Dungeon Crawl Stone Soup version 0.33-b1-1-ga045eee6d5 (webtiles) character file. Game seed: 13866205031754570540 3247 newgorp the Shooter (level 9, -8/6 HPs) Began as a Human Hedge Wizard on Apr 27, 2025. Mangled by a wight ... wielding a +0 great sword (14 damage) ... on level 7 of the Dungeon on Apr 28, 2025. The game lasted 00:44:37 (12288 turns). newgorp the Shooter (Human Hedge Wizard) Turns: 12288, Time: 00:44:38 Health: -8/6 AC: 2 Str: 10 XL: 9 Next: 99% Magic: 17/17 EV: 18 Int: 20 God: Gold: 200 SH: 0 Dex: 12 Spells: 3/19 levels left rFire . . . a - melded +1 war axe (flame) rCold . . . (offhand unavailable) rNeg . . . Q - melded +1 robe {rC+ rF+} rPois . r - +0 hat rElec . o - +0 cloak rCorr + q - melded +0 pair of gloves SInv . J - +0 pair of boots Will ..... k - amulet of magic regeneration Stlth + t - +5 ring of evasion HPRegen 0.21/turn N - ring of resist corrosion MPRegen 0.55/turn %: no passive effects @: flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, explore regen a: End Transformation You were on level 7 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 7 of its levels. You also visited: Sewer. You collected 384 gold pieces. You spent 184 gold pieces at shops. Inventory: Hand Weapons a - a +1 war axe of flaming (melded) b - a +1 sling c - a +0 halberd n - a +1 vampiric hand axe v - a +5 spear y - a +0 short sword of venom E - a +2 whip of holy wrath G - a +0 whip of freezing H - a +1 whip of electrocution M - a +0 long sword O - the +6 dagger "Pauniuph" {freeze, rC- Str+7 Int-3} (You took it off a gnoll on level 6 of the Dungeon) rC-: It makes you vulnerable to cold. Str+7: It affects your strength (+7). Int-3: It affects your intelligence (-3). P - a +2 trident of draining U - a +2 flail of protection V - a +4 mace Missiles e - 27 poisoned darts (quivered) h - 2 throwing nets j - 38 stones s - 3 boomerangs Armour f - a +0 robe g - a +1 leather armour of fire resistance o - a +0 cloak (worn) q - a +0 pair of gloves (melded) r - a +0 hat (worn) J - a +0 pair of boots (worn) Q - a +1 robe of resistance (melded) R - an orb of guile Jewellery k - an amulet of magic regeneration (worn) t - a +5 ring of evasion (worn) C - an amulet of faith I - an amulet of magic regeneration N - a ring of resist corrosion (worn) Scrolls i - 3 scrolls of fog D - a scroll of vulnerability F - 3 scrolls of blinking K - 2 scrolls of fear {unknown} S - a scroll of amnesia Potions d - a potion of magic l - a potion of lignification {unknown} m - a potion of berserk rage p - 4 potions of heal wounds u - a potion of ambrosia {unknown} x - a potion of curing z - 2 potions of haste {unknown} A - 2 potions of brilliance {unknown} B - 2 potions of invisibility T - 2 potions of might {unknown} Baubles L - 2 flux baubles Talismans w - an inkwell talisman Skills: + Level 3.9 Fighting + Level 0.3 Short Blades + Level 4.9 Axes + Level 0.5(3.1) Polearms + Level 7.1 Ranged Weapons + Level 0.6 Throwing + Level 4.3 Dodging + Level 3.5 Stealth + Level 5.8 Spellcasting + Level 3.4 Conjurations + Level 2.5 Summonings + Level 2.3 Necromancy + Level 1.7 Translocations + Level 2.0 Air Magic + Level 1.8 Alchemy + Level 0.3 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Call Imp Summ 32% N/A 5% 2 c - Mephitic Cloud Conj/Alch/Air 15% N/A 12% 3 d - Blink Tloc 24% N/A 8% 2 e - Grave Claw Necr 30% 2d9 6% 2 f - Tukima's Dance Hex 5% N/A 32% 3 g - Swiftness Air 13% N/A 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 16% 2 Passwall Erth 5% N/A 32% 3 Passage of Golubria Tloc 12% N/A 45% 4 Awaken Armour Erth/Frge 10% N/A 71% 4 Yara's Violent Unravell Hex/Alch 4% 3d4 90% 5 Forge Phalanx Beetle Frge 2% N/A 100% 6 Fortress Blast Frge 6% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Sewer (visited) Temple: D:4-7 Altars: Ashenzari Hepliaklqana Kikubaaqudgha Lugonu Shops: D:3 * D:4 * Portals: Abyss: D:6 Annotations: D:6 2 runed translucent doors Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand, body armour and gloves are melded. You regain HP and MP as you explore. Message History Your cerulean imp disappears in a puff of smoke! Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 great sword and wearing a +0 robe (severely damaged, 100% to hit) The magic dart hits the wight but does no damage. The wight is severely damaged. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 great sword and wearing a +0 robe (severely damaged, 100% to hit) The magic dart hits the wight. The wight is severely damaged. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 great sword and wearing a +0 robe (severely damaged, 100% to hit) The magic dart hits the wight but does no damage. The wight is severely damaged. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 great sword and wearing a +0 robe (severely damaged, 100% to hit) The magic dart hits the wight but does no damage. The wight is severely damaged. You hit the wight but do no damage. The wight begins to glow. The wight is severely damaged. The wight closely misses you. You barely miss the wight. The wight is severely damaged. The wight misses you. You hit the wight but do no damage. The wight glows dangerously bright. The wight is severely damaged. The wight hits you with a +0 great sword! Ouch! That really hurt! You die... ###### #....# #.##.# #.#..######## #.#.#.......###### #[#.##.#.......... ###### #p#.##.#.....##### #####≈≈≈≈## #z#.##.##......... #....≈....# #.#.............#. #....≈≈≈≈.# #.####....#####.#) #.....###.## #÷#############.#. ###...[.##...###.#.............#. ..+.....''...'..>#.###########.## ###.....##...###.#.....# #...... #.....##...# #.#####.# #.##### You could see a wight (heavy contam). Vanquished Creatures Pikel (D:6) Jeremiah (D:6) A rime drake (D:4) A blink frog (D:7) Duvessa (D:5) A water moccasin (D:7) An ice beast (D:5) 2 sky beasts (D:6) A black bear (D:4) An ogre (D:6) 3 kobold brigands 2 wights (D:7) Dowan (D:5) A vampire bat (D:4) 2 howler monkeys A crimson imp (Sewer) 3 hounds 3 orc priests 2 jellies (D:5) An iguana (D:5) A sleepcap (D:6) 4 orc wizards 17 gnolls 7 adders A shadow imp (Sewer) 4 ufetubi 2 dart slugs 3 ribbon worms 5 endoplasms 8 giant cockroaches 2 hobgoblins 9 jackals 19 orcs 3 quokkas 11 ball pythons 6 bats 4 bat skeletons (D:4) 2 bat zombies (D:4) 6 frilled lizards 6 goblins 23 kobolds A kobold zombie (Sewer) 8 rats 182 creatures vanquished. Vanquished Creatures (collateral kills) A phantom (D:5) A crocodile skeleton (Sewer) An adder (D:3) A gnoll (D:6) A shadow imp (Sewer) A dart slug (D:1) 2 ribbon worms (D:3) 4 endoplasms 2 giant cockroaches (D:2) A kobold (Sewer) 2 quokkas 17 creatures vanquished. Grand Total: 199 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | newgorp the Human Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 527 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/6 595 | D:1 | Learned a level 2 spell: Call Imp 598 | D:1 | Learned a level 2 spell: Blink 1924 | D:1 | Found a faded altar of an unknown god. 1926 | D:1 | Reached XP level 3. HP: 24/24 MP: 5/7 1930 | D:1 | Learned a level 3 spell: Mephitic Cloud 3500 | D:2 | Reached XP level 4. HP: 17/31 MP: 9/9 3723 | D:3 | Found a hazy altar of Hepliaklqana. 3723 | D:3 | Noticed a kobold brigand 3741 | D:3 | Killed a kobold brigand 3742 | D:3 | Reached skill level 1 in Fighting 3742 | D:3 | Reached skill level 1 in Axes 3742 | D:3 | Reached skill level 1 in Ranged Weapons 3742 | D:3 | Reached XP level 5. HP: 36/37 MP: 10/10 3745 | D:3 | Found a faded altar of an unknown god. 3909 | D:3 | Learned a level 2 spell: Grave Claw 4001 | D:3 | Found a glowing drain. 