Dungeon Crawl Stone Soup version 0.29.0-11-gd7f09526c8 (webtiles) character file. Game seed: 4849185376406641922 43 nickcage the Poker (level 3, 0/27 HPs) Began as a Merfolk Gladiator on Sept 2, 2022. Slain by Terence ... wielding a +2 flail of holy wrath (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:16 (1887 turns). nickcage the Poker (Merfolk Gladiator) Turns: 1887, Time: 00:02:17 Health: 0/27 AC: 4 Str: 16 XL: 3 Next: 58% Magic: 3/3 EV: 17 Int: 7 God: Gold: 144 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . SeeInvis . o - +2 spear of Causality {freeze, Dex+2} rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn m - +4 ring of evasion MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 144 gold pieces. Inventory: Hand Weapons a - a +0 trident o - the +2 spear of Causality (weapon) {freeze, Dex+2} (You found it on level 2 of the Dungeon) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+2). Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery m - a +4 ring of evasion (left hand) s - a ring of see invisible Scrolls f - a scroll of enchant armour {unknown} g - a scroll of teleportation {unknown} n - 2 scrolls of fear {unknown} p - 2 scrolls of identify {unknown} q - a scroll of fog {unknown} Potions h - 2 potions of heal wounds {unknown} i - 3 potions of might {unknown} j - a potion of magic {unknown} k - a potion of haste {unknown} l - a potion of lignification {unknown} r - a potion of cancellation {unknown} Skills: - Level 2.1 Fighting + Level 6.0 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 50% 1 Searing Ray Conj 0% 2d4 65% 2 Gell's Gravitas Tloc 0% N/A 86% 3 Lesser Beckoning Tloc 0% N/A 86% 3 Ozocubu's Armour Ice 0% N/A 86% 3 Teleport Other Tloc 0% N/A 86% 3 Fulminant Prism Conj/Hex 0% 3d6 99% 4 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You reach to attack! You puncture the rat! You freeze the rat. You kill the rat! No target in view! No target in view! No target in view! q - a scroll labelled FENO FEOQUREUH You see here a rat corpse. You open the door. There is a stone staircase leading down here. You open the door. There is an open door here. r - a fizzy orange potion You see here a staff of fire. You pick up a book of Displacement and begin reading... You add the spells Lesser Beckoning, Gell's Gravitas and Teleport Other to your library. s - a ring of see invisible There is an open door here. Terence the Incautious comes into view. He is wielding a +2 flail of holy wrath and wearing a +2 chain mail of willpower. You hit Terence but do no damage. Terence hits you but does no damage. You hit Terence but do no damage. You barely miss Terence. Terence hits you with a +2 flail of holy wrath! You puncture Terence! You freeze Terence. Terence is moderately wounded. Terence hits you with a +2 flail of holy wrath! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Terence. You freeze Terence. Terence is heavily wounded. Terence misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence closely misses you. You closely miss Terence. Terence is heavily wounded. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +2 flail of holy wrath! You die... ..# ... ## #.## ... . .... ... #. #..# ^## #. #.. ... #..#.. .###..#.####### # +...........@...... # #....##..##@# # #....##..##.# #...........## #............# #............# #............# #####............# ........#........# #######.#......### You could see Terence. Vanquished Creatures A worm (D:2) 2 dart slugs 7 ball pythons 4 endoplasms A giant cockroach (D:1) 2 hobgoblins 4 jackals (D:1) 2 quokkas (D:2) 2 bats (D:1) 2 goblins 3 kobolds 2 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nickcage the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 296 | D:1 | Reached XP level 2. HP: 16/22 MP: 2/2 501 | D:1 | Found a faded altar of an unknown god. 574 | D:1 | Reached skill level 5 in Polearms 1265 | D:2 | Reached XP level 3. HP: 23/27 MP: 3/3 1334 | D:2 | Identified the +2 spear of Causality {freeze, Dex+2} 1748 | D:2 | Reached skill level 6 in Polearms 1879 | D:2 | Noticed Terence 1887 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_basic, shapermc_ecumenical_altar_mp_highgroup, item_on_display_a D:2: layout_basic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 5 6 | 6.0 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.0 Action || total -------------------------++------- Melee: Trident || 69 Punch || 1 Spear || 24 Stab: Sleeping || 2 Armor: Leather armour || 11 Dodge: Dodged || 59