Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 1350384833703524681 7 newgorp the Magician (level 2, -2/19 HPs) Began as a Human Hedge Wizard on Jan 29, 2025. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:29 (527 turns). newgorp the Magician (Human Hedge Wizard) Turns: 527, Time: 00:01:30 Health: -2/19 AC: 2 Str: 10 XL: 2 Next: 0% Magic: 1/6 EV: 11 Int: 14 God: Gold: 25 SH: 0 Dex: 12 Spells: 2/7 levels left rFire . . . a - +0 short sword rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) j - a +0 flail l - a +0 dagger Missiles g - 14 stones i - 5 poisoned darts (quivered) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls e - a scroll of identify {unknown} Potions d - a potion of magic f - a potion of berserk rage {unknown} h - a potion of haste {unknown} k - a potion of curing {unknown} Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 3.3 Spellcasting + Level 2.0 Conjurations + Level 1.0 Summonings + Level 1.0 Necromancy + Level 1.0 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 9% 1 b - Call Imp Summ 10% N/A 21% 2 c - Blink Tloc 10% N/A 21% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 10% 2d7 21% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The gnoll is poisoned. Your cerulean imp closely misses the gnoll. Your cerulean imp barely misses the gnoll. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. You hit the gnoll. The gnoll is moderately wounded. Your cerulean imp hits the gnoll from afar with a -4 spear. The gnoll barely misses you. You barely miss the gnoll. The gnoll is heavily wounded. Your cerulean imp hits the gnoll from afar with a -4 spear. The gnoll hits you with a +0 club. Casting: Call Imp (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, poisoned, ally target, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll looks more healthy. Your cerulean imp hits the gnoll but does no damage. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, ally target, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. Your cerulean imp closely misses the gnoll. The gnoll barely misses you. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Blink. You are very lightly contaminated with residual magic. Nothing appears to happen. Your cerulean imp completely misses the gnoll. The gnoll hits you with a +0 club. You die... ............# #.# .......#########.# .......#.# #.....# # .......#.# #.#####.##### ######.#.###.#.###...... #.#.##....#.5.(.... #.#.##..#.#.#...... #.#.##..#.#g# ##### ######.#........@# .......##.#.##...# .......'..#..#.### .......#..##)#.# .......+.......# .......####.#### #........##.# #.###.##....# ..# #.####### You could see a gnoll (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | newgorp the Human Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 481 | D:1 | Reached XP level 2. HP: 19/19 MP: 6/6 484 | D:1 | Learned a level 2 spell: Call Imp 487 | D:1 | Learned a level 2 spell: Blink 527 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_basic, minmay_tetromino_l2 Action || total ---------------------------++------- Melee: Short sword || 4 Dagger || 1 Throw: Dart || 2 Cast: Magic Dart || 12 Call Imp || 1 Stab: Sleeping || 1 Armour: Robe || 4 Dodge: Dodged || 4