Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 1638418646529996722 42 newgorp the Magician (level 3, -10/25 HPs) Began as a Human Hedge Wizard on Jan 13, 2025. Mangled by an ogre ... wielding a +0 giant club (35 damage) ... on level 2 of the Dungeon. The game lasted 00:05:47 (1661 turns). newgorp the Magician (Human Hedge Wizard) Turns: 1661, Time: 00:05:47 Health: -10/25 AC: 2 Str: 10 XL: 3 Next: 54% Magic: 0/7 EV: 11 Int: 16 God: Gold: 79 SH: 0 Dex: 12 Spells: 0/8 levels left rFire . . . a - +1 dagger (venom) rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons a - a +1 dagger of venom (weapon) e - a +0 dagger i - a +0 mace k - a +0 short sword Missiles g - 10 stones (quivered) Armour b - a +0 robe (worn) c - a +0 hat (worn) f - a +0 leather armour Jewellery j - a ring of ice Scrolls l - a scroll of amnesia {unknown} Potions d - a potion of magic h - a potion of might {unknown} Skills: + Level 0.4 Fighting + Level 0.8 Short Blades + Level 2.3 Dodging + Level 2.3 Stealth + Level 3.3 Spellcasting + Level 2.5 Conjurations + Level 1.0 Summonings + Level 1.0 Necromancy + Level 1.0 Translocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 6% 1 b - Call Imp Summ 12% N/A 17% 2 c - Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 d - Blink Tloc 10% N/A 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 10% 2d7 19% 2 Jinxbite Hex 4% N/A 26% 2 Yara's Violent Unravell Hex/Alch 1% 3d3 99% 5 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The ogre barely misses your cerulean imp. Your cerulean imp hits the ogre with a -4 spear. The ogre misses your cerulean imp. Your cerulean imp hits the ogre but does no damage. Your cerulean imp hits the ogre with a -4 spear. The ogre hits your cerulean imp with a +0 giant club!! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Casting: Call Imp (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, 100% to hit) The magic dart hits the ogre. The ogre is severely wounded. Unknown command. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded, 100% to hit) The magic dart hits the ogre. The ogre is severely wounded. Unknown command. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded, 100% to hit) The magic dart hits the ogre. The ogre is almost dead. Unknown command. You hit the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ......# #..........# .. ......# #..........# ##. .. ...... #..........# ###.##[.. ### #.......#### .? .#... #.......#####.# #< ..... #............^# .##.#... #.......####### <....... #.......##########....... #.......@OJ.............. #.......##########....... ........# #).>.... .......## #..O.... ....... ####...# ....... ...# ....... ..# ....... .# .# You could see an ogre and an endoplasm. Vanquished Creatures A giant cockroach (D:1) 6 goblins A hobgoblin (D:2) 5 jackals A quokka (D:1) 5 ball pythons (D:1) 4 bats (D:1) 3 frilled lizards (D:1) 2 kobolds (D:1) 6 rats (D:1) 34 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:2) A goblin (D:1) A hobgoblin (D:2) A jackal (D:2) A frilled lizard (D:2) A kobold (D:2) 6 creatures vanquished. Grand Total: 40 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | newgorp the Human Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 501 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/6 670 | D:1 | Learned a level 2 spell: Call Imp 673 | D:1 | Learned a level 2 spell: Blink 1026 | D:1 | Reached XP level 3. HP: 18/25 MP: 5/7 1044 | D:1 | Learned a level 3 spell: Mephitic Cloud 1636 | D:2 | Noticed an ogre 1661 | D:2 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_rooms, hangedman_abyss_or_decor_lesser_grid D:2: layout_basic Action || total ---------------------------++------- Melee: Dagger || 55 Throw: Stone || 4 Cast: Magic Dart || 34 Call Imp || 9 Armour: Robe || 24 Dodge: Dodged || 36