Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 17420480368007861110 21 newgorp the Magician (level 2, 0/19 HPs) Began as a Human Hedge Wizard on Oct 14, 2024. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:58 (1725 turns). newgorp the Magician (Human Hedge Wizard) Turns: 1725, Time: 00:03:00 Health: 0/19 AC: 2 Str: 10 XL: 2 Next: 83% Magic: 4/6 EV: 11 Int: 14 God: Gold: 84 SH: 0 Dex: 12 Spells: 3/8 levels left rFire . . . a - +0 rapier rCold . . . (no shield) rNeg . . . f - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ h - ring of see invisible HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: on blink cooldown A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) b - a +0 sling l - a +0 dagger n - a +1 hand axe of electrocution Missiles g - 21 stones i - 5 boomerangs (quivered) Armour c - a +0 hat (worn) f - a +0 robe (worn) s - a +0 leather armour Jewellery h - a ring of see invisible (left hand) Talismans r - a beast talisman Scrolls e - a scroll of noise {unknown} j - a scroll of poison {unknown} k - 4 scrolls of identify {unknown} p - a scroll of blinking {unknown} q - a scroll of immolation {unknown} Potions d - a potion of magic m - a potion of heal wounds {unknown} o - a potion of attraction {unknown} Skills: + Level 0.7 Ranged Weapons + Level 2.0 Dodging + Level 2.3 Stealth + Level 3.5 Spellcasting + Level 2.0 Conjurations + Level 1.0 Summonings + Level 1.0 Necromancy + Level 1.0 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 b - Call Imp Summ 10% N/A 21% 2 c - Blink Tloc 10% N/A 21% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 10% 2d7 21% 2 Stone Arrow Conj/Erth 10% 3d7 38% 3 Mephitic Cloud Conj/Alch/Air 4% N/A 43% 3 Animate Armour Summ/Erth 6% N/A 86% 4 Hellfire Mortar Fire/Erth 1% 3d11 100% 7 Lehudib's Crystal Spear Conj/Erth 2% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. Your cerulean imp hits the jackal but does no damage. You hit the jackal. You kill the jackal! Your cerulean imp closely misses the jackal. You closely miss the jackal. The jackal closely misses you. x2 A jackal comes into view. The jackal completely misses you. You hit the jackal but do no damage. The jackal bites you. Your cerulean imp hits the jackal from afar with a -4 spear. The jackal barely misses you. The jackal bites you. Your cerulean imp hits the jackal but does no damage. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal bites you. The jackal barely misses you. Your cerulean imp barely misses the jackal. The jackal bites you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. x2 Your cerulean imp barely misses the jackal. The jackal bites you but does no damage. You barely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. Your cerulean imp closely misses the jackal. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Call Imp (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses your cerulean imp. Your cerulean imp hits the jackal but does no damage. The jackal bites you. You die... #..#.######^.#### ..>.............#### ##.#...............# ......#######.###### ##.##....# #.### #.#####.# #..h# #.# .. ###h## ..# .# #h5###### ..# # ##@.....# ...# #.>..........# .... ....#####....# ...# .. ##### You could see 3 jackals and a friendly cerulean imp (summoned). Vanquished Creatures 3 ball pythons (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A jackal (D:2) 2 quokkas (D:1) 2 bats (D:2) 3 kobolds (D:1) 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | newgorp the Human Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 460 | D:1 | Reached XP level 2. HP: 19/19 MP: 6/6 464 | D:1 | Learned a level 2 spell: Call Imp 467 | D:1 | Learned a level 2 spell: Blink 1725 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_loops_corners, item_on_display_a D:2: layout_rooms, minmay_fractal_squares_gapless_5 Action || total ---------------------------++------- Melee: Rapier || 27 Fire: Sling || 31 Cast: Magic Dart || 6 Call Imp || 3 Blink || 1 Armour: Robe || 38 Dodge: Dodged || 32 Form: || 1 Beast || 1