Dungeon Crawl Stone Soup version 0.29.1-13-g9f3cf754e1 (webtiles) character file. nickcage the Conjurer (Draconian Conjurer) Turns: 2902, Time: 00:11:54 Health: 33/33 AC: 6 Str: 9 XL: 4 Next: 79% Magic: 8/8 EV: 12 Int: 21 God: Gold: 123 SH: 0 Dex: 9 Spells: 2/9 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... e - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You are on level 3 of the Dungeon. You have visited 1 branch of the dungeon, and seen 3 of its levels. You have collected 123 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour e - a +0 pair of boots (worn) Scrolls b - a scroll of amnesia c - a scroll of teleportation j - a scroll of blinking Potions f - a potion of attraction g - 3 potions of curing h - a glowing grey potion i - 3 potions of lignification k - 2 potions of might Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.1 Spellcasting + Level 5.5 Conjurations You have 2 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 c - Fulminant Prism Conj/Hex 7% 3d7 38% 4 Your spell library contains the following spells: Spells Type Power Damage Failure Level Sandblast Erth 6% 2d5 13% 1 Slow Hex 12% N/A 13% 1 Passwall Tmut/Erth 2% N/A 21% 2 Dazzling Flash Conj/Hex 28% N/A 13% 3 Stone Arrow Conj/Erth 28% 3d8 13% 3 Confusing Touch Hex 3% N/A 36% 3 Vampiric Draining Necr 3% 2d6 36% 3 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame misses you. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits something. Reactivating autopickup. You feel a bit more experienced. The searing ray hits something. You hear some strange, mumbled words. Deactivating autopickup; reactivate with Ctrl-A. You are confused. Something hits you but does no damage. You bump into the rock wall. Something hits you but does no damage. You closely miss something. Something hits you but does no damage. You hit something. You feel less confused. Something hits you but does no damage. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (98% to hit) The searing ray hits the endoplasm. The endoplasm is heavily wounded. (Press . to maintain the ray.) Something hits you but does no damage. The searing ray hits something. The searing ray hits the endoplasm! You kill the endoplasm! Something hits you but does no damage. The searing ray hits something. Something hits you but does no damage. The searing ray hits something. Reactivating autopickup. You feel a bit more experienced. You finish channelling your searing ray. Your Spellcasting skill increases to level 3! You start resting. Magic restored. You start resting. HP restored. <....## #.##.#>....#### .....>## #.............. .....#.# ####o.......... ......#### #.##.#..#### .........###### #.##.#..#### ....#..#......# #>.......... #####....####.# #.##.#..#### ......#.## ##.########.......# #######.# #....@)).)........#### ###########.###########......... #.....................##........ *#..##...#....####.....#####..... ,#.#*#...#....# ###..(# #.#### ,#.###..##....#######..# #,##*# ,#......###.......[##..#****,.... ,#.....## #...#....###.#,,,,,*#.# ,#...### #...#....# #.#**,*,,... There are no monsters in sight! Vanquished Creatures An orc wizard (D:3) 2 worms 4 orcs (D:3) 2 bats 11 endoplasms 4 giant cockroaches 6 goblins 6 hobgoblins 3 quokkas 6 ball pythons 5 frilled lizards 5 kobolds 8 rats 63 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:3) 1 creature vanquished. Grand Total: 64 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nickcage the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 198 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 204 | D:1 | Learned a level 2 spell: Searing Ray 369 | D:1 | You fall into a shaft and drop 1 floor! 486 | D:2 | Found Naukan's Antique Weapon Shop. 792 | D:1 | Reached XP level 3. HP: 26/26 MP: 2/6 1235 | D:2 | Found a faded altar of an unknown god. 1480 | D:2 | Reached skill level 5 in Conjurations 2532 | D:3 | Reached XP level 4. HP: 33/33 MP: 3/7 2580 | D:3 | Learned a level 4 spell: Fulminant Prism Illustrated notes Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.5 Spellcasting | 3 | 3.1 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Tailslap | 1 | 1 || 2 Dagger | 4 | 17 || 21 Cast: Magic Dart | 106 | 14 || 120 Searing Ray | | 2 || 2 Use: Scroll | 8 | || 8 Potion | | 1 || 1 Armor: Skin | 3 | 20 || 23 Dodge: Dodged | 10 | 5 || 15