Dungeon Crawl Stone Soup version 0.31-a0-868-g674d60d6f7 (webtiles) character file. Game seed: 6037851966371829885 49 ninjaread99 the Conjurer (level 3, -1/26 HPs) Began as a Draconian Conjurer on Oct 11, 2023. Succumbed to a goblin's poison ... on level 2 of the Dungeon. The game lasted 00:03:29 (1908 turns). ninjaread99 the Conjurer (Draconian Conjurer) Turns: 1908, Time: 00:03:30 Health: -1/26 AC: 5 Str: 9 XL: 3 Next: 53% Magic: 1/6 EV: 12 Int: 20 God: Gold: 86 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-1 -> -23) A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Inventory: Jewellery b - a +6 ring of intelligence d - a +4 ring of slaying Scrolls c - a scroll of blinking {unknown} e - a scroll of teleportation {unknown} h - a scroll of amnesia {unknown} k - a scroll of fog {unknown} Potions a - a potion of magic f - a potion of ambrosia {unknown} g - a potion of degeneration {unknown} i - a potion of attraction {unknown} j - a potion of haste {unknown} Skills: + Level 2.3 Dodging + Level 2.4 Stealth + Level 2.5 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History There are monsters nearby! There are monsters nearby! You close the door. A goblin breaks down the door. A rat comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (72% to hit) The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) Without enough magic to sustain it, your searing ray dissipates. The goblin hits you but does no damage. You are poisoned. You closely miss the goblin. You feel sick. The goblin hits you but does no damage. You are more poisoned. You hit the goblin. Your tail-slap misses the goblin. The goblin is moderately wounded. You feel very sick. The goblin hits you but does no damage. You barely miss the goblin. Your tail-slap misses the goblin. The goblin is moderately wounded. You feel very sick. The goblin hits you with a +1 dagger of venom. You are lethally poisoned! You hit the goblin. The goblin is severely wounded. You feel very sick. The goblin barely misses you. You closely miss the goblin. The goblin is severely wounded. You feel very sick. The goblin hits you with a +1 dagger of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. You closely miss the goblin. The goblin is heavily wounded. You die... #.. #.# #r# # #.# # ####### #.# # #.....# #.# # #.....# #.# # #.....######.# # #.........g@.# ######......####### .....'......#.. ######......#.# # #...###.#.# # #.#####.#.# # #.......#.#### # ###..........# # #.#####.##.# You could see a goblin and a rat (asleep). Vanquished Creatures An adder (D:2) A dart slug (D:1) 4 endoplasms (D:1) 5 hobgoblins A quokka (D:1) 2 ball pythons 7 bats (D:1) A frilled lizard (D:1) 3 goblins 4 kobolds 9 rats (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ninjaread99 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 339 | D:1 | Reached XP level 2. HP: 15/20 MP: 0/5 448 | D:1 | Learned a level 2 spell: Searing Ray 1050 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 1908 | D:2 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_basic, fountainhead D:2: layout_basic Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.3 Stealth | 2 | 2.4 Spellcasting | | 2.5 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 18 Punch || 1 Cast: Magic Dart || 69 Searing Ray || 5 Stab: Sleeping || 1 Armour: Skin || 21 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1909 | 1887 | 22 | 915 | 700 | 2 | 954.5 | Dungeon | 1909 | 1887 | 22 | 915 | 700 | 2 | 954.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1467 daAuts D:2: 442 daAuts