4076 | D:3 | Found Ankeirch's General Store. 4090 | D:3 | Bought a potion of curing for 30 gold pieces 4101 | Sewer | Entered a sewer 4402 | Sewer | Reached skill level 2 in Ranged Weapons 4427 | Sewer | Reached XP level 6. HP: 43/43 MP: 11/11 4479 | Sewer | Noticed Grinder 4772 | Sewer | Found an ancient bone altar of Kikubaaqudgha. 4911 | Sewer | Grinder changed into Grinder the crimson imp 4911 | Sewer | Noticed Grinder 4969 | Sewer | Killed Grinder the crimson imp 5210 | Sewer | Reached XP level 7. HP: 45/48 MP: 13/13 5433 | D:3 | Bought a +1 war axe of flaming for 133 gold pieces 5910 | D:4 | Reached skill level 3 in Ranged Weapons 5945 | D:4 | a water moccasin changed into a rime drake 5945 | D:4 | Noticed a rime drake 5956 | D:4 | Killed a rime drake 5957 | D:4 | Reached skill level 1 in Alchemy 6034 | D:4 | Found Hokhluyf's Assorted Antiques. 6043 | D:4 | Bought a scroll labelled SAAMAR JUDON for 21 gold pieces 6127 | D:4 | Reached XP level 8. HP: 44/57 MP: 15/15 6509 | D:4 | Reached skill level 4 in Ranged Weapons 6882 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 7190 | D:5 | Entered Level 5 of the Dungeon 7193 | D:5 | Noticed Duvessa 7208 | D:5 | Noticed Dowan 7243 | D:5 | Killed Dowan 7276 | D:5 | Killed Duvessa 7456 | D:5 | Reached skill level 5 in Spellcasting 7525 | D:5 | Reached skill level 1 in Air Magic 7840 | D:5 | Found a broken altar of Ashenzari. 8309 | D:5 | Reached skill level 5 in Ranged Weapons 8309 | D:5 | Reached XP level 9. HP: 49/63 MP: 16/16 8671 | D:6 | Noticed Jeremiah 8744 | D:6 | Found a corrupted altar of Lugonu. 9036 | D:6 | Found a one-way gate to the infinite horrors of the Abyss. 9067 | D:6 | Identified the +6 dagger "Pauniuph" {freeze, rC- Str+7 | Int-3} 9593 | D:6 | Killed Jeremiah 9935 | D:6 | Reached skill level 6 in Ranged Weapons 9973 | D:6 | Noticed Pikel 9997 | D:6 | Killed Pikel 10491 | D:6 | Learned a level 3 spell: Tukima's Dance 10495 | D:6 | Learned a level 3 spell: Swiftness 10576 | D:7 | Reached skill level 7 in Ranged Weapons 12288 | D:7 | Mangled by a wight Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_loops_ring, hellmonk_ecumenical_altar_zigzags, dreamdust_mushroom_princess, lexackson_kobold_supper D:2: layout_loops_ring D:3: layout_loops_ring, beargit_hepliaklqana_dungeon_heroes, serial_shops, shop, portal_sewer_entry_a, grunt_ministairs_13 D:4: layout_loops_cross, kennysheep_vampire_church, serial_shops, shop, nicolae_houndstooth_variations D:5: layout_cave_pods, ashenzari_altar_1, uniq_duvessa D:6: due_chaos_kobolds, layout_cave_pods, uniq_jeremiah, uniq_pikel D:7: layout_basic, minmay_temple_entry_grid, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_b, minmay_unpleasant_kobolds Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 2 3 | 3.9 Axes | 1 2 3 4 | 4.9 Ranged Weapons | 1 2 3 5 7 | 7.1 Dodging | 3 4 | 4.3 Spellcasting | 4 5 | 5.8 Summonings | 2 | 2.5 Alchemy | 1 | 1.8 Stealth | 3 | 3.5 Conjurations | 3 | 3.4 Air Magic | 1 2 | 2.0 Necromancy | 2 | 2.3 Short Blades | | 0.3 Polearms | | 0.5 Throwing | | 0.6 Translocations | | 1.7 Evocations | | 0.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 18 | | || 18 Hand axe | 150 | 140 | || 290 War axe | | | 181 || 181 Halberd | | | 14 || 14 Trident | | | 4 || 4 Unarmed | | | 3 || 3 Fire: Sling | | 53 | 163 || 216 Throw: Dart | | | 6 || 6 Cast: Magic Dart | 56 | 20 | 43 || 119 Call Imp | 8 | 9 | 18 || 35 Mephitic Cloud | 1 | 10 | 26 || 37 Grave Claw | | 6 | 13 || 19 Blink | | 1 | 8 || 9 Evoke: Wand | | 1 | 5 || 6 Use: Scroll | 3 | | 10 || 13 Potion | | 1 | 2 || 3 Stab: Sleeping | 2 | | 1 || 3 Confused | | 4 | 2 || 6 Armour: Robe | 60 | 62 | 127 || 249 Skin | | | 1 || 1 Dodge: Dodged | 72 | 132 | 252 || 456