Dungeon Crawl Stone Soup version 0.29-a0-925-g0a7a3d12f8 (webtiles) character file. Game seed: 1075038363111715219 227 nickcage the Conjurer (level 5, -1/38 HPs) Began as a Draconian Conjurer on July 28, 2022. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:14:19 (3410 turns). nickcage the Conjurer (Draconian Conjurer) Turns: 3410, Time: 00:14:20 Health: -1/38 AC: 5 Str: 15 XL: 5 Next: 70% Magic: 1/9 EV: 12 Int: 21 God: Gold: 141 SH: 0 Dex: 9 Spells: 3/10 levels left rFire . . . SeeInvis . j - +2 short sword (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ f - amulet of regeneration HPRegen 0.92/turn e - +6 ring of strength MPRegen 0.11/turn (no ring) @: lethally poisoned (-1 -> -9) A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 141 gold pieces. Inventory: Hand Weapons c - a +0 quarterstaff j - a +2 short sword of draining (weapon) Jewellery e - a +6 ring of strength (left hand) f - an amulet of regeneration (around neck) Wands g - a wand of polymorph (11) Scrolls d - 3 scrolls of teleportation Potions a - 4 potions of magic b - 3 potions of mutation h - a potion of haste {unknown} l - a potion of heal wounds {unknown} m - a potion of berserk rage {unknown} n - a potion of resistance {unknown} o - a potion of flight {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.2 Spellcasting * Level 6.2 Conjurations * Level 1.1 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Fulminant Prism Conj/Hex 9% 3d7 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 9% 3 Sting Tmut/Pois 12% 1d3 13% 1 Summon Small Mammal Summ 12% N/A 13% 1 Poisonous Vapours Pois/Air 6% N/A 21% 2 Summon Guardian Golem Hex/Summ 5% N/A 30% 3 Call Canine Familiar Summ 3% N/A 36% 3 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 36% 4 Olgreb's Toxic Radiance Pois 3% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Wu Jian Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The water moccasin hisses angrily. A quokka comes into view. There is a stone staircase leading down here. The searing ray misses the water moccasin. (Press . to maintain the ray.) The searing ray misses the water moccasin. The searing ray hits the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you! The searing ray misses the water moccasin. You finish channelling your searing ray. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The searing ray hits the water moccasin. The water moccasin is moderately wounded. (Press . to maintain the ray.) You feel very sick. The water moccasin bites you. The water moccasin barely misses you. The searing ray hits the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin misses you. The searing ray misses the water moccasin. You feel sick. The water moccasin bites you. You hit the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You hit the water moccasin. You drain the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. You miss the water moccasin. The water moccasin is almost dead. You die... #.# #.# ..#......... #.# #.# .##)#.###... #.# #.. .. ....###.## #.# #.. .. ........## #.# # # #.# ##. #...##.... ##.####.# #.# #. #.### .####.......####.####.## #.... .............##......... ###### .####....##...#.@# #.. .....< #.......##.#.#>S# #. #.. ###### .#.#.###....#....# ##.##..#### .....# #..#####..###...#.....# .#.#.###....#....#......>....## #.#........#.................### #.########...##................. #. ##.##............<..... .. ......)[# #..........)....# You could see a water moccasin (drained). Vanquished Creatures A phantom (D:3) Terence (D:3) 5 adders 3 dart slugs 5 orcs (D:3) 8 bats 4 endoplasms 2 giant cockroaches (D:1) 5 goblins 5 hobgoblins 6 kobolds 3 quokkas 9 ball pythons 6 frilled lizards 9 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nickcage the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 266 | D:1 | Found a faded altar of an unknown god. 293 | D:1 | Reached XP level 2. HP: 19/20 MP: 1/5 296 | D:1 | Learned a level 2 spell: Searing Ray 1173 | D:1 | Reached XP level 3. HP: 26/26 MP: 1/6 1490 | D:2 | Reached skill level 5 in Conjurations 2176 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/7 2181 | D:2 | Learned a level 4 spell: Fulminant Prism 2975 | D:3 | Found an ornate altar of the Wu Jian Council. 2993 | D:3 | Noticed a phantom 3018 | D:3 | Killed a phantom 3019 | D:3 | Reached skill level 6 in Conjurations 3019 | D:3 | Reached XP level 5. HP: 15/38 MP: 0/9 3133 | D:3 | Reached skill level 1 in Hexes 3164 | D:3 | Noticed Terence 3172 | D:3 | Killed Terence 3396 | D:3 | Noticed a water moccasin 3410 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic, ebering_ecumenical_altar_webs, roderic_lattice_a D:2: layout_basic, serial_curves, eino_curves_03, eino_curves_01, roderic_serpentine_path, skrybe_limestone_x, minivault_4, minmay_small_reverse_x D:3: layout_loops_ring, lemuel_round_altar, minmay_misc_feat_rugged, uniq_pargi, uniq_jessica, uniq_terence Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.2 Spellcasting | 3 | 3.2 Hexes | 1 | 1.1 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Quarterstaff | 4 | || 4 Short sword | 1 | 22 || 23 Tailslap | | 1 || 1 Cast: Magic Dart | 91 | 36 || 127 Searing Ray | | 9 || 9 Use: Scroll | | 5 || 5 Armor: Skin | 6 | 6 || 12 Dodge: Dodged | 11 | 11 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3412 | 3385 | 27 | 296 | 2713 | 3 | 1137.3 | Dungeon | 3412 | 3385 | 27 | 296 | 2713 | 3 | 1137.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1435 daAuts D:1: 1291 daAuts D:3: 684 daAuts