Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 1811733925866773280 103 newgorp the Magician (level 4, 0/30 HPs) Began as a Human Hedge Wizard on Oct 4, 2024. Slain by a shadow imp (2 damage) ... in a sewer. The game lasted 00:09:48 (3242 turns). newgorp the Magician (Human Hedge Wizard) Turns: 3242, Time: 00:09:49 Health: 0/30 AC: 3 Str: 10 XL: 4 Next: 79% Magic: 4/10 EV: 11 Int: 16 God: Gold: 100 SH: 0 Dex: 13 Spells: 1/11 levels left rFire . . . a - +0 short sword rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv + p - +0 pair of boots Will ..... (no amulet) Stlth ++ f - ring of see invisible HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: attractive, on blink cooldown A: explore regen a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 154 gold pieces. You spent 54 gold pieces at shops. Inventory: Hand Weapons a - a +0 short sword (weapon) j - a +0 dagger Missiles l - 14 stones n - 14 poisoned darts (quivered) Armour b - a +0 robe (worn) c - a +0 hat (worn) k - a +0 leather armour p - a +0 pair of boots (worn) z - the +4 ring mail "Egedob" {+Inv rPois Str+3} (You found it on level 3 of the Dungeon) Str+3: It affects your strength (+3). rPois: It protects you from poison. +Inv: It lets you turn invisible. Jewellery f - a ring of see invisible (left hand) t - a ring of fire Wands s - a wand of acid (13) u - a wand of iceblast (5) x - a wand of digging (4) Scrolls e - a scroll of silence {unknown} h - a scroll of amnesia {unknown} i - a scroll of poison {unknown} m - a scroll of noise {unknown} o - 2 scrolls of immolation {unknown} q - 2 scrolls of brand weapon {unknown} r - a scroll of enchant armour {unknown} v - 2 scrolls of identify {unknown} w - 2 scrolls of fog {unknown} y - a scroll of blinking {unknown} Potions g - a potion of attraction Skills: + Level 2.2 Dodging + Level 2.0 Stealth + Level 4.1 Spellcasting + Level 3.1 Conjurations + Level 1.5 Summonings + Level 1.1 Necromancy + Level 1.1 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Call Imp Summ 16% N/A 13% 2 c - Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 d - Blink Tloc 12% N/A 16% 2 e - Grave Claw Necr 12% 2d7 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 16% 3-4/arc 13% 2 Summon Lightning Spire Summ/Air 5% 3d4 77% 4 Airstrike Air 1% 2d(1-17) 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Your cerulean imp barely misses the shadow imp. There is a gate leading back out of this place here. The shadow imp hits your cerulean imp. Your cerulean imp hits the shadow imp with a -4 spear. You feel ready to blink again. The shadow imp hits your cerulean imp but does no damage. The shadow imp hits you. * * * LOW HITPOINT WARNING * * * Your cerulean imp closely misses the shadow imp. Okay, then. Magic courses through your body. The shadow imp hits your cerulean imp. The shadow imp barely misses you. Your cerulean imp barely misses the shadow imp. Casting: Call Imp (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. The shadow imp hits you. * * * LOW HITPOINT WARNING * * * Your cerulean imp barely misses the shadow imp. Unknown command. Casting: Blink (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 16% risk of failure) (2/3 uses available) Press: ? - help, Dir - move target, f/p - shadow imp Aim: a shadow imp (severely wounded, ally target) You unleash the spiteful dead! The jagged bones skewer the shadow imp. You kill the shadow imp! The shadow imp hits you. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the shadow imp but does no damage. Casting: Grave Claw (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 16% risk of failure) (1/3 uses available) Press: ? - help, Dir - move target, f - shadow imp Aim: a shadow imp (ally target) You unleash the spiteful dead! The jagged bones skewer the shadow imp! The shadow imp is severely wounded. The shadow imp is pinned in place! The last of your harvested death is exhausted. The shadow imp hits you. You die... #≈..# #≈~.# #≈~.# #≈~.###### #≈~.##...## #≈~.#.....# #≈~....∩∩.# #~~.#...5.# #≈~.##@5.## ########## You could see a shadow imp (ally target, bound) and a friendly cerulean imp (summoned). Vanquished Creatures 5 adders A shadow imp (Sewer) A dart slug (D:1) 2 endoplasms (D:1) 2 giant cockroaches A goblin (D:1) A hobgoblin (D:2) A jackal (D:2) 5 ball pythons 3 bats 4 frilled lizards 5 kobolds 3 rats 34 creatures vanquished. Vanquished Creatures (collateral kills) 2 dart slugs 4 endoplasms 3 giant cockroaches A hobgoblin (D:3) A jackal (D:2) 3 kobolds A rat (D:3) 15 creatures vanquished. Grand Total: 49 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | newgorp the Human Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 642 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/6 648 | D:1 | Learned a level 2 spell: Call Imp 651 | D:1 | Learned a level 2 spell: Blink 1223 | D:1 | Found Jiat's Armour Shop. 1245 | D:1 | Bought a +0 pair of boots for 54 gold pieces 1399 | D:1 | Found a faded altar of an unknown god. 1720 | D:2 | Reached XP level 3. HP: 24/24 MP: 6/8 1724 | D:2 | Learned a level 3 spell: Mephitic Cloud 2349 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/9 2353 | D:2 | Learned a level 2 spell: Grave Claw 2875 | D:3 | Reached skill level 4 in Spellcasting 2956 | D:3 | Identified the +4 ring mail "Egedob" {+Inv rPois Str+3} 2980 | D:3 | Found a glowing drain. 2983 | Sewer | Entered a sewer 3242 | Sewer | Slain by a shadow imp Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_basic, serial_shops, nicolae_shop_window_shopping, basic_ecumenical_altar, serial_bayou_lake_a D:2: layout_loops_cross, eino_tiny_chamber D:3: layout_basic, mainiacjoe_sewer_entry_somewhere_in_here_1, uniq_jessica Sewer: kennysheep_sewer_church Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 3 | 3.1 Spellcasting | 4 | 4.1 Dodging | | 2.2 Stealth | | 2.0 Summonings | | 1.5 Necromancy | | 1.1 Translocations | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 5 | || 5 Short sword | 18 | 16 || 34 Throw: Dart | 2 | || 2 Cast: Magic Dart | 42 | 14 || 56 Call Imp | 12 | 9 || 21 Blink | 1 | 2 || 3 Mephitic Cloud | 1 | || 1 Grave Claw | | 3 || 3 Evoke: Wand | | 1 || 1 Use: Potion | | 2 || 2 Stab: Sleeping | 1 | || 1 Armour: Robe | 22 | 27 || 49 Dodge: Dodged | 17 | 14 || 31