + Level 2.6 Dodging + Level 2.8 Stealth + Level 4.5 Spellcasting + Level 3.0 Conjurations + Level 1.0 Hexes + Level 1.6 Summonings + Level 1.7 Translocations + Level 1.6 Air Magic + Level 0.7 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Call Imp Summ 18% N/A 12% 2 c - Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 d - Blink Tloc 18% N/A 12% 2 e - Slow Hex 28% N/A 11% 1 f - Hailstorm Conj/Ice 8% 3d5 26% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 18% N/A 12% 2 Freeze Ice 12% 1d3 16% 1 Cigotuvi's Dreadful Rot Necr/Alch/Air 12% N/A 17% 2 Gell's Gravitas Tloc 9% N/A 24% 3 Teleport Other Tloc 9% N/A 24% 3 Frozen Ramparts Ice 6% 1d1 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Fedhas Ru Vehumet Shops: D:5 : Annotations: D:5 2 runed translucent doors, Congressman's ghost, weakling DsGl; Eustachio; Grinder Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The water moccasin closely misses your cerulean imp. Your cerulean imp barely misses the water moccasin. The water moccasin closely misses your cerulean imp. Your cerulean imp barely misses the water moccasin. The water moccasin bites your cerulean imp! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Casting: Call Imp (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The water moccasin bites you. Your cerulean imp barely misses the water moccasin. Casting: Call Imp (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. You are too injured to fight recklessly! Reach: c) +1 trident (heavy) Press: ? - help, Dir - move target, f/p - water moccasin Aim: a water moccasin (heavily wounded, about 65% to evade your +1 heavy trident) You reach to attack! You closely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * Your cerulean imp closely misses the water moccasin. Your cerulean imp misses the water moccasin. Casting: Blink (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. The water moccasin bites you but does no damage. The water moccasin closely misses you. Your cerulean imp barely misses the water moccasin. Casting: Call Imp (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You feel ready to blink again. Your cerulean imp disappears in a puff of smoke! The water moccasin bites you! You die... ######.#.# #.# #.#.####.# #.§......# ######.#.###### .........######### ####...#...5§..§.# #...###.#######.# ...## #.# #S# ### #.# #@# #.# #.# ###.# #5# #...# #.# ######.#########.# .............S...# ######.########### ................# ..#.##.#.#.####.# You could see a water moccasin (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures Sigmund (D:5) An ogre (D:4) A crimson imp (D:4) 2 hounds (D:5) Terence (D:2) 2 iguanas (D:5) 4 adders A white imp (D:4) An ufetubus (D:5) A dart slug (D:1) 2 orcs (D:5) 4 endoplasms 3 giant cockroaches 8 goblins 5 hobgoblins 4 jackals 3 kobolds (D:1) 2 quokkas 11 ball pythons 4 bats 3 frilled lizards 2 rats (D:2) 66 creatures vanquished. Vanquished Creatures (collateral kills) An iguana (D:1) 2 adders (D:3) An ufetubus (D:5) A ribbon worm (D:3) A goblin (D:1) 3 hobgoblins 2 jackals (D:5) A kobold (D:3) A rat (D:1) 13 creatures vanquished. Grand Total: 79 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | newgorp the Human Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 846 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/6 852 | D:1 | Learned a level 2 spell: Call Imp 855 | D:1 | Learned a level 2 spell: Blink 1541 | D:1 | Reached XP level 3. HP: 24/24 MP: 5/7 1661 | D:1 | Learned a level 3 spell: Mephitic Cloud 2408 | D:2 | Learned a level 1 spell: Slow 2533 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/9 2668 | D:2 | Noticed Terence 2700 | D:2 | Killed Terence 3822 | D:3 | Reached XP level 5. HP: 35/35 MP: 3/10 4622 | D:4 | Reached skill level 4 in Spellcasting 4806 | D:4 | Reached skill level 1 in Ranged Weapons 4806 | D:4 | Noticed an ogre 4821 | D:4 | Killed an ogre 4822 | D:4 | Reached skill level 1 in Hexes 4822 | D:4 | Reached XP level 6. HP: 19/42 MP: 3/12 5049 | D:4 | Found a blossoming altar of Fedhas. 5077 | D:4 | Found a sacrificial altar of Ru. 5080 | D:4 | Found a radiant altar of Vehumet. 5421 | D:4 | Reached skill level 1 in Air Magic 5568 | D:4 | Learned a level 3 spell: Hailstorm 5569 | D:5 | Entered Level 5 of the Dungeon 5600 | D:5 | Reached skill level 1 in Long Blades 5612 | D:5 | Reached skill level 1 in Fighting 6050 | D:5 | Noticed Eustachio 6050 | D:5 | Noticed a water moccasin 6382 | D:5 | Found a large runed translucent door. 6383 | D:5 | Found a large runed translucent door. 6386 | D:5 | Noticed Congressman's ghost (weakling DsGl) 6517 | D:5 | Noticed Grinder 6526 | D:5 | Noticed Sigmund 6545 | D:5 | Killed Sigmund 6546 | D:5 | Reached XP level 7. HP: 38/48 MP: 3/13 6553 | D:5 | Reached skill level 1 in Polearms 6564 | D:5 | Found Vytwyub's Self-Improvement Boutique. 6833 | D:5 | Paralysed by Grinder for 5 turns 6836 | D:5 | HP: 2/48 [Grinder (2)] 7323 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_loops_ring D:2: layout_loops_ring, uniq_terence D:3: layout_basic D:4: layout_rooms, nicolae_overflow_squiral, fedhas_altar_2, grunt_ministairs_7, minmay_fire_ice_demons D:5: layout_basic, trog_wizard, ebering_ghost_disaster_area, nicolae_shop_self_help, uniq_grinder, uniq_eustachio, uniq_sigmund Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 2 3 | 3.0 Spellcasting | 4 | 4.5 Ranged Weapons | 1 | 1.7 Hexes | 1 | 1.0 Air Magic | 1 | 1.6 Long Blades | 1 | 1.8 Fighting | 1 | 1.1 Polearms | 1 | 1.2 Short Blades | | 0.4 Throwing | | 0.5 Dodging | | 2.6 Stealth | | 2.8 Summonings | | 1.6 Translocations | | 1.7 Alchemy | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 34 | 4 | || 38 Punch | 1 | | || 1 Flail | | 18 | || 18 Great sword | | 50 | 8 || 58 Trident | | 16 | 15 || 31 Fire: Sling | | 82 | 1 || 83 Throw: Dart | 10 | 10 | || 20 Throwing net | | | 1 || 1 Cast: Magic Dart | 40 | 24 | 2 || 66 Call Imp | 4 | 17 | 11 || 32 Mephitic Cloud | 2 | 12 | 2 || 16 Slow | 1 | 16 | || 17 Blink | 1 | 4 | 2 || 7 Hailstorm | | | 1 || 1 Use: Scroll | | 10 | 2 || 12 Potion | | 4 | || 4 Stab: Confused | 1 | | 1 || 2 Armour: Robe | 10 | 98 | 24 || 132 Dodge: Dodged | 23 | 108 | 21 || 